Searched defs:zFar (Results 1 - 9 of 9) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
H A DGLU.java108 * @param zFar specifies the distance from the viewer to the far clipping
112 float zNear, float zFar) {
117 gl.glFrustumf(left, right, bottom, top, zNear, zFar);
111 gluPerspective(GL10 gl, float fovy, float aspect, float zNear, float zFar) argument
H A DMatrix.java378 * @param zFar
381 float fovy, float aspect, float zNear, float zFar) {
383 float rangeReciprocal = 1.0f / (zNear - zFar);
397 m[offset + 10] = (zFar + zNear) * rangeReciprocal;
402 m[offset + 14] = 2.0f * zFar * zNear * rangeReciprocal;
380 perspectiveM(float[] m, int offset, float fovy, float aspect, float zNear, float zFar) argument
/frameworks/native/opengl/libagl/
H A Dmatrix.cpp85 c->transforms.vpt.zFar = 1.0f;
703 GLfloat far = c->transforms.vpt.zFar;
813 GLfloat zNear, GLfloat zFar,
818 cmpf(zNear, zFar) ||
820 isZeroOrNegativef(zFar))
827 const GLfloat r_depth = reciprocalf(zNear - zFar);
832 const GLfloat C = (zFar + zNear) * r_depth;
833 const GLfloat D = mul2f(zFar * zNear * r_depth);
855 GLfloat zNear, GLfloat zFar,
860 cmpf(zNear, zFar))
810 frustumf( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar, ogles_context_t* c) argument
852 orthof( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar, ogles_context_t* c) argument
891 depthRangef(GLclampf zNear, GLclampf zFar, ogles_context_t* c) argument
994 glFrustumf( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) argument
1003 glFrustumx( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) argument
1015 glOrthof( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) argument
1024 glOrthox( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) argument
1094 glDepthRangef(GLclampf zNear, GLclampf zFar) argument
1100 glDepthRangex(GLclampx zNear, GLclampx zFar) argument
[all...]
H A Dcontext.h481 GLfloat zFar; member in struct:android::gl::vp_transform_t
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c503 GLfloat zNear, GLfloat zFar)
514 (GLfixed)(zNear * 65536), (GLfixed)(zFar * 65536));
502 gluPerspective(GLfloat fovy, GLfloat aspect, GLfloat zNear, GLfloat zFar) argument
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10.cpp880 /* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */
883 (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) {
886 (GLclampf)zFar
890 /* void glDepthRangex ( GLclampx zNear, GLclampx zFar ) */
893 (JNIEnv *_env, jobject _this, jint zNear, jint zFar) {
896 (GLclampx)zFar
1263 /* void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) */
1266 (JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) {
1273 (GLfloat)zFar
1277 /* void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */
882 android_glDepthRangef__FF(JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) argument
892 android_glDepthRangex__II(JNIEnv *_env, jobject _this, jint zNear, jint zFar) argument
1265 android_glFrustumf__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument
1279 android_glFrustumx__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument
2716 android_glOrthof__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument
2730 android_glOrthox__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument
[all...]
H A Dandroid_opengl_GLES11Ext.cpp1098 /* void glDepthRangexOES ( GLclampx zNear, GLclampx zFar ) */
1101 (JNIEnv *_env, jobject _this, jint zNear, jint zFar) {
1104 (GLclampx)zFar
1198 /* void glFrustumxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */
1201 (JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) {
1208 (GLfixed)zFar
2177 /* void glOrthoxOES ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */
2180 (JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) {
2187 (GLfixed)zFar
3263 /* void glDepthRangefOES ( GLclampf zNear, GLclampf zFar ) */
1100 android_glDepthRangexOES__II(JNIEnv *_env, jobject _this, jint zNear, jint zFar) argument
1200 android_glFrustumxOES__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument
2179 android_glOrthoxOES__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument
3265 android_glDepthRangefOES__FF(JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) argument
3275 android_glFrustumfOES__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument
3289 android_glOrthofOES__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument
[all...]
H A Dandroid_opengl_GLES20.cpp1312 /* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */
1315 (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) {
1318 (GLclampf)zFar
1314 android_glDepthRangef__FF(JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) argument
H A Dcom_google_android_gles_jni_GLImpl.cpp689 /* void glDepthRangef ( GLclampf zNear, GLclampf zFar ) */
692 (JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) {
695 (GLclampf)zFar
699 /* void glDepthRangex ( GLclampx zNear, GLclampx zFar ) */
702 (JNIEnv *_env, jobject _this, jint zNear, jint zFar) {
705 (GLclampx)zFar
1128 /* void glFrustumf ( GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar ) */
1131 (JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) {
1138 (GLfloat)zFar
1142 /* void glFrustumx ( GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar ) */
691 android_glDepthRangef__FF(JNIEnv *_env, jobject _this, jfloat zNear, jfloat zFar) argument
701 android_glDepthRangex__II(JNIEnv *_env, jobject _this, jint zNear, jint zFar) argument
1130 android_glFrustumf__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument
1144 android_glFrustumx__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument
3428 android_glOrthof__FFFFFF(JNIEnv *_env, jobject _this, jfloat left, jfloat right, jfloat bottom, jfloat top, jfloat zNear, jfloat zFar) argument
3442 android_glOrthox__IIIIII(JNIEnv *_env, jobject _this, jint left, jint right, jint bottom, jint top, jint zNear, jint zFar) argument
[all...]

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