Searched defs:layout (Results 201 - 225 of 250) sorted by relevance

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/external/vulkan-validation-layers/tests/
H A Dvkrenderframework.cpp276 ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
341 ds_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
488 VkDescriptorSetLayoutCreateInfo layout = {}; local
489 layout.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
490 layout.bindingCount = m_layout_bindings.size();
491 layout.pBindings = m_layout_bindings.data();
493 m_layout.init(*m_device, layout);
525 attach.layout = VK_IMAGE_LAYOUT_GENERAL;
575 barrier = image_memory_barrier(output_mask, input_mask, layout(), image_layout, subresourceRange);
667 /* Build command buffer to set image layout i
816 VkSubresourceLayout layout = stagingImage.subresource_layout(subresource(VK_IMAGE_ASPECT_COLOR_BIT, 0, 0)); local
1235 CreateVKPipeline(VkPipelineLayout layout, VkRenderPass render_pass) argument
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/external/webrtc/webrtc/modules/audio_processing/test/
H A Daudio_processing_unittest.cc87 size_t TotalChannelsFromLayout(AudioProcessing::ChannelLayout layout) { argument
88 switch (layout) {
/external/clang/lib/CodeGen/
H A DCGClass.cpp40 auto &layout = getContext().getASTRecordLayout(RD);
45 return layout.getAlignment();
49 return layout.getNonVirtualAlignment();
159 // Get the layout.
295 const ASTRecordLayout &layout = getContext().getASTRecordLayout(Derived); local
296 CharUnits vBaseOffset = layout.getVBaseClassOffset(VBase);
2578 // virtual member functions or fields, it will have the same layout as its base.
H A DCGDebugInfo.cpp1010 const ASTRecordLayout &layout = CGM.getContext().getASTRecordLayout(CXXDecl); local
1025 layout.getFieldOffset(fieldno), VUnit, RecordTy, CXXDecl);
1037 layout.getFieldOffset(fieldno), VUnit, RecordTy, CXXDecl);
1105 const ASTRecordLayout &layout = CGM.getContext().getASTRecordLayout(record); local
1127 CollectRecordNormalField(field, layout.getFieldOffset(fieldNo), tunit,
/external/deqp/external/vulkancts/modules/vulkan/api/
H A DvktApiCopiesAndBlittingTests.cpp2782 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // VkImageLayout layout;
2815 // Create pipeline layout
3070 *pipelineLayout, // VkPipelineLayout layout;
3430 "layout (location = 0) in highp vec4 a_position;\n"
3439 "layout (location = 0) out highp vec4 o_color;\n"
3456 std::string getImageLayoutCaseName (VkImageLayout layout) argument
3458 switch (layout)
3688 const std::string description = "From layout " + getImageLayoutCaseName(params.src.image.operationLayout) +
4031 const std::string description = "From layout " + getImageLayoutCaseName(params.src.image.operationLayout) +
5446 const std::string description = "Blit from layout "
[all...]
/external/deqp/external/vulkancts/modules/vulkan/ssbo/
H A DvktSSBOLayoutCase.cpp23 * \brief SSBO layout case.
422 //! Appends all child elements to layout, returns value that should be appended to offset.
424 BufferLayout& layout,
431 // Reference layout uses std430 rules by default. std140 rules are
432 // choosen only for blocks that have std140 layout.
