Searched refs:depth (Results 176 - 200 of 1467) sorted by relevance

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/external/ImageMagick/coders/
H A Dplasma.c140 depth,
204 for (depth=1; ; depth++)
206 if (PlasmaImage(image,&segment_info,0,depth,exception) != MagickFalse)
208 status=SetImageProgress(image,LoadImageTag,(MagickOffsetType) depth,
138 depth, local
H A Dmap.c127 depth,
166 depth=GetImageQuantumDepth(image,MagickTrue);
167 packet_size=(size_t) (depth/8);
183 if (image->depth <= 8)
215 packet_size=(size_t) (depth/8);
361 depth,
391 depth=GetImageQuantumDepth(image,MagickTrue);
392 packet_size=(size_t) (depth/8);
405 if (image->depth <= 8)
124 depth, local
355 depth, local
/external/eigen/unsupported/test/
H A Dcxx11_tensor_volume_patch.cpp41 const int depth = 4; local
47 Tensor<float, 5> tensor(depth, patch_z, patch_y, patch_x, batch);
53 VERIFY_IS_EQUAL(entire_volume_patch.dimension(0), depth);
67 VERIFY_IS_EQUAL(entire_volume_patch_row_major.dimension(5), depth);
85 for (int d = 0; d < depth; d++) {
/external/fio/t/
H A Dverify-state.c25 printf("Depth:\t\t%llu\n", (unsigned long long) s->depth);
48 s->depth = le32_to_cpu(s->depth);
60 size -= __thread_io_list_sz(s->depth, s->nofiles);
61 s = (void *) s + __thread_io_list_sz(s->depth, s->nofiles);
/external/libchrome/base/strings/
H A Dpattern.cc73 int depth,
76 if (depth > kMaxDepth)
99 depth + 1, next))
104 depth + 1, next))
117 depth + 1, next))
71 MatchPatternT(const CHAR* eval, const CHAR* eval_end, const CHAR* pattern, const CHAR* pattern_end, int depth, NEXT next) argument
/external/libcxx/test/std/experimental/filesystem/class.rec.dir.itr/rec.dir.itr.members/
H A Drecursion_pending.pass.cpp109 TEST_CHECK(it.depth() == 0);
117 TEST_CHECK(it.depth() == 0);
126 TEST_CHECK(it.depth() == 0);
140 while (it.depth() == 0) {
145 TEST_REQUIRE(it.depth() == 1);
/external/libxml2/include/libxml/
H A DdebugXML.h34 int depth);
38 int depth);
42 int depth);
46 int depth);
50 int depth);
/external/linux-kselftest/tools/testing/selftests/x86/
H A Dunwind_vdso.c93 int depth; /* -1 until we hit the trap source */ member in struct:unwind_state
101 if (state->depth == -1) {
103 state->depth = 0;
130 state->depth++;
163 state.depth = -1;
/external/guice/lib/build/
H A Dsafesax.jar ... int) safesax.Element parent String uri String localName int depth int hash } safesax/Children.class Children.java package ...
/external/libunwind/tests/
H A DGtest-trace.c62 int depth = 0; local
75 addresses[0][depth] = (void *) ip;
77 while ((ret = unw_step (&cursor)) > 0 && ++depth < 128);
87 for (i = 0; i < depth; ++i)
108 if (m != depth+1)
110 printf ("FAILURE: unw_step() loop and unw_backtrace() depths differ: %d vs. %d\n", depth, m);
114 if (n != depth+1)
116 printf ("FAILURE: unw_step() loop and backtrace() depths differ: %d vs. %d\n", depth, n);
130 if (n == depth+1)
131 for (i = 1; i < depth;
[all...]
/external/python/cpython2/Lib/
H A Dpprint.py55 def pprint(object, stream=None, indent=1, width=80, depth=None):
58 stream=stream, indent=indent, width=width, depth=depth)
61 def pformat(object, indent=1, width=80, depth=None):
63 return PrettyPrinter(indent=indent, width=width, depth=depth).pformat(object)
85 def __init__(self, indent=1, width=80, depth=None, stream=None):
95 depth
96 The maximum depth to print out nested structures.
106 assert depth i
[all...]
