Searched defs:subImageCompressed (Results 1 - 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DTexture.cpp218 void Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels, Image *image) function in class:gl::Texture
408 void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:gl::Texture2D
410 Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, image[level]);
766 void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:TextureCubeMap
768 Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, image[CubeFaceIndex(target)][level]);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DTexture.cpp278 void Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels, egl::Image *image) function in class:es1::Texture
540 void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:es1::Texture2D
542 Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, image[level]);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DTexture.cpp455 void Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels, egl::Image *image) function in class:es2::Texture
717 void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:es2::Texture2D
719 Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, image[level]);
1146 void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:TextureCubeMap
1148 Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, image[CubeFaceIndex(target)][level]);
1633 void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels)
1635 Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, image[level]);

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