H A D | rsdRuntimeStubs.cpp | 854 float x2, float y2, float z2, float u2, float v2, 870 //ALOGE("%4.2f, %4.2f, %4.2f", x2, y2, z2); 874 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; 888 float x2, float y2, float z2, 892 x2, y2, z2, 1, 1, 1026 float x2, float y2, float z2, 1030 x2, y2, z2, 1036 float x2, float y2, float z2, float u2, float v2, 1040 x2, y2, z2, u2, v2, 853 SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument 887 SC_DrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument 1025 rsgDrawQuad(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4, float z4) argument 1035 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3, float x4, float y4, float z4, float u4, float v4) argument
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