478 layout.bufferVars.push_back(entry);
503 layout.bufferVars.push_back(entry);
528 layout.bufferVars.push_back(entry);
535 curOffset += computeReferenceLayout(layout, curBlockNdx, curOffset, curPrefix + "[" + de::toString(elemNdx) + "]", type.getElementType(), layoutFlags);
543 curOffset += computeReferenceLayout(layout, curBlockNd
423 computeReferenceLayout( BufferLayout& layout, int curBlockNdx, int baseOffset, const std::string& curPrefix, const VarType& type, deUint32 layoutFlags) argument
552 computeReferenceLayout(BufferLayout& layout, int curBlockNdx, const std::string& blockPrefix, int baseOffset, const BufferVar& bufVar, deUint32 blockLayoutFlags) argument
650 computeReferenceLayout(BufferLayout& layout, ShaderInterface& interface) argument
752 generateValues(const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers, deUint32 seed) argument
1211 generateCompareSrc(std::ostream& src, const char* resultVar, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers, MatrixLoadFlags matrixLoadFlag) argument
1294 generateWriteSrc(std::ostream& src, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) argument
1323 generateComputeShader(const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& comparePtrs, const vector<BlockDataPtr>& writePtrs, MatrixLoadFlags matrixLoadFlag) argument
1468 copyNonWrittenData( const BufferLayout& layout, const BufferBlock& block, int instanceNdx, const BlockDataPtr& srcBlockPtr, const BlockDataPtr& dstBlockPtr, const BufferVar& bufVar, const glu::SubTypeAccess& accessPath) argument
1508 copyNonWrittenData(const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& srcPtrs, const vector<BlockDataPtr>& dstPtrs) argument
1732 hasUnsizedArray(const BufferLayout& layout, const BlockLayoutEntry& entry) argument
1743 getUnsizedArrayStride(const BufferLayout& layout, const BlockLayoutEntry& entry) argument
1758 computeBufferSizes(const ShaderInterface& interface, const BufferLayout& layout) argument
1789 getBlockDataPtr(const BufferLayout& layout, const BlockLayoutEntry& blockLayout, void* ptr, int bufferSize) argument
1826 initRefDataStorage(const ShaderInterface& interface, const BufferLayout& layout, RefDataStorage& storage) argument
1861 blockLocationsToPtrs(const BufferLayout& layout, const vector<BlockLocation>& blockLocations, const vector<void*>& bufPtrs) argument
[all...]
/external/deqp/modules/gles31/functional/
H A Des31fSSBOLayoutCase.cpp21 * \brief SSBO layout case.
318 int findBlockIndex (const BufferLayout& layout, const string& name) argument
320 for (int ndx = 0; ndx < (int)layout.blocks.size(); ndx++)
322 if (layout.blocks[ndx].name == name)
462 //! Appends all child elements to layout, returns value that should be appended to offset.
464 BufferLayout& layout,
471 // Reference layout uses std430 rules by default. std140 rules are
472 // choosen only for blocks that have std140 layout.
515 layout.bufferVars.push_back(entry);
540 layout
463 computeReferenceLayout( BufferLayout& layout, int curBlockNdx, int baseOffset, const std::string& curPrefix, const VarType& type, deUint32 layoutFlags) argument
589 computeReferenceLayout(BufferLayout& layout, int curBlockNdx, const std::string& blockPrefix, int baseOffset, const BufferVar& bufVar, deUint32 blockLayoutFlags) argument
686 computeReferenceLayout(BufferLayout& layout, const ShaderInterface& interface) argument
781 generateValues(const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers, deUint32 seed) argument
1173 generateCompareSrc(std::ostream& src, const char* resultVar, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) argument
1256 generateWriteSrc(std::ostream& src, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& blockPointers) argument
1285 generateComputeShader(glu::GLSLVersion glslVersion, const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& comparePtrs, const vector<BlockDataPtr>& writePtrs) argument
1339 getGLBufferLayout(const glw::Functions& gl, BufferLayout& layout, deUint32 program) argument
1563 copyNonWrittenData( const BufferLayout& layout, const BufferBlock& block, int instanceNdx, const BlockDataPtr& srcBlockPtr, const BlockDataPtr& dstBlockPtr, const BufferVar& bufVar, const glu::SubTypeAccess& accessPath) argument
1603 copyNonWrittenData(const ShaderInterface& interface, const BufferLayout& layout, const vector<BlockDataPtr>& srcPtrs, const vector<BlockDataPtr>& dstPtrs) argument
1827 hasUnsizedArray(const BufferLayout& layout, const BlockLayoutEntry& entry) argument
1838 getUnsizedArrayStride(const BufferLayout& layout, const BlockLayoutEntry& entry) argument
1853 computeBufferSizes(const ShaderInterface& interface, const BufferLayout& layout) argument
1884 getBlockDataPtr(const BufferLayout& layout, const BlockLayoutEntry& blockLayout, void* ptr, int bufferSize) argument
1927 initRefDataStorage(const ShaderInterface& interface, const BufferLayout& layout, RefDataStorage& storage) argument
1961 blockLocationsToPtrs(const BufferLayout& layout, const vector<BlockLocation>& blockLocations, const vector<void*>& bufPtrs) argument
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/external/mesa3d/src/compiler/glsl/
H A Dast_to_hir.cpp2661 * Matrix layout qualifiers are only allowed on certain types
2674 "uniform block layout qualifiers row_major and "
2679 * matrix layout qualifiers on non-matrices. However, the OpenGL
2685 "uniform block layout qualifiers row_major and "
2821 _mesa_glsl_error(loc, state, "layout(binding = %u) for %d UBOs exceeds "
2839 _mesa_glsl_error(loc, state, "layout(binding = %u) for %d SSBOs exceeds "
2856 _mesa_glsl_error(loc, state, "layout(binding = %d) for %d samplers "
2865 _mesa_glsl_error(loc, state, "layout(binding = %d) exceeds the "
3236 * sets a layout index to less than 0 or greater than 1."
