Searched defs:shaders_ref (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 2519 (JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) { 2549 if (!shaders_ref) { 2561 _shadersRemaining = _env->GetArrayLength(shaders_ref) - shadersOffset; 2569 _env->GetIntArrayElements(shaders_ref, (jboolean *)0); 2581 _env->ReleaseIntArrayElements(shaders_ref, (jint*)shaders_base, 4360 (JNIEnv *_env, jobject _this, jint n, jintArray shaders_ref, jint offset, jint binaryformat, jobject binary_buf, jint length) { 4372 if (!shaders_ref) { 4384 _shadersRemaining = _env->GetArrayLength(shaders_ref) - offset; 4386 _env->GetIntArrayElements(shaders_ref, (jboolean *)0); 4419 _env->ReleaseIntArrayElements(shaders_ref, (jin 2518 android_glGetAttachedShaders__II_3II_3II(JNIEnv *_env, jobject _this, jint program, jint maxcount, jintArray count_ref, jint countOffset, jintArray shaders_ref, jint shadersOffset) argument 4359 android_glShaderBinary__I_3IIILjava_nio_Buffer_2I(JNIEnv *_env, jobject _this, jint n, jintArray shaders_ref, jint offset, jint binaryformat, jobject binary_buf, jint length) argument [all...] |
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