/external/vulkan-validation-layers/tests/ |
H A D | vkrenderframework.cpp | 276 ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; 341 ds_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; 488 VkDescriptorSetLayoutCreateInfo layout = {}; local 489 layout.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; 490 layout.bindingCount = m_layout_bindings.size(); 491 layout.pBindings = m_layout_bindings.data(); 493 m_layout.init(*m_device, layout); 525 attach.layout = VK_IMAGE_LAYOUT_GENERAL; 575 barrier = image_memory_barrier(output_mask, input_mask, layout(), image_layout, subresourceRange); 667 /* Build command buffer to set image layout i 816 VkSubresourceLayout layout = stagingImage.subresource_layout(subresource(VK_IMAGE_ASPECT_COLOR_BIT, 0, 0)); local 1235 CreateVKPipeline(VkPipelineLayout layout, VkRenderPass render_pass) argument [all...] |
/external/webrtc/webrtc/modules/audio_processing/test/ |
H A D | audio_processing_unittest.cc | 87 size_t TotalChannelsFromLayout(AudioProcessing::ChannelLayout layout) { argument 88 switch (layout) {
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/external/clang/lib/CodeGen/ |
H A D | CGClass.cpp | 40 auto &layout = getContext().getASTRecordLayout(RD); 45 return layout.getAlignment(); 49 return layout.getNonVirtualAlignment(); 159 // Get the layout. 295 const ASTRecordLayout &layout = getContext().getASTRecordLayout(Derived); local 296 CharUnits vBaseOffset = layout.getVBaseClassOffset(VBase); 2578 // virtual member functions or fields, it will have the same layout as its base.
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H A D | CGDebugInfo.cpp | 1010 const ASTRecordLayout &layout = CGM.getContext().getASTRecordLayout(CXXDecl); local 1025 layout.getFieldOffset(fieldno), VUnit, RecordTy, CXXDecl); 1037 layout.getFieldOffset(fieldno), VUnit, RecordTy, CXXDecl); 1105 const ASTRecordLayout &layout = CGM.getContext().getASTRecordLayout(record); local 1127 CollectRecordNormalField(field, layout.getFieldOffset(fieldNo), tunit,
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiCopiesAndBlittingTests.cpp | 2782 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout; 2815 // Create pipeline layout 3070 *pipelineLayout, // VkPipelineLayout layout; 3430 "layout (location = 0) in highp vec4 a_position;\n" 3439 "layout (location = 0) out highp vec4 o_color;\n" 3456 std::string getImageLayoutCaseName (VkImageLayout layout) argument 3458 switch (layout) 3688 const std::string description = "From layout " + getImageLayoutCaseName(params.src.image.operationLayout) + 4031 const std::string description = "From layout " + getImageLayoutCaseName(params.src.image.operationLayout) + 5446 const std::string description = "Blit from layout " [all...] |
/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
H A D | vktSSBOLayoutCase.cpp | 23 * \brief SSBO layout case. 422 //! Appends all child elements to layout, returns value that should be appended to offset. 424 BufferLayout& layout, 431 // Reference layout uses std430 rules by default. std140 rules are 432 // choosen only for blocks that have std140 layout. 478 layout.bufferVars.push_back(entry); 503 layout.bufferVars.push_back(entry); 528 layout.bufferVars.push_back(entry); 535 curOffset += computeReferenceLayout(layout, curBlockNdx, curOffset, curPrefix + "[" + de::toString(elemNdx) + "]", type.getElementType(), layoutFlags); 543 curOffset += computeReferenceLayout(layout, curBlockNd 423 computeReferenceLayout( BufferLayout& layout, int curBlockNdx, int baseOffset, const std::string& curPrefix, const VarType& type, deUint32 layoutFlags) argument 552 computeReferenceLayout(BufferLayout& layout, int curBlockNdx, const std::string& blockPrefix, int baseOffset, const BufferVar& bufVar, deUint32 blockLayoutFlags) argument 650 computeReferenceLayout(BufferLayout& layout, ShaderInterface& interface) argument 752 generateValues(const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers, deUint32 seed) argument 1211 generateCompareSrc(std::ostream& src, const char* resultVar, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers, MatrixLoadFlags matrixLoadFlag) argument 1294 generateWriteSrc(std::ostream& src, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) argument 