/external/skia/tools/gpu/gl/debug/ |
H A D | GrTextureUnitObj.cpp | 12 void GrTextureUnitObj::setTexture(GrTextureObj *texture) { argument 22 fTexture = texture;
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureFilteringAnisotropyTests.hpp | 30 namespace texture namespace in namespace:vkt 35 } // texture
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H A D | vktTextureFilteringExplicitLodTests.hpp | 30 namespace texture namespace in namespace:vkt 35 } // texture
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H A D | vktTextureFilteringTests.hpp | 33 namespace texture namespace in namespace:vkt 38 } // texture
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H A D | vktTextureMipmapTests.hpp | 34 namespace texture namespace in namespace:vkt 39 } // texture
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H A D | vktTextureShadowTests.hpp | 24 * \brief Shadow texture lookup tests. 32 namespace texture namespace in namespace:vkt 37 } // texture
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H A D | vktTextureTests.hpp | 25 * \brief Functional texture tests. 33 namespace texture namespace in namespace:vkt 38 } // texture
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H A D | vktTextureTests.cpp | 36 namespace texture namespace in namespace:vkt 56 return createTestGroup(testCtx, "texture", "Texture Tests", createTextureTests); 59 } // texture
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H A D | vktSampleVerifierUtil.cpp | 36 namespace texture namespace in namespace:vkt 740 DE_FATAL("Invalid texture channel type"); 951 } // texture
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H A D | vktSampleVerifierUtil.hpp | 35 namespace texture namespace in namespace:vkt 176 } // texture
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/external/mesa3d/src/gallium/auxiliary/hud/ |
H A D | font.h | 40 /* The font is stored in a RECT texture. There are 256 glyphs 41 * drawn in a 16x16 matrix. The texture coordinates of a glyph 50 struct pipe_resource *texture; member in struct:util_font
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_sampler_view.h | 40 struct pipe_resource *texture, 45 u_sampler_view_default_template(&templ, texture, format); 47 return pipe->create_sampler_view(pipe, texture, &templ); 53 struct pipe_resource *texture) 55 return st_create_texture_sampler_view_format(pipe, texture, 56 texture->format); 39 st_create_texture_sampler_view_format(struct pipe_context *pipe, struct pipe_resource *texture, enum pipe_format format) argument 52 st_create_texture_sampler_view(struct pipe_context *pipe, struct pipe_resource *texture) argument
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H A D | st_cb_fbo.h | 49 struct pipe_resource *texture; member in struct:st_renderbuffer 50 struct pipe_surface *surface; /* temporary view into texture */
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/external/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_sampler.c | 39 const struct pipe_resource *texture, 45 /* XXX: Check if format is compatible with texture->format. 48 view->target = texture->target; 51 view->u.tex.last_level = texture->last_level; 53 view->u.tex.last_layer = texture->target == PIPE_TEXTURE_3D ? 54 texture->depth0 - 1 : texture->array_size - 1; 90 const struct pipe_resource *texture, 95 texture, 102 const struct pipe_resource *texture, 38 default_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format, unsigned expand_green_blue) argument 89 u_sampler_view_default_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format) argument 101 u_sampler_view_default_dx9_template(struct pipe_sampler_view *view, const struct pipe_resource *texture, enum pipe_format format) argument [all...] |
/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageTexture.hpp | 44 int numSamples (void) const { return m_numSamples; } //!< Number of samples per texel (multisampled texture) 46 tcu::IVec3 size (void) const; //!< Size including number of layers in additional dimension (e.g. z in 2d texture) 59 inline bool isCube (const Texture& texture) argument 61 return texture.type() == IMAGE_TYPE_CUBE || texture.type() == IMAGE_TYPE_CUBE_ARRAY;
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/external/deqp/framework/randomshaders/ |
H A D | rsgSamplers.hpp | 43 Sampler2D (const tcu::Texture2D* texture, const tcu::Sampler& sampler) argument 44 : m_texture (texture) 68 SamplerCube (const tcu::TextureCube* texture, const tcu::Sampler& sampler) argument 69 : m_texture (texture)
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/external/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_sampler_view.h | 45 * A sampler's view into a texture 48 * the texture and in there by holding a reference 49 * from the texture to the sampler view. 52 * texture from the sampler view. So the user 54 * texture has a reference take for as long as 58 * texture is enough. 64 struct pipe_resource *texture; member in struct:svga_sampler_view
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/external/mesa3d/src/gallium/drivers/trace/ |
H A D | tr_texture.c | 40 struct pipe_resource *texture) 44 if (!texture) 47 assert(texture->screen == tr_scr->screen); 53 memcpy(&tr_res->base, texture, sizeof(struct pipe_resource)); 57 tr_res->resource = texture; 62 pipe_resource_reference(&texture, NULL); 86 assert(surface->texture == tr_res->resource); 96 tr_surf->base.texture = NULL; 97 pipe_resource_reference(&tr_surf->base.texture, &tr_res->base); 112 pipe_resource_reference(&tr_surf->base.texture, NUL 39 trace_resource_create(struct trace_screen *tr_scr, struct pipe_resource *texture) argument [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | genmipmap.c | 86 * texture-filterable according to table 8.10." 197 _mesa_GenerateTextureMipmap(GLuint texture) argument 202 texObj = _mesa_lookup_texture_err(ctx, texture, "glGenerateTextureMipmap");
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | AnimationFrame.java | 20 * A single animation frame. Frames contain a texture, a hold time, and collision volumes to 23 * frames. Note that an animation frame may have a null texture and null collision volumes. Null 24 * collision volumes will exclude that frame from collision detection and a null texture will 28 public Texture texture; field in class:AnimationFrame 35 texture = textureObject; 43 texture = textureObject;
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H A D | OpenGLSystem.java | 53 public static final void bindTexture(int target, int texture) { argument 54 if (sLastBoundTexture != texture) { 55 sGL.glBindTexture(target, texture); 56 sLastBoundTexture = texture;
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/external/skia/src/gpu/ |
H A D | GrBackendTextureImageGenerator.h | 44 RefHelper(GrTexture* texture, uint32_t owningContextID) argument 45 : fOriginalTexture(texture)
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/external/deqp/modules/internal/ |
H A D | ditImageIOTests.cpp | 54 tcu::TextureLevel texture; local 55 tcu::ImageIO::loadImage(texture, m_testCtx.getArchive(), m_filename.c_str()); 57 m_testCtx.getLog() << TestLog::Message << "Loaded " << texture.getWidth() << "x" << texture.getHeight() << "x" << texture.getDepth() << " image with format " << texture.getFormat() << TestLog::EndMessage; 60 TCU_CHECK(texture.getAccess().getRowPitch() == texture.getWidth()*texture.getFormat().getPixelSize()); 61 TCU_CHECK(texture [all...] |
/external/drm_hwcomposer/ |
H A D | autogl.h | 106 AutoGLTexture texture; member in struct:android::AutoEGLImageAndGLTexture
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/external/mesa3d/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_uniforms.c | 49 struct pipe_sampler_view *texture = ctx->sampler_view[index]; local 53 dim = texture->texture->width0; 55 dim = texture->texture->height0;
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