Searched defs:stImage (Results 1 - 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_eglimage.c | 103 struct st_texture_image *stImage; local 114 stImage = st_texture_image(texImage); 149 pipe_resource_reference(&stImage->pt, stObj->pt);
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H A D | st_vdpau.c | 189 struct st_texture_image *stImage = st_texture_image(texImage); local 236 pipe_resource_reference(&stImage->pt, res); 253 struct st_texture_image *stImage = st_texture_image(texImage); local 257 pipe_resource_reference(&stImage->pt, NULL);
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H A D | st_texture.c | 239 * layer. The stImage indicates the cube face and mipmap level. The slice 246 st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, argument 253 st_texture_object(stImage->base.TexObject); 259 if (!stImage->pt) 262 if (stObj->pt != stImage->pt) 265 level = stImage->base.Level; 274 z += stImage->base.Face; 276 map = pipe_transfer_map_3d(st->pipe, stImage->pt, level, usage, 280 if (z >= stImage->num_transfers) { 283 stImage 299 st_texture_image_unmap(struct st_context *st, struct st_texture_image *stImage, unsigned slice) argument [all...] |
H A D | st_manager.c | 522 struct st_texture_image *stImage; local 556 stImage = st_texture_image(texImage); 589 pipe_resource_reference(&stImage->pt, tex);
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H A D | st_cb_texture.c | 182 struct st_texture_image *stImage = st_texture_image(texImage); local 186 if (stImage->pt) { 187 pipe_resource_reference(&stImage->pt, NULL); 190 free(stImage->transfer); 191 stImage->transfer = NULL; 192 stImage->num_transfers = 0; 194 if (stImage->etc_data) { 195 free(stImage->etc_data); 196 stImage->etc_data = NULL; 213 etc_fallback_allocate(struct st_context *st, struct st_texture_image *stImage) argument 241 struct st_texture_image *stImage = st_texture_image(texImage); local 296 struct st_texture_image *stImage = st_texture_image(texImage); local 447 allocate_full_mipmap(const struct st_texture_object *stObj, const struct st_texture_image *stImage) argument 493 guess_and_alloc_texture(struct st_context *st, struct st_texture_object *stObj, const struct st_texture_image *stImage) argument 597 struct st_texture_image *stImage = st_texture_image(texImage); local 1246 struct st_texture_image *stImage = st_texture_image(texImage); local 1357 struct st_texture_image *stImage = st_texture_image(texImage); local 1643 struct st_texture_image *stImage = st_texture_image(texImage); local 1826 struct st_texture_image *stImage = st_texture_image(texImage); local 2119 fallback_copy_texsubimage(struct gl_context *ctx, struct st_renderbuffer *strb, struct st_texture_image *stImage, GLenum baseFormat, GLint destX, GLint destY, GLint slice, GLint srcX, GLint srcY, GLsizei width, GLsizei height) argument 2278 struct st_texture_image *stImage = st_texture_image(texImage); local 2386 copy_image_data_to_texture(struct st_context *st, struct st_texture_object *stObj, GLuint dstLevel, struct st_texture_image *stImage) argument 2598 struct st_texture_image *stImage = local 2702 struct st_texture_image *stImage = local 2791 struct st_texture_image *stImage = local 2819 struct st_texture_image *stImage = st_texture_image(texImage); local [all...] |
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