Searched defs:floatRanges (Results 1 - 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderCommonFunctionTests.cpp | 585 const Vec2 floatRanges[] = local 604 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); 681 const Vec2 floatRanges[] = local 705 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), (float*)values[0] + scalarSize*3, (numValues-3)*scalarSize);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderCommonFunctionTests.cpp | 432 const Vec2 floatRanges[] = local 451 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); 514 const Vec2 floatRanges[] = local 538 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), (float*)values[0] + scalarSize*3, (numValues-3)*scalarSize);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderCommonFunctionTests.cpp | 510 const Vec2 floatRanges[] = local 529 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize); 592 const Vec2 floatRanges[] = local 616 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), (float*)values[0] + scalarSize*3, (numValues-3)*scalarSize);
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