3291 "must have a format layout qualifie
6673 ast_process_struct_or_iface_block_members(exec_list *instructions, struct _mesa_glsl_parse_state *state, exec_list *declarations, glsl_struct_field **fields_ret, bool is_interface, enum glsl_matrix_layout matrix_layout, bool allow_reserved_names, ir_variable_mode var_mode, ast_type_qualifier *layout, unsigned block_stream, unsigned block_xfb_buffer, unsigned block_xfb_offset, unsigned expl_location, unsigned expl_align) argument
[all...]
/external/valgrind/helgrind/
H A Dhg_main.c1458 of initial memory layout) and VG_(get_running_tid)() returns
1549 // the client is subject to address space layout randomization,
4614 const VexGuestLayout* layout,
4626 const Int goff_sp = layout->offset_SP;
4612 hg_instrument( VgCallbackClosure* closure, IRSB* bbIn, const VexGuestLayout* layout, const VexGuestExtents* vge, const VexArchInfo* archinfo_host, IRType gWordTy, IRType hWordTy ) argument
/external/vulkan-validation-layers/demos/
H A Dcube.c688 // Note that ending the renderpass changes the image's layout from
1149 VkSubresourceLayout *layout, int32_t *width, int32_t *height) {
1176 rgba_data += layout->rowPitch;
1221 rgba_data += layout->rowPitch;
1294 VkSubresourceLayout layout; local
1298 &layout);
1304 if (!loadTexture(filename, data, &layout, &tex_width, &tex_height)) {
1341 // shader to run until layout transition completes
1569 // The initial layout for the color and depth attachments will be LAYOUT_UNDEFINED
1571 // At the start of the subpass, the color attachment's layout wil
1148 loadTexture(const char *filename, uint8_t *rgba_data, VkSubresourceLayout *layout, int32_t *width, int32_t *height) argument
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/external/vulkan-validation-layers/loader/
H A Dtrampoline.c1878 VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount,
1885 disp->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout,
2228 vkCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, argument
2235 disp->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size,
1876 vkCmdBindDescriptorSets( VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets) argument
/external/vulkan-validation-layers/tests/layers/
H A Dwrap_objects.cpp763 VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets) argument
765 device_dispatch_table(commandBuffer)->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets);
927 VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues) argument
929 device_dispatch_table(commandBuffer)->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
/external/slf4j/log4j-over-slf4j/compatibility/lib/
H A Dlog4j-1.3alpha-8.jar ... eh public void setLayout (org.apache.log4j.Layout) org.apache.log4j.Layout layout public void ...
H A Dlog4j-1.2.14.jar ... eh public void setLayout (org.apache.log4j.Layout) org.apache.log4j.Layout layout public void ...
H A Dlogback-core-0.9.8-SNAPSHOT.jar ... .Layout) ch.qos.logback.core.Layout layout } ch/qos/logback/core/BasicStatusManager.class BasicStatusManager. ...
/external/guice/extensions/persist/lib/
H A Dlog4j-1.2.14.jar ... eh public void setLayout (org.apache.log4j.Layout) org.apache.log4j.Layout layout public void ...
