Searched defs:kDefault_GrSLPrecision (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/gpu/
H A DGrPrimitiveProcessor.h122 GrSLPrecision precision = kDefault_GrSLPrecision) {
123 precision = (kDefault_GrSLPrecision == precision) ? kMedium_GrSLPrecision : precision;
130 GrSLPrecision precision = kDefault_GrSLPrecision) {
131 precision = (kDefault_GrSLPrecision == precision) ? kMedium_GrSLPrecision : precision;
121 addVertexAttrib(const char* name, GrVertexAttribType type, GrSLPrecision precision = kDefault_GrSLPrecision) argument
129 addInstanceAttrib(const char* name, GrVertexAttribType type, GrSLPrecision precision = kDefault_GrSLPrecision) argument
H A DGrShaderVar.h46 , fPrecision(kDefault_GrSLPrecision)
51 GrSLPrecision precision = kDefault_GrSLPrecision)
63 GrSLPrecision precision = kDefault_GrSLPrecision)
75 GrSLPrecision precision = kDefault_GrSLPrecision)
86 int arrayCount, GrSLPrecision precision = kDefault_GrSLPrecision)
114 GrSLPrecision precision = kDefault_GrSLPrecision,
119 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type));
138 GrSLPrecision precision = kDefault_GrSLPrecision,
143 SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeAcceptsPrecision(type));
163 GrSLPrecision precision = kDefault_GrSLPrecision,
50 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) argument
62 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) argument
74 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, GrSLPrecision precision = kDefault_GrSLPrecision) argument
85 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, int arrayCount, GrSLPrecision precision = kDefault_GrSLPrecision) argument
111 set(GrSLType type, const SkString& name, TypeModifier typeModifier = kNone_TypeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, const char* layoutQualifier = nullptr, const char* extraModifiers = nullptr, bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) argument
135 set(GrSLType type, const char* name, TypeModifier typeModifier = kNone_TypeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, const char* layoutQualifier = nullptr, const char* extraModifiers = nullptr, bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) argument
159 set(GrSLType type, const SkString& name, int count, TypeModifier typeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, const char* layoutQualifier = nullptr, const char* extraModifiers = nullptr, bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) argument
184 set(GrSLType type, const char* name, int count, TypeModifier typeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, const char* layoutQualifier = nullptr, const char* extraModifiers = nullptr, bool useUniformFloatArrays = USE_UNIFORM_FLOAT_ARRAYS) argument
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/external/skia/src/gpu/glsl/
H A DGrGLSLVarying.h104 GrSLPrecision precision = kDefault_GrSLPrecision) {
117 GrSLPrecision precision = kDefault_GrSLPrecision) {
130 GrSLPrecision = kDefault_GrSLPrecision);
132 GrSLPrecision = kDefault_GrSLPrecision);
102 addVarying(const char* name, GrGLSLVarying* varying, GrSLPrecision precision = kDefault_GrSLPrecision) argument
115 addFlatVarying(const char* name, GrGLSLVarying* varying, GrSLPrecision precision = kDefault_GrSLPrecision) argument
/external/skia/include/private/
H A DGrTypesPriv.h135 kDefault_GrSLPrecision, enumerator in enum:GrSLPrecision

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