Searched defs:inputTargets (Results 1 - 1 of 1) sorted by relevance
/frameworks/native/services/inputflinger/ |
H A D | InputDispatcher.cpp | 793 Vector<InputTarget> inputTargets; local 795 entry, inputTargets, nextWakeupTime); 805 addMonitoringTargetsLocked(inputTargets); 808 dispatchEventLocked(currentTime, entry, inputTargets); 843 Vector<InputTarget> inputTargets; local 850 entry, inputTargets, nextWakeupTime, &conflictingPointerActions); 854 entry, inputTargets, nextWakeupTime); 872 addMonitoringTargetsLocked(inputTargets); 880 dispatchEventLocked(currentTime, entry, inputTargets); 919 EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) { 918 dispatchEventLocked(nsecs_t currentTime, EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) argument 1069 findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) argument 1126 findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime, bool* outConflictingPointerActions) argument 1570 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument 1584 addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets) argument [all...] |
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