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
H A DvktBindingShaderAccessTests.cpp381 vk::VkDescriptorImageInfo makeDescriptorImageInfo (vk::VkImageView imageView, vk::VkImageLayout layout) argument
383 return vk::makeDescriptorImageInfo((vk::VkSampler)0, imageView, layout);
612 vk::VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL // layout
617 vk::VK_IMAGE_LAYOUT_UNDEFINED // layout
1126 pipelineLayout, // layout
1635 vk::VkDescriptorSetLayout layout,
1664 layout,
1931 vk::VkPipelineLayout layout);
1968 vk::VkPipelineLayout layout)
1987 layout, // layou
1633 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool descriptorPool, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkBuffer bufferA, const deUint32 offsetA, vk::VkBuffer bufferB, const deUint32 offsetB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
1965 createPipeline(const vk::DeviceInterface& vki, vk::VkDevice device, const vk::BinaryCollection& programCollection, vk::VkPipelineLayout layout) argument
2366 createDescriptorSet(vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf) argument
2437 writeDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::VkBuffer viewA, deUint32 offsetA, vk::VkBuffer viewB, deUint32 offsetB, vk::VkBuffer resBuf, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
3370 const vk::VkImageLayout layout = getImageLayoutForDescriptorType(descriptorType); local
3529 uploadImage(const vk::DeviceInterface& vki, vk::VkDevice device, deUint32 queueFamilyIndex, vk::VkQueue queue, vk::Allocator& allocator, vk::VkImage image, vk::VkImageLayout layout, const tcu::TextureLevelPyramid& data) argument
3970 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument
4022 writeDescriptorSet(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::VkDescriptorSet descriptorSet, vk::DescriptorSetUpdateBuilder& updateBuilder, DescriptorUpdateMethod updateMethod) argument
4068 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkImageView viewA, vk::VkImageView viewB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
4346 createDescriptorSet(vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout) argument
4418 writeDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
5189 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, bool isImmutable, const ImageSampleInstanceImages& images, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument
5363 writeSamplerDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, ShaderInputInterface shaderInterface, bool isImmutable, const ImageSampleInstanceImages& images, vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
5445 writeImageSamplerDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, ShaderInputInterface shaderInterface, bool isImmutable, const ImageSampleInstanceImages& images, vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
5778 createDescriptorSet(vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout) argument
5800 writeDescriptorSet(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, vk::VkPipelineLayout pipelineLayout) argument
5885 writeSamplerDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
5995 writeImageSamplerDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
6984 createDescriptorSet(const vk::DeviceInterface& vki, DescriptorUpdateMethod updateMethod, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::DescriptorSetUpdateBuilder& updateBuilder, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, vk::VkPipelineLayout pipelineLayout) argument
7037 writeDescriptorSet(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::VkDescriptorSet descriptorSet, vk::DescriptorSetUpdateBuilder& updateBuilder, DescriptorUpdateMethod updateMethod) argument
7082 writeDescriptorSetWithTemplate(const vk::DeviceInterface& vki, vk::VkDevice device, vk::VkDescriptorType descriptorType, ShaderInputInterface shaderInterface, vk::VkDescriptorSetLayout layout, vk::VkDescriptorPool pool, vk::VkBufferView viewA, vk::VkBufferView viewB, vk::VkDescriptorSet descriptorSet, vk::Move<vk::VkDescriptorUpdateTemplateKHR>& updateTemplate, RawUpdateRegistry& updateRegistry, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
7346 createDescriptorSet(vk::VkDescriptorPool pool, vk::VkDescriptorSetLayout layout) argument
7418 writeDescriptorSetWithTemplate(vk::VkDescriptorSet descriptorSet, vk::VkDescriptorSetLayout layout, bool withPush, vk::VkPipelineLayout pipelineLayout) argument
[all...]
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassTests.cpp467 VkAccessFlags getMemoryFlagsForLayout (const VkImageLayout layout) argument
469 switch (layout)
506 VkImageLayout layout)
508 , m_layout (layout)
1073 referenceInfo.getImageLayout() // layout;
1225 VkImageLayout layout)
1254 layout);
1896 pipelineLayout, // layout
1947 const VkImageLayout layout = renderInfo.getInputAttachmentLayout(inputAttachmentNdx); local
1951 const deUint32 bindingCount = (isDepthFormat && layout !
505 AttachmentReference(deUint32 attachment, VkImageLayout layout) argument
1218 createAttachmentImage(const DeviceInterface& vk, VkDevice device, deUint32 queueIndex, const UVec2& size, VkFormat format, VkSampleCountFlagBits samples, VkImageUsageFlags usageFlags, VkImageLayout layout) argument
2215 const VkImageLayout layout = *m_renderInfo.getDepthStencilAttachmentLayout(); local
[all...]
