Searched defs:hasIndices (Results 1 - 8 of 8) sorted by relevance
/external/skia/include/core/ |
H A D | SkVertices.h | 86 bool hasIndices() const { return SkToBool(this->indices()); } function in class:SkVertices
|
/external/swiftshader/third_party/LLVM/include/llvm/ |
H A D | Operator.h | 272 bool hasIndices() const { function in class:llvm::GEPOperator
|
H A D | Instructions.h | 809 bool hasIndices() const { function in class:llvm::GetElementPtrInst 1757 bool hasIndices() const { function in class:llvm::ExtractValueInst 1879 bool hasIndices() const { function in class:llvm::InsertValueInst
|
/external/skia/src/gpu/ops/ |
H A D | GrDrawVerticesOp.cpp | 263 if (fMeshes[0].fVertices->hasIndices() != that->fMeshes[0].fVertices->hasIndices()) { 357 SkTArray<uint16_t>* indices, bool hasIndices) { 366 if (hasIndices) { 389 bool hasIndices = random->nextBool(); local 399 hasIndices); local 404 hasIndices); local 414 hasIndices ? indices.count() : 0, 353 randomize_params(size_t count, size_t maxVertex, SkScalar min, SkScalar max, SkRandom* random, SkTArray<SkPoint>* positions, SkTArray<SkPoint>* texCoords, bool hasTexCoords, SkTArray<uint32_t>* colors, bool hasColors, SkTArray<uint16_t>* indices, bool hasIndices) argument
|
/external/llvm/include/llvm/IR/ |
H A D | Operator.h | 415 bool hasIndices() const { function in class:llvm::GEPOperator
|
H A D | Instructions.h | 1010 bool hasIndices() const { function in class:llvm::GetElementPtrInst 2302 bool hasIndices() const { function in class:llvm::ExtractValueInst 2429 bool hasIndices() const { function in class:llvm::InsertValueInst
|
/external/swiftshader/third_party/LLVM/lib/VMCore/ |
H A D | Constants.cpp | 774 bool ConstantExpr::hasIndices() const { function in class:ConstantExpr
|
/external/llvm/lib/IR/ |
H A D | Constants.cpp | 1097 bool ConstantExpr::hasIndices() const { function in class:ConstantExpr
|
Completed in 356 milliseconds