Searched defs:usePixCoord (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureGatherTests.cpp | 1003 static glu::FragmentSource genFragmentShaderSource (bool requireGpuShader5, int numTexCoordComponents, glu::DataType samplerType, const string& funcCall, bool useNormalizedCoordInput, bool usePixCoord); 1117 bool usePixCoord) 1121 DE_ASSERT(!usePixCoord || useNormalizedCoordInput); 1138 + (usePixCoord ? "\tivec2 pixCoord = ivec2(v_normalizedCoord*u_viewportSize);\n" : "") + 1219 const bool usePixCoord = gatherType == GATHERTYPE_OFFSET_DYNAMIC; local 1220 const bool useNormalizedCoord = usePixCoord || isDepthFormat(textureFormat); 1228 << genFragmentShaderSource(requireGpuShader5(gatherType), numDims, samplerType, funcCall, useNormalizedCoord, usePixCoord); 1112 genFragmentShaderSource(bool requireGpuShader5, int numTexCoordComponents, glu::DataType samplerType, const string& funcCall, bool useNormalizedCoordInput, bool usePixCoord) argument
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 1455 bool usePixCoord, 1461 DE_ASSERT(!usePixCoord || useNormalizedCoordInput); 1488 if (usePixCoord) 1498 if (usePixCoord) 1636 const bool usePixCoord = baseParams.gatherType == GATHERTYPE_OFFSET_DYNAMIC; local 1637 const bool useNormalizedCoord = usePixCoord || isDepthFormat(baseParams.textureFormat); 1650 glu::FragmentSource frag = genFragmentShaderSource(requireGpuShader5(baseParams.gatherType, baseParams.offsetSize), numDims, samplerType, funcCall, useNormalizedCoord, usePixCoord, baseParams.offsetSize, baseParams.sparseCase); 1450 genFragmentShaderSource(bool requireGpuShader5, int numTexCoordComponents, glu::DataType samplerType, const string& funcCall, bool useNormalizedCoordInput, bool usePixCoord, OffsetSize offsetSize, const ImageBackingMode sparseCase) argument
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