/external/mesa3d/src/amd/common/
H A Dac_nir_to_llvm.c385 unsigned num_sets = ctx->options->layout ? ctx->options->layout->num_sets : 0;
390 if (!ctx->options->layout)
392 else if (!ctx->options->layout->push_constant_size &&
393 !ctx->options->layout->dynamic_offset_count)
398 if (ctx->options->layout->set[i].layout->shader_stages & (1 << ctx->stage)) {
479 if (ctx->options->layout->set[i].layout->shader_stages & (1 << ctx->stage)) {
1724 struct radv_pipeline_layout *pipeline_layout = ctx->options->layout;
1725 struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout; local
3005 struct radv_descriptor_set_layout *layout = ctx->options->layout->set[desc_set].layout; local
[all...]
/external/mesa3d/src/amd/vulkan/
H A Dradv_private.h517 const struct radv_descriptor_set_layout *layout; member in struct:radv_descriptor_set
821 const struct radv_pipeline_layout *layout,
902 struct radv_pipeline_layout * layout; member in struct:radv_pipeline
1041 VkImageLayout layout);
1043 VkImageLayout layout);
1045 VkImageLayout layout);
1047 VkImageLayout layout,
/external/mesa3d/src/intel/vulkan/
H A Danv_private.h900 const struct anv_descriptor_set_layout *layout; member in struct:anv_descriptor_set
921 const struct anv_descriptor_set_layout *layout,
950 struct anv_descriptor_set_layout *layout; member in struct:anv_pipeline_layout::__anon15785
1439 struct anv_pipeline_layout * layout; member in struct:anv_pipeline
/external/v8/src/crankshaft/x87/
H A Dlithium-codegen-x87.cc289 /* stack layout
298 /* stack layout
315 /* stack layout
427 int layout = stack_depth_; local
429 layout |= (stack_[stack_depth_ - 1 - i].code() << ((i + 1) * 3));
432 return layout;
619 // stacks have the same layout. So don't check stack_depth_ <= 1 here.
928 // Physical stack frame layout:
988 // Put the x87 stack layout in TOS.
1001 // Put the x87 stack layout i
[all...]
/external/valgrind/memcheck/
H A Dmc_translate.c211 /* READONLY: the guest layout. This indicates which parts of
213 const VexGuestLayout* layout; member in struct:_MCEnv
1191 di->fxState[0].offset = mce->layout->offset_SP;
1192 di->fxState[0].size = mce->layout->sizeof_SP;
1196 di->fxState[1].offset = mce->layout->offset_IP;
1197 di->fxState[1].size = mce->layout->sizeof_IP;
1404 /* Examine the always-defined sections declared in layout to see if
1417 for (i = 0; i < mce->layout->n_alwaysDefd; i++) {
1418 minoffD = mce->layout->alwaysDefd[i].offset;
1419 maxoffD = minoffD + mce->layout
6346 instrument( VgCallbackClosure* closure, IRSB* sb_in, const VexGuestLayout* layout, const VexGuestExtents* vge, const VexArchInfo* archinfo_host, IRType gWordTy, IRType hWordTy ) argument
[all...]
/external/vulkan-validation-layers/layers/
H A Dobject_tracker.cpp1947 VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount,
1956 ValidateObject(commandBuffer, layout, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, false, VALIDATION_ERROR_00981);
1968 ->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets,
2475 VKAPI_ATTR void VKAPI_CALL CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, argument
2483 ValidateObject(commandBuffer, layout, VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT, false, VALIDATION_ERROR_00994);
2489 ->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
3558 if (pCreateInfos[idx0].layout) {
3559 skip_call |= ValidateObject(device, pCreateInfos[idx0].layout,
3608 if (pCreateInfos[idx0].layout) {
3609 skip_call |= ValidateObject(device, pCreateInfos[idx0].layout,
1946 CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets) argument
[all...]
H A Dparameter_validation.cpp4061 VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount,
4069 parameter_validation_vkCmdBindDescriptorSets(my_data->report_data, pipelineBindPoint, layout, firstSet, descriptorSetCount,
4074 ->CmdBindDescriptorSets(commandBuffer, pipelineBindPoint, layout, firstSet, descriptorSetCount, pDescriptorSets,
4631 VKAPI_ATTR void VKAPI_CALL CmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, argument
4637 skip_call |= parameter_validation_vkCmdPushConstants(my_data->report_data, layout, stageFlags, offset, size, pValues);
4641 ->CmdPushConstants(commandBuffer, layout, stageFlags, offset, size, pValues);
4060 CmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet *pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t *pDynamicOffsets) argument

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