/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationGeometryGridRenderTests.cpp | 481 bool verifyResultLayer (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& image, const int layerNdx) argument 488 log << tcu::TestLog::Message << "Verifying output layer " << layerNdx << tcu::TestLog::EndMessage;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFormatTests.cpp | 88 bool testLayerFace (int layerNdx); 185 const int layerNdx = layerFaceNdx / 6; local 195 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx));
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H A D | es31fTextureSpecificationTests.cpp | 267 const int layerNdx = layerFaceNdx / 6; local 271 shader.setLayer(layerNdx);
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H A D | es31fGeometryShaderTests.cpp | 2703 bool verifyLayerContent (const tcu::Surface& layer, int layerNdx); 2878 for (int layerNdx = 2; layerNdx < m_numLayers; ++layerNdx) 2880 const tcu::ScopedLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx)); 2884 sampleTextureLayer(layer, layerNdx); 2894 const int layerNdx = m_iteration - 2; local 2895 const tcu::ScopedLogSection section (m_testCtx.getLog(), "VerifyLayer", "Verify layer " + de::toString(layerNdx)); 2899 sampleTextureLayer(layer, layerNdx); 2902 m_allLayersOk &= verifyLayerContent(layer, layerNdx); 3437 verifyLayerContent(const tcu::Surface& layer, int layerNdx) argument [all...] |
/external/deqp/modules/gles31/stress/ |
H A D | es31sTessellationGeometryInteractionTests.cpp | 79 bool verifyResultLayer (int layerNdx, const tcu::Surface& dst); 379 bool GridRenderCase::verifyResultLayer (int layerNdx, const tcu::Surface& image) argument 386 m_testCtx.getLog() << tcu::TestLog::Message << "Verifying output layer " << layerNdx << tcu::TestLog::EndMessage;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureFormatTests.cpp | 432 bool testLayer (int layerNdx); 506 bool Texture2DArrayFormatCase::testLayer (int layerNdx) argument 523 computeQuadTexCoord2DArray(texCoord, layerNdx, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 551 return compareImages(log, (string("Layer" + de::toString(layerNdx))).c_str(), (string("Layer " + de::toString(layerNdx))).c_str(), referenceFrame, renderedFrame, threshold);
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryLayeredRenderingTests.cpp | 548 bool verifyLayerContent (tcu::TestLog& log, const TestType testType, const tcu::ConstPixelBufferAccess image, const int layerNdx, const int numLayers) argument 552 const float variableBarRatio = static_cast<float>(layerNdx) / static_cast<float>(numLayers); 557 if (layerNdx == 0) 563 if (layerNdx == targetLayer) 570 return verifyImageSingleColoredRow(log, image, 0.5f, s_colors[layerNdx % DE_LENGTH_OF_ARRAY(s_colors)]); 574 if (layerNdx == 0) 582 const tcu::Vec4 layerColor( (layerNdx % 2) == 1 ? 1.0f : 0.5f, 583 ((layerNdx/2) % 2) == 1 ? 1.0f : 0.5f, 584 layerNdx == 0 ? 1.0f : 0.0f, 616 for (int layerNdx [all...] |
/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageLoadStoreTests.cpp | 109 for (int layerNdx = 0; layerNdx < numLayersOrSlices; ++layerNdx) 111 const std::string comparisonName = "Comparison" + de::toString(layerNdx); 113 (isCube(texture) ? "face " + de::toString(layerNdx % numCubeFaces) + ", cube " + de::toString(layerNdx / numCubeFaces) : 114 is3d ? "slice " + de::toString(layerNdx) : "layer " + de::toString(layerNdx)); 116 const tcu::ConstPixelBufferAccess refLayer = getLayerOrSlice(texture, reference, layerNdx); 117 const tcu::ConstPixelBufferAccess resultLayer = getLayerOrSlice(texture, result, layerNdx); 640 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument 737 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument 1008 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument 1142 commandBindDescriptorsForLayer(const VkCommandBuffer cmdBuffer, const VkPipelineLayout pipelineLayout, const int layerNdx) argument [all...] |
/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 1009 void computeQuadTexCoord1DArray (std::vector<float>& dst, int layerNdx, float left, float right) argument 1013 dst[0] = left; dst[1] = (float)layerNdx; 1014 dst[2] = left; dst[3] = (float)layerNdx; 1015 dst[4] = right; dst[5] = (float)layerNdx; 1016 dst[6] = right; dst[7] = (float)layerNdx; 1029 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument 1033 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; 1034 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; 1035 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; 1036 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 109 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) argument 113 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; 114 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; 115 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; 116 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; 1819 int layerNdx; member in struct:vkt::sr::__anon3991::Gather2DArrayArgs 1833 for (int layerNdx = -1; layerNdx < textureSize.z()+1; layerNdx++) 1836 if (layerNdx [all...] |
/external/deqp/framework/common/ |
H A D | tcuTexLookupVerifier.cpp | 2001 static void getCubeArrayLevelFaces (const TextureCubeArrayView& texture, const int levelNdx, const int layerNdx, ConstPixelBufferAccess (&out)[CUBEFACE_LAST]) argument 2004 const int layerDepth = layerNdx * 6; 2027 for (int layerNdx = layerRange.x(); layerNdx <= layerRange.y(); layerNdx++) 2040 getCubeArrayLevelFaces(texture, 0, layerNdx, faces); 2070 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces0); 2071 getCubeArrayLevelFaces(texture, levelNdx + 1, layerNdx, faces1); 2089 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces); 2098 getCubeArrayLevelFaces(texture, 0, layerNdx, face [all...] |