1323 generateComputeShader(const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& comparePtrs, const vector<BlockDataPtr>& writePtrs, MatrixLoadFlags matrixLoadFlag) argument 1468 copyNonWrittenData( const BufferLayout& layout, const BufferBlock& block, int instanceNdx, const BlockDataPtr& srcBlockPtr, const BlockDataPtr& dstBlockPtr, const BufferVar& bufVar, const glu::SubTypeAccess& accessPath) argument 1508 copyNonWrittenData(const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& srcPtrs, const vector<BlockDataPtr>& dstPtrs) argument 1732 hasUnsizedArray(const BufferLayout& layout, const BlockLayoutEntry& entry) argument 1743 getUnsizedArrayStride(const BufferLayout& layout, const BlockLayoutEntry& entry) argument 1758 computeBufferSizes(const ShaderInterface& interface, const BufferLayout& layout) argument 1789 getBlockDataPtr(const BufferLayout& layout, const BlockLayoutEntry& blockLayout, void* ptr, int bufferSize) argument 1826 initRefDataStorage(const ShaderInterface& interface, const BufferLayout& layout, RefDataStorage& storage) argument 1861 blockLocationsToPtrs(const BufferLayout& layout, const vector<BlockLocation>& blockLocations, const vector<void*>& bufPtrs) argument [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fSSBOLayoutCase.cpp | 21 * \brief SSBO layout case. 318 int findBlockIndex (const BufferLayout& layout, const string& name) argument 320 for (int ndx = 0; ndx < (int)layout.blocks.size(); ndx++) 322 if (layout.blocks[ndx].name == name) 462 //! Appends all child elements to layout, returns value that should be appended to offset. 464 BufferLayout& layout, 471 // Reference layout uses std430 rules by default. std140 rules are 472 // choosen only for blocks that have std140 layout. 515 layout.bufferVars.push_back(entry); 540 layout 463 computeReferenceLayout( BufferLayout& layout, int curBlockNdx, int baseOffset, const std::string& curPrefix, const VarType& type, deUint32 layoutFlags) argument 589 computeReferenceLayout(BufferLayout& layout, int curBlockNdx, const std::string& blockPrefix, int baseOffset, const BufferVar& bufVar, deUint32 blockLayoutFlags) argument 686 computeReferenceLayout(BufferLayout& layout, const ShaderInterface& interface) argument 781 generateValues(const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers, deUint32 seed) argument 1173 generateCompareSrc(std::ostream& src, const char* resultVar, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) argument 1256 generateWriteSrc(std::ostream& src, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) argument 1285 generateComputeShader(glu::GLSLVersion glslVersion, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& comparePtrs, const vector<BlockDataPtr>& writePtrs) argument 1339 getGLBufferLayout(const glw::Functions& gl, BufferLayout& layout, deUint32 program) argument 1563 copyNonWrittenData( const BufferLayout& layout, const BufferBlock& block, int instanceNdx, const BlockDataPtr& srcBlockPtr, const BlockDataPtr& dstBlockPtr, const BufferVar& bufVar, const glu::SubTypeAccess& accessPath) argument 1603 copyNonWrittenData(const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& srcPtrs, const vector<BlockDataPtr>& dstPtrs) argument 1827 hasUnsizedArray(const BufferLayout& layout, const BlockLayoutEntry& entry) argument 1838 getUnsizedArrayStride(const BufferLayout& layout, const BlockLayoutEntry& entry) argument 1853 computeBufferSizes(const ShaderInterface& interface, const BufferLayout& layout) argument 1884 getBlockDataPtr(const BufferLayout& layout, const BlockLayoutEntry& blockLayout, void* ptr, int bufferSize) argument 1927 initRefDataStorage(const ShaderInterface& interface, const BufferLayout& layout, RefDataStorage& storage) argument 1961 blockLocationsToPtrs(const BufferLayout& layout, const vector<BlockLocation>& blockLocations, const vector<void*>& bufPtrs) argument [all...] |
/external/mesa3d/src/compiler/glsl/ |