/external/mesa3d/src/mesa/main/
H A Dteximage.c666 GLsizei depth)
691 size = MAX3(width, height, depth);
717 make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
720 const GLint numPixels = width * height * depth;
743 for (h = 0; h < depth; h++) {
797 * \param depth image depth.
805 * Note: width, height and depth include the border.
810 GLsizei width, GLsizei height, GLsizei depth,
819 assert(depth >
665 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, GLsizei depth) argument
808 init_teximage_fields_ms(struct gl_context *ctx, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum internalFormat, mesa_format format, GLuint numSamples, GLboolean fixedSampleLocations) argument
917 _mesa_init_teximage_fields(struct gl_context *ctx, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum internalFormat, mesa_format format) argument
954 _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, GLint level, GLint width, GLint height, GLint depth, GLint border) argument
1175 GLint depth; local
1267 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLuint numLevels, GLint level, mesa_format format, GLuint numSamples, GLint width, GLint height, GLint depth) argument
1616 compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, GLenum glformat) argument
1794 texture_error_check( struct gl_context *ctx, GLuint dimensions, GLenum target, GLint level, GLint internalFormat, GLenum format, GLenum type, GLint width, GLint height, GLint depth, GLint border, const GLvoid *pixels ) argument
1974 compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) argument
2132 texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid *pixels, bool dsa, const char *callerName) argument
2831 strip_texture_border(GLenum target, GLint *width, GLint *height, GLint *depth, const struct gl_pixelstore_attrib *unpack, struct gl_pixelstore_attrib *unpackNew) argument
2876 teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) argument
3115 _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument
3128 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument
3208 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, bool dsa) argument
3259 texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName) argument
3308 texturesubimage(struct gl_context *ctx, GLuint dims, GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName) argument
3447 _mesa_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) argument
3490 _mesa_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) argument
4152 _mesa_ClearTexSubImage( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data ) argument
4395 compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, const struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data, const char *callerName) argument
4504 _mesa_CompressedTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) argument
4520 _mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) argument
4702 _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) argument
4740 _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) argument
5352 texture_image_multisample(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations, GLboolean immutable, const char *func) argument
5537 _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) argument
5556 valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei depth, GLsizei samples, unsigned dims) argument
5592 _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) argument
5637 _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) argument
[all...]
/external/brotli/enc/
H A Dcompress_fragment_two_pass.c65 /* Builds a command and distance prefix code (each 64 symbols) into "depth" and
69 uint8_t depth[128], uint16_t bits[128],
75 BrotliCreateHuffmanTree(histogram, 64, 15, tree, depth);
76 BrotliCreateHuffmanTree(&histogram[64], 64, 14, tree, &depth[64]);
82 memcpy(cmd_depth, depth + 24, 24);
83 memcpy(cmd_depth + 24, depth, 8);
84 memcpy(cmd_depth + 32, depth + 48, 8);
85 memcpy(cmd_depth + 40, depth + 8, 8);
86 memcpy(cmd_depth + 48, depth + 56, 8);
87 memcpy(cmd_depth + 56, depth
67 BuildAndStoreCommandPrefixCode( const uint32_t histogram[128], uint8_t depth[128], uint16_t bits[128], size_t* storage_ix, uint8_t* storage) argument
[all...]
/external/libpng/contrib/pngminus/
H A Dpnm2png.c57 png_uint_32 get_data (FILE *pnm_file, int depth);
58 png_uint_32 get_value (FILE *pnm_file, int depth);
373 /* row_bytes is the width x number of channels x (bit-depth / 8) */
553 * taking as much bits as defined by bit-depth and
554 * using the bit-depth to fill up a byte (0Ah -> AAh)
557 png_uint_32 get_data (FILE *pnm_file, int depth) argument
566 for (i = 0; i < depth; i++)
576 for (i = 1; i < (8 / depth); i++)
577 ret_value = ret_value || (ret_value >> depth);
579 old_value = (old_value << depth)
590 get_value(FILE *pnm_file, int depth) argument
[all...]
