Searched defs:kDefault_GrSLPrecision (Results 1 - 4 of 4) sorted by relevance
/external/skia/src/gpu/ |
H A D | GrPrimitiveProcessor.h | 122 GrSLPrecision precision = kDefault_GrSLPrecision) { 123 precision = (kDefault_GrSLPrecision == precision) ? kMedium_GrSLPrecision : precision; 130 GrSLPrecision precision = kDefault_GrSLPrecision) { 131 precision = (kDefault_GrSLPrecision == precision) ? kMedium_GrSLPrecision : precision; 121 addVertexAttrib(const char* name, GrVertexAttribType type, GrSLPrecision precision = kDefault_GrSLPrecision) argument 129 addInstanceAttrib(const char* name, GrVertexAttribType type, GrSLPrecision precision = kDefault_GrSLPrecision) argument
|
H A D | GrShaderVar.h | 46 , fPrecision(kDefault_GrSLPrecision) 51 GrSLPrecision precision = kDefault_GrSLPrecision) 63 GrSLPrecision precision = kDefault_GrSLPrecision) 75 GrSLPrecision precision = kDefault_GrSLPrecision) 86 int arrayCount, GrSLPrecision precision = kDefault_GrSLPrecision) 114 GrSLPrecision precision = kDefault_GrSLPrecision, 119 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type)); 138 GrSLPrecision precision = kDefault_GrSLPrecision, 143 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type)); 163 GrSLPrecision precision = kDefault_GrSLPrecision, 50 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) argument 62 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) argument 74 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, GrSLPrecision precision = kDefault_GrSLPrecision) argument 85 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, int arrayCount, GrSLPrecision precision = kDefault_GrSLPrecision) argument 111 set(GrSLType type, const SkString& name, TypeModifier typeModifier = kNone_TypeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, const char* layoutQualifier = nullptr, const char* extraModifiers = nullptr, bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) argument 135 set(GrSLType type, const char* name, TypeModifier typeModifier = kNone_TypeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, const char* layoutQualifier = nullptr, const char* extraModifiers = nullptr, bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) argument 159 set(GrSLType type, const SkString& name, int count, TypeModifier typeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, const char* layoutQualifier = nullptr, const char* extraModifiers = nullptr, bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) argument 184 set(GrSLType type, const char* name, int count, TypeModifier typeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, const char* layoutQualifier = nullptr, const char* extraModifiers = nullptr, bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) argument [all...] |
/external/skia/src/gpu/glsl/ |
H A D | GrGLSLVarying.h | 104 GrSLPrecision precision = kDefault_GrSLPrecision) { 117 GrSLPrecision precision = kDefault_GrSLPrecision) { 130 GrSLPrecision = kDefault_GrSLPrecision); 132 GrSLPrecision = kDefault_GrSLPrecision); 102 addVarying(const char* name, GrGLSLVarying* varying, GrSLPrecision precision = kDefault_GrSLPrecision) argument 115 addFlatVarying(const char* name, GrGLSLVarying* varying, GrSLPrecision precision = kDefault_GrSLPrecision) argument
|
/external/skia/include/private/ |
H A D | GrTypesPriv.h | 135 kDefault_GrSLPrecision, enumerator in enum:GrSLPrecision
|
Completed in 209 milliseconds