/external/swiftshader/src/OpenGL/libGL/ |
H A D | Texture.cpp | 218 void Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels, Image *image) function in class:gl::Texture 408 void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:gl::Texture2D 410 Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, image[level]); 766 void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:TextureCubeMap 768 Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, image[CubeFaceIndex(target)][level]);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Texture.cpp | 278 void Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels, egl::Image *image) function in class:es1::Texture 540 void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:es1::Texture2D 542 Texture::subImageCompressed(xoffset, yoffset, width, height, format, imageSize, pixels, image[level]);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Texture.cpp | 455 void Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels, egl::Image *image) function in class:es2::Texture 717 void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:es2::Texture2D 719 Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, image[level]); 1146 void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) function in class:TextureCubeMap 1148 Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, image[CubeFaceIndex(target)][level]); 1633 void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) 1635 Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, image[level]);
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