/external/tinyxml2/
H A Dtinyxml2.cpp1663 depth( 0 ),
1721 void XMLPrinter::PrintSpace( int depth )
1723 for( int i=0; i<depth; ++i ) {
1788 PrintSpace( depth );
1794 ++depth;
1841 --depth;
1850 PrintSpace( depth );
1855 if ( textDepth == depth )
1857 if ( depth == 0 && !compactMode)
1872 textDepth = depth
[all...]
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
H A DvktSparseResourcesImageSparseResidency.cpp88 result.z() = extent.depth / divisor.depth + ((extent.depth % divisor.depth) ? 1u : 0u);
304 mipExtent.depth % imageGranularity.depth ? mipExtent.depth % imageGranularity.depth : imageGranularity.depth);
319 offset.z = z*imageGranularity.depth;
[all...]
/external/deqp/external/vulkancts/modules/vulkan/draw/
H A DvktDrawImageObjectUtil.cpp46 int depth,
61 const vk::VkDeviceSize size = depthPitch * depth;
79 for (int d = 0; d < depth; d++)
98 int depth,
113 const vk::VkDeviceSize size = depthPitch * depth;
130 for (size_t d = 0; d < (size_t)depth; d++)
194 int depth,
199 m_pixelAccessData.resize(width * height * depth * vk::mapVkFormat(m_format).getPixelSize());
203 read(queue, allocator, layout, offset, width, height, depth, mipLevel, arrayElement, aspect, vk::VK_IMAGE_TYPE_3D,
208 readUsingBuffer(queue, allocator, layout, offset, width, height, depth, mipLeve
43 pack(int pixelSize, int width, int height, int depth, vk::VkDeviceSize rowPitchOrZero, vk::VkDeviceSize depthPitchOrZero, const void * srcBuffer, void * destBuffer) argument
95 unpack(int pixelSize, int width, int height, int depth, vk::VkDeviceSize rowPitchOrZero, vk::VkDeviceSize depthPitchOrZero, const void * srcBuffer, void * destBuffer) argument
188 readVolume(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel, unsigned int arrayElement) argument
237 read(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, vk::VkImageType type, void * data) argument
258 readUsingBuffer(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, void * data) argument
374 readSurfaceLinear(vk::VkOffset3D offset, int width, int height, int depth, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel, unsigned int arrayElement) argument
387 readLinear(vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, void * data) argument
539 uploadSurfaceLinear(const tcu::ConstPixelBufferAccess& access, vk::VkOffset3D offset, int width, int height, int depth, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel, unsigned int arrayElement) argument
551 upload(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, vk::VkImageType type, const void * data) argument
645 uploadUsingBuffer(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, const void * data) argument
756 uploadLinear(vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, const void * data) argument
[all...]
