Searched defs:isRGBA (Results 1 - 5 of 5) sorted by relevance
/external/deqp/framework/opengl/ |
H A D | gluTexture.cpp | 232 bool isRGBA = level.getFormat() == tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); local 233 Texture2D* texture = new Texture2D(context, isRGBA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, level.getWidth(), level.getHeight());
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/external/skia/src/codec/ |
H A D | SkCodecPriv.h | 123 const SkPMColor* colorPtr, uint8_t fillIndex, SkColorSpaceXform* colorXform, bool isRGBA) { 136 isRGBA ? SkColorSpaceXform::kRGBA_8888_ColorFormat 269 bool isRGBA = is_rgba(colorType); local 271 if (isRGBA) { 277 if (isRGBA) { 122 get_color_table_fill_value(SkColorType dstColorType, SkAlphaType alphaType, const SkPMColor* colorPtr, uint8_t fillIndex, SkColorSpaceXform* colorXform, bool isRGBA) argument
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/external/swiftshader/src/Renderer/ |
H A D | Blitter.cpp | 1351 bool isRGBA = ((options & WRITE_RGBA) == WRITE_RGBA); local 1357 dest->lock(0, 0, destRect.slice, isRGBA ? (isEntireDest ? sw::LOCK_DISCARD : sw::LOCK_WRITEONLY) : sw::LOCK_READWRITE, sw::PUBLIC, useDestInternal);
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/external/deqp/framework/common/ |
H A D | tcuTestLog.cpp | 258 bool isRGBA = format.order == TextureFormat::RGBA; local 261 isRGBA ? QP_IMAGE_FORMAT_RGBA8888 : QP_IMAGE_FORMAT_RGB888,
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 1546 bool isRGBA = getConfig().colorbufferFormat == GL_RGBA; local 1551 tcu::TextureLevel metaballs(tcu::TextureFormat(isRGBA ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), 64, 64); 1565 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); 1576 context.texSubImage2D(GL_TEXTURE_2D, 0, 32, 32, 64, 64, isRGBA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, metaballs.getAccess().getDataPtr()); 1612 bool isRGBA = getConfig().colorbufferFormat == GL_RGBA; local 1617 tcu::TextureLevel metaballs(tcu::TextureFormat(isRGBA ? tcu::TextureFormat::RGBA : tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), 64, 64); 1637 context.texImage2D(GL_TEXTURE_2D, 0, isRGBA ? GL_RGBA : GL_RGB, 128, 128); 1650 context.texSubImage2D(GL_TEXTURE_2D, 0, 32, 32, 64, 64, isRGBA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, metaballs.getAccess().getDataPtr());
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