H A D | ast_to_hir.cpp | 2661 * Matrix layout qualifiers are only allowed on certain types 2674 "uniform block layout qualifiers row_major and " 2679 * matrix layout qualifiers on non-matrices. However, the OpenGL 2685 "uniform block layout qualifiers row_major and " 2821 _mesa_glsl_error(loc, state, "layout(binding = %u) for %d UBOs exceeds " 2839 _mesa_glsl_error(loc, state, "layout(binding = %u) for %d SSBOs exceeds " 2856 _mesa_glsl_error(loc, state, "layout(binding = %d) for %d samplers " 2865 _mesa_glsl_error(loc, state, "layout(binding = %d) exceeds the " 3236 * sets a layout index to less than 0 or greater than 1." 3291 "must have a format layout qualifie 6673 ast_process_struct_or_iface_block_members(exec_list *instructions, struct _mesa_glsl_parse_state *state, exec_list *declarations, glsl_struct_field **fields_ret, bool is_interface, enum glsl_matrix_layout matrix_layout, bool allow_reserved_names, ir_variable_mode var_mode, ast_type_qualifier *layout, unsigned block_stream, unsigned block_xfb_buffer, unsigned block_xfb_offset, unsigned expl_location, unsigned expl_align) argument [all...] |
/external/valgrind/helgrind/ |
H A D | hg_main.c | 1458 of initial memory layout) and VG_(get_running_tid)() returns 1549 // the client is subject to address space layout randomization, 4614 const VexGuestLayout* layout, 4626 const Int goff_sp = layout->offset_SP; 4612 hg_instrument( VgCallbackClosure* closure, IRSB* bbIn, const VexGuestLayout* layout, const VexGuestExtents* vge, const VexArchInfo* archinfo_host, IRType gWordTy, IRType hWordTy ) argument
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/external/vulkan-validation-layers/demos/ |
H A D | cube.c | 688 // Note that ending the renderpass changes the image's layout from 1149 VkSubresourceLayout *layout, int32_t *width, int32_t *height) { 1176 rgba_data += layout->rowPitch; 1221 rgba_data += layout->rowPitch; 1294 VkSubresourceLayout layout; local 1298 &layout); 1304 if (!loadTexture(filename, data, &layout, &tex_width, &tex_height)) { 1341 // shader to run until layout transition completes 1569 // The initial layout for the color and depth attachments will be LAYOUT_UNDEFINED 1571 // At the start of the subpass, the color attachment's layout wil 1148 loadTexture(const char *filename, uint8_t *rgba_data, VkSubresourceLayout *layout, int32_t *width, int32_t *height) argument [all...] |
/external/vulkan-validation-layers/loader/ |
H A D | trampoline.c | 1878 VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, 1885 disp->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, 2228 vkCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, argument 2235 disp->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, 1876 vkCmdBindDescriptorSets( VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets) argument
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/external/vulkan-validation-layers/tests/layers/ |
H A D | wrap_objects.cpp | 763 VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) argument 765 device_dispatch_table(commandBuffer)->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets); 927 VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues) argument 929 device_dispatch_table(commandBuffer)->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
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/external/slf4j/log4j-over-slf4j/compatibility/lib/ |
H A D | log4j-1.3alpha-8.jar | ... eh
public void setLayout (org.apache.log4j.Layout) org.apache.log4j.Layout layout
public void ... |
H A D | log4j-1.2.14.jar | ... eh
public void setLayout (org.apache.log4j.Layout) org.apache.log4j.Layout layout
public void ... |
H A D | logback-core-0.9.8-SNAPSHOT.jar | ... .Layout) ch.qos.logback.core.Layout layout
}
ch/qos/logback/core/BasicStatusManager.class BasicStatusManager. ... |
/external/guice/extensions/persist/lib/ |
H A D | log4j-1.2.14.jar | ... eh
public void setLayout (org.apache.log4j.Layout) org.apache.log4j.Layout layout
public void ... |
/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