/external/boringssl/src/crypto/fipsmodule/bn/
H A Dctx.c82 /* Stack depth and allocation size */
100 unsigned int depth, size; member in struct:bignum_ctx_stack
206 st->depth = st->size = 0;
214 if (st->depth == st->size) {
222 if (st->depth) {
223 OPENSSL_memcpy(newitems, st->indexes, st->depth * sizeof(unsigned int));
230 st->indexes[(st->depth)++] = idx;
235 return st->indexes[--(st->depth)];
/external/eigen/Eigen/src/Core/products/
H A DGeneralMatrixMatrixTriangular_BLAS.h52 static EIGEN_STRONG_INLINE void run(Index size, Index depth,const Scalar* lhs, Index lhsStride, \
57 ::run(size,depth,lhs,lhsStride,rhs,rhsStride,res,resStride,alpha,blocking); \
63 ::run(size,depth,lhs,lhsStride,rhs,rhsStride,res,resStride,alpha,blocking); \
83 static EIGEN_STRONG_INLINE void run(Index size, Index depth,const EIGTYPE* lhs, Index lhsStride, \
88 BlasIndex lda=convert_index<BlasIndex>(lhsStride), ldc=convert_index<BlasIndex>(resStride), n=convert_index<BlasIndex>(size), k=convert_index<BlasIndex>(depth); \
104 static EIGEN_STRONG_INLINE void run(Index size, Index depth,const EIGTYPE* lhs, Index lhsStride, \
109 BlasIndex lda=convert_index<BlasIndex>(lhsStride), ldc=convert_index<BlasIndex>(resStride), n=convert_index<BlasIndex>(size), k=convert_index<BlasIndex>(depth); \
/external/libvpx/libvpx/vp9/encoder/
H A Dvp9_lookahead.c51 unsigned int depth) {
54 // Clamp the lookahead queue depth
55 depth = clamp(depth, 1, MAX_LAG_BUFFERS);
58 depth += MAX_PRE_FRAMES;
65 ctx->max_sz = depth;
66 ctx->buf = calloc(depth, sizeof(*ctx->buf));
68 for (i = 0; i < depth; i++)
44 vp9_lookahead_init(unsigned int width, unsigned int height, unsigned int subsampling_x, unsigned int subsampling_y, int use_highbitdepth, unsigned int depth) argument
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
H A Dxm_api.c298 img = XCreateImage( dpy, visinfo->visual, visinfo->depth,
354 unsigned int w, h, bw, depth; local
355 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth);
452 * Choose a depth/stencil format that satisfies the given depth and
456 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil) argument
466 if (depth <= 16 && stencil == 0) {
469 if (depth <= 24 && stencil == 0) {
473 if (depth <= 24 && stencil <= 8) {
477 if (depth <
822 int depth; local
1066 int depth; local
[all...]
/external/mesa3d/src/mapi/glapi/gen/
H A DglX_server_table.py93 children, and the depth of the subtree rooted at the node."""
134 depth = 1
145 if n[3] >= depth:
146 depth = n[3] + 1
154 return [M, children, count, depth]
166 def dump_tree(self, node, base_opcode, remaining_bits, base_entry, depth):
176 print ' /* [%u] -> opcode range [%u, %u], node depth %u */' % (base_entry, base_opcode, base_opcode + (1 << remaining_bits), depth)
232 self.dump_tree(child, base_opcode, remaining_bits - M, child_index, depth + 1)
283 print '/* tree depth
[all...]
/external/opencv/otherlibs/highgui/
H A Dgrfmt_png.cpp261 bool GrFmtPngWriter::IsFormatSupported( int depth )
263 return depth == IPL_DEPTH_8U || depth == IPL_DEPTH_16U;
267 int width, int height, int depth, int channels )
276 if( depth != IPL_DEPTH_8U && depth != IPL_DEPTH_16U )
295 png_set_IHDR( png_ptr, info_ptr, width, height, depth,
266 WriteImage( const uchar* data, int step, int width, int height, int depth, int channels ) argument
/external/swiftshader/src/D3D9/
H A DDirect3DVolumeTexture9.cpp26 Direct3DVolumeTexture9::Direct3DVolumeTexture9(Direct3DDevice9 *device, unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3DRTYPE_VOLUMETEXTURE, format, pool, levels, usage), width(width), height(height), depth(depth) argument
30 this->levels = sw::log2(sw::max((int)width, (int)height, (int)depth, 1)) + 1;
37 volumeLevel[level] = new Direct3DVolume9(device, this, width, height, depth, format, pool, usage);
47 depth = sw::max(1, (int)depth / 2);
/external/chromium-trace/catapult/devil/devil/utils/
H A Dlsusb.py34 # depth of the new node.
102 # Determine the indentation depth.
103 depth = 1 + len(indent_match.group(1)) / 2
104 if depth > len(depth_stack):
109 # Pop everything off the depth stack that isn't a parent of
111 while depth < len(depth_stack):

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