Searched defs:use_llvm (Results 1 - 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_screen.h49 boolean use_llvm; member in struct:softpipe_screen
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_gs.c680 boolean use_llvm = draw->llvm != NULL; local
681 if (!use_llvm && shader && shader->machine->Tokens != shader->state.tokens) {
723 boolean use_llvm = draw->llvm != NULL; local
730 if (use_llvm) {
762 if (use_llvm) {
813 if (use_llvm) {

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