H A D | vktBindingShaderAccessTests.cpp | 381 vk::VkDescriptorImageInfo makeDescriptorImageInfo (vk::VkImageView imageView, vk::VkImageLayout layout) argument 383 return vk::makeDescriptorImageInfo((vk::VkSampler)0, imageView, layout); 612 vk::VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // layout 617 vk::VK_IMAGE_LAYOUT_UNDEFINED // layout 1126 pipelineLayout, // layout 1635 vk::VkDescriptorSetLayout layout, 1664 layout, 1931 vk::VkPipelineLayout layout); 1968 vk::VkPipelineLayout layout) 1987 layout, // layou 1633 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool descriptorPool, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkBuffer bufferA, const deUint32 offsetA, vk::VkBuffer bufferB, const deUint32 offsetB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 1965 createPipeline(const vk::DeviceInterface& vki, vk::VkDevice device, const vk::BinaryCollection& programCollection, vk::VkPipelineLayout layout) argument 2366 createDescriptorSet(vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf) argument 2437 writeDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 3370 const vk::VkImageLayout layout = getImageLayoutForDescriptorType(descriptorType); local 3529 uploadImage(const vk::DeviceInterface& vki, vk::VkDevice device, deUint32 queueFamilyIndex, vk::VkQueue queue, vk::Allocator& allocator, vk::VkImage image, vk::VkImageLayout layout, const tcu::TextureLevelPyramid& data) argument 3970 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument 4022 writeDescriptorSet(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::VkDescriptorSet descriptorSet, vk::DescriptorSetUpdateBuilder& updateBuilder, DescriptorUpdateMethod updateMethod) argument 4068 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 4346 createDescriptorSet(vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout) argument 4418 writeDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 5189 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, bool isImmutable, const ImageSampleInstanceImages& images, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument 5363 writeSamplerDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, ShaderInputInterface shaderInterface, bool isImmutable, const ImageSampleInstanceImages& images, vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 5445 writeImageSamplerDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, ShaderInputInterface shaderInterface, bool isImmutable, const ImageSampleInstanceImages& images, vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 5778 createDescriptorSet(vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout) argument 5800 writeDescriptorSet(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::VkPipelineLayout pipelineLayout) argument 5885 writeSamplerDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 5995 writeImageSamplerDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 6984 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument 7037 writeDescriptorSet(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::VkDescriptorSet descriptorSet, vk::DescriptorSetUpdateBuilder& updateBuilder, DescriptorUpdateMethod updateMethod) argument 7082 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument 7346 createDescriptorSet(vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout) argument 7418 writeDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, bool withPush, vk::VkPipelineLayout pipelineLayout) argument [all...] |
/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassTests.cpp | 467 VkAccessFlags getMemoryFlagsForLayout (const VkImageLayout layout) argument 469 switch (layout) 506 VkImageLayout layout) 508 , m_layout (layout) 1073 referenceInfo.getImageLayout() // layout; 1225 VkImageLayout layout) 1254 layout); 1896 pipelineLayout, // layout 1947 const VkImageLayout layout = renderInfo.getInputAttachmentLayout(inputAttachmentNdx); local 1951 const deUint32 bindingCount = (isDepthFormat && layout ! 505 AttachmentReference(deUint32 attachment, VkImageLayout layout) argument 1218 createAttachmentImage(const DeviceInterface& vk, VkDevice device, deUint32 queueIndex, const UVec2& size, VkFormat format, VkSampleCountFlagBits samples, VkImageUsageFlags usageFlags, VkImageLayout layout) argument 2215 const VkImageLayout layout = *m_renderInfo.getDepthStencilAttachmentLayout(); local [all...] |
/external/mesa3d/src/amd/common/ |
