/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_llvm_sample.c | 235 unsigned texture_index = params->texture_index; local 238 assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS); 241 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state,
|
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_tex_sample.c | 256 unsigned texture_index = params->texture_index; local 260 assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS); 267 lp_build_sample_soa(&sampler->dynamic_state.static_state[texture_index].texture_state,
|
/external/mesa3d/src/gallium/drivers/swr/ |
H A D | swr_tex_sample.cpp | 282 unsigned texture_index = params->texture_index; local 286 assert(texture_index < PIPE_MAX_SHADER_SAMPLER_VIEWS); 292 &sampler->dynamic_state.static_state[texture_index].texture_state,
|
/external/drm_hwcomposer/ |
H A D | glworker.cpp | 297 unsigned texture_index; member in struct:android::RenderingCommand::TextureSource 314 for (size_t texture_index : region.source_layers) { 315 const DrmHwcLayer &layer = layers[texture_index]; 333 src.texture_index = texture_index; 661 layer_textures[src.texture_index].texture.get());
|
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_sample.h | 101 unsigned texture_index; member in struct:lp_sampler_params 489 unsigned texture_index,
|
H A D | lp_bld_sample_soa.c | 1794 unsigned texture_index, 1835 coords[3] = lp_build_layer_coord(bld, texture_index, TRUE, layer, NULL); 1842 coords[2] = lp_build_layer_coord(bld, texture_index, FALSE, coords[2], NULL); 1877 lp_build_lod_selector(bld, texture_index, sampler_index, 1904 texture_index); 1910 lp_build_nearest_mip_level(bld, texture_index, lod_ipart, ilevel0, NULL); 1915 lp_build_linear_mip_levels(bld, texture_index, 2463 unsigned texture_index, 2721 context_ptr, texture_index); 2723 context_ptr, texture_index); 1793 lp_build_sample_common(struct lp_build_sample_context *bld, unsigned texture_index, unsigned sampler_index, LLVMValueRef *coords, const struct lp_derivatives *derivs, LLVMValueRef lod_bias, LLVMValueRef explicit_lod, LLVMValueRef *lod_pos_or_zero, LLVMValueRef *lod_fpart, LLVMValueRef *ilevel0, LLVMValueRef *ilevel1) argument 2457 lp_build_sample_soa_code(struct gallivm_state *gallivm, const struct lp_static_texture_state *static_texture_state, const struct lp_static_sampler_state *static_sampler_state, struct lp_sampler_dynamic_state *dynamic_state, struct lp_type type, unsigned sample_key, unsigned texture_index, unsigned sampler_index, LLVMValueRef context_ptr, LLVMValueRef thread_data_ptr, const LLVMValueRef *coords, const LLVMValueRef *offsets, const struct lp_derivatives *derivs, LLVMValueRef lod, LLVMValueRef texel_out[4]) argument 3096 lp_build_sample_gen_func(struct gallivm_state *gallivm, const struct lp_static_texture_state *static_texture_state, const struct lp_static_sampler_state *static_sampler_state, struct lp_sampler_dynamic_state *dynamic_state, struct lp_type type, unsigned texture_index, unsigned sampler_index, LLVMValueRef function, unsigned num_args, unsigned sample_key) argument 3228 unsigned texture_index = params->texture_index; local [all...] |
/external/mesa3d/src/compiler/nir/ |
H A D | nir.h | 1160 * then the texture index is given by texture_index + texture_offset. 1162 unsigned texture_index; member in struct:__anon14708 1169 * If this is null, use texture_index instead. 2448 * If (swizzle_result & (1 << texture_index)), then the swizzle in 2449 * swizzles[texture_index] is applied to the result of the texturing 2461 * (lower_srgb & (1 << texture_index)) then the rgb (xyz) components
|