H A D | ac_nir_to_llvm.c | 385 unsigned num_sets = ctx->options->layout ? ctx->options->layout->num_sets : 0; 390 if (!ctx->options->layout) 392 else if (!ctx->options->layout->push_constant_size && 393 !ctx->options->layout->dynamic_offset_count) 398 if (ctx->options->layout->set[i].layout->shader_stages & (1 << ctx->stage)) { 479 if (ctx->options->layout->set[i].layout->shader_stages & (1 << ctx->stage)) { 1724 struct radv_pipeline_layout *pipeline_layout = ctx->options->layout; 1725 struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout; local 3005 struct radv_descriptor_set_layout *layout = ctx->options->layout->set[desc_set].layout; local [all...] |
/external/mesa3d/src/amd/vulkan/ |
H A D | radv_private.h | 517 const struct radv_descriptor_set_layout *layout; member in struct:radv_descriptor_set 821 const struct radv_pipeline_layout *layout, 902 struct radv_pipeline_layout * layout; member in struct:radv_pipeline 1041 VkImageLayout layout); 1043 VkImageLayout layout); 1045 VkImageLayout layout); 1047 VkImageLayout layout,
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/external/mesa3d/src/intel/vulkan/ |
H A D | anv_private.h | 900 const struct anv_descriptor_set_layout *layout; member in struct:anv_descriptor_set 921 const struct anv_descriptor_set_layout *layout, 950 struct anv_descriptor_set_layout *layout; member in struct:anv_pipeline_layout::__anon15785 1439 struct anv_pipeline_layout * layout; member in struct:anv_pipeline
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/external/v8/src/crankshaft/x87/ |
H A D | lithium-codegen-x87.cc | 289 /* stack layout 298 /* stack layout 315 /* stack layout 427 int layout = stack_depth_; local 429 layout |= (stack_[stack_depth_ - 1 - i].code() << ((i + 1) * 3)); 432 return layout; 619 // stacks have the same layout. So don't check stack_depth_ <= 1 here. 928 // Physical stack frame layout: 988 // Put the x87 stack layout in TOS. 1001 // Put the x87 stack layout i [all...] |
/external/valgrind/memcheck/ |
H A D | mc_translate.c | 211 /* READONLY: the guest layout. This indicates which parts of 213 const VexGuestLayout* layout; member in struct:_MCEnv 1191 di->fxState[0].offset = mce->layout->offset_SP; 1192 di->fxState[0].size = mce->layout->sizeof_SP; 1196 di->fxState[1].offset = mce->layout->offset_IP; 1197 di->fxState[1].size = mce->layout->sizeof_IP; 1404 /* Examine the always-defined sections declared in layout to see if 1417 for (i = 0; i < mce->layout->n_alwaysDefd; i++) { 1418 minoffD = mce->layout->alwaysDefd[i].offset; 1419 maxoffD = minoffD + mce->layout 6346 instrument( VgCallbackClosure* closure, IRSB* sb_in, const VexGuestLayout* layout, const VexGuestExtents* vge, const VexArchInfo* archinfo_host, IRType gWordTy, IRType hWordTy ) argument [all...] |
/external/vulkan-validation-layers/layers/ |
H A D | object_tracker.cpp | 1947 VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, 1956 ValidateObject(commandBuffer, layout, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, false, VALIDATION_ERROR_00981); 1968 ->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, 2475 VKAPI_ATTR void VKAPI_CALL CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, argument 2483 ValidateObject(commandBuffer, layout, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, false, VALIDATION_ERROR_00994); 2489 ->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues); 3558 if (pCreateInfos[idx0].layout) { 3559 skip_call |= ValidateObject(device, pCreateInfos[idx0].layout, 3608 if (pCreateInfos[idx0].layout) { 3609 skip_call |= ValidateObject(device, pCreateInfos[idx0].layout, 1946 CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets) argument [all...] |
H A D | parameter_validation.cpp | 4061 VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, 4069 parameter_validation_vkCmdBindDescriptorSets(my_data->report_data, pipelineBindPoint, layout, firstSet, descriptorSetCount, 4074 ->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, 4631 VKAPI_ATTR void VKAPI_CALL CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, argument 4637 skip_call |= parameter_validation_vkCmdPushConstants(my_data->report_data, layout, stageFlags, offset, size, pValues); 4641 ->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues); 4060 CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets) argument
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