/external/ImageMagick/coders/ |
H A D | plasma.c | 140 depth, 204 for (depth=1; ; depth++) 206 if (PlasmaImage(image,&segment_info,0,depth,exception) != MagickFalse) 208 status=SetImageProgress(image,LoadImageTag,(MagickOffsetType) depth, 138 depth, local
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H A D | map.c | 127 depth, 166 depth=GetImageQuantumDepth(image,MagickTrue); 167 packet_size=(size_t) (depth/8); 183 if (image->depth <= 8) 215 packet_size=(size_t) (depth/8); 361 depth, 391 depth=GetImageQuantumDepth(image,MagickTrue); 392 packet_size=(size_t) (depth/8); 405 if (image->depth <= 8) 124 depth, local 355 depth, local
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/external/eigen/unsupported/test/ |
H A D | cxx11_tensor_volume_patch.cpp | 41 const int depth = 4; local 47 Tensor<float, 5> tensor(depth, patch_z, patch_y, patch_x, batch); 53 VERIFY_IS_EQUAL(entire_volume_patch.dimension(0), depth); 67 VERIFY_IS_EQUAL(entire_volume_patch_row_major.dimension(5), depth); 85 for (int d = 0; d < depth; d++) {
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/external/fio/t/ |
H A D | verify-state.c | 25 printf("Depth:\t\t%llu\n", (unsigned long long) s->depth); 48 s->depth = le32_to_cpu(s->depth); 60 size -= __thread_io_list_sz(s->depth, s->nofiles); 61 s = (void *) s + __thread_io_list_sz(s->depth, s->nofiles);
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/external/libchrome/base/strings/ |
H A D | pattern.cc | 73 int depth, 76 if (depth > kMaxDepth) 99 depth + 1, next)) 104 depth + 1, next)) 117 depth + 1, next)) 71 MatchPatternT(const CHAR* eval, const CHAR* eval_end, const CHAR* pattern, const CHAR* pattern_end, int depth, NEXT next) argument
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/external/libcxx/test/std/experimental/filesystem/class.rec.dir.itr/rec.dir.itr.members/ |
H A D | recursion_pending.pass.cpp | 109 TEST_CHECK(it.depth() == 0); 117 TEST_CHECK(it.depth() == 0); 126 TEST_CHECK(it.depth() == 0); 140 while (it.depth() == 0) { 145 TEST_REQUIRE(it.depth() == 1);
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/external/libxml2/include/libxml/ |
H A D | debugXML.h | 34 int depth); 38 int depth); 42 int depth); 46 int depth); 50 int depth);
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/external/linux-kselftest/tools/testing/selftests/x86/ |
H A D | unwind_vdso.c | 93 int depth; /* -1 until we hit the trap source */ member in struct:unwind_state 101 if (state->depth == -1) { 103 state->depth = 0; 130 state->depth++; 163 state.depth = -1;
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/external/guice/lib/build/ |
H A D | safesax.jar | ... int) safesax.Element parent
String uri
String localName
int depth
int hash
}
safesax/Children.class Children.java package ... |
/external/libunwind/tests/ |
H A D | Gtest-trace.c | 62 int depth = 0; local 75 addresses[0][depth] = (void *) ip; 77 while ((ret = unw_step (&cursor)) > 0 && ++depth < 128); 87 for (i = 0; i < depth; ++i) 108 if (m != depth+1) 110 printf ("FAILURE: unw_step() loop and unw_backtrace() depths differ: %d vs. %d\n", depth, m); 114 if (n != depth+1) 116 printf ("FAILURE: unw_step() loop and backtrace() depths differ: %d vs. %d\n", depth, n); 130 if (n == depth+1) 131 for (i = 1; i < depth; [all...] |
/external/python/cpython2/Lib/ |
H A D | pprint.py | 55 def pprint(object, stream=None, indent=1, width=80, depth=None): 58 stream=stream, indent=indent, width=width, depth=depth) 61 def pformat(object, indent=1, width=80, depth=None): 63 return PrettyPrinter(indent=indent, width=width, depth=depth).pformat(object) 85 def __init__(self, indent=1, width=80, depth=None, stream=None): 95 depth 96 The maximum depth to print out nested structures. 106 assert depth i [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | teximage.c | 666 GLsizei depth) 691 size = MAX3(width, height, depth); 717 make_null_texture(GLint width, GLint height, GLint depth, GLenum format) 720 const GLint numPixels = width * height * depth; 743 for (h = 0; h < depth; h++) { 797 * \param depth image depth. 805 * Note: width, height and depth include the border. 810 GLsizei width, GLsizei height, GLsizei depth, 819 assert(depth > 665 _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, GLsizei depth) argument 808 init_teximage_fields_ms(struct gl_context *ctx, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum internalFormat, mesa_format format, GLuint numSamples, GLboolean fixedSampleLocations) argument 917 _mesa_init_teximage_fields(struct gl_context *ctx, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum internalFormat, mesa_format format) argument 954 _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, GLint level, GLint width, GLint height, GLint depth, GLint border) argument 1175 GLint depth; local 1267 _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLuint numLevels, GLint level, mesa_format format, GLuint numSamples, GLint width, GLint height, GLint depth) argument 1616 compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, GLenum glformat) argument 1794 texture_error_check( struct gl_context *ctx, GLuint dimensions, GLenum target, GLint level, GLint internalFormat, GLenum format, GLenum type, GLint width, GLint height, GLint depth, GLint border, const GLvoid *pixels ) argument 1974 compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) argument 2132 texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid *pixels, bool dsa, const char *callerName) argument 2831 strip_texture_border(GLenum target, GLint *width, GLint *height, GLint *depth, const struct gl_pixelstore_attrib *unpack, struct gl_pixelstore_attrib *unpackNew) argument 2876 teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) argument 3115 _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3128 _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ) argument 3208 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, bool dsa) argument 3259 texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName) argument 3308 texturesubimage(struct gl_context *ctx, GLuint dims, GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels, const char *callerName) argument 3447 _mesa_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels ) argument 3490 _mesa_TextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) argument 4152 _mesa_ClearTexSubImage( GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data ) argument 4395 compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, const struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data, const char *callerName) argument 4504 _mesa_CompressedTexImage3D(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) argument 4520 _mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, struct gl_texture_image *texImage, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) argument 4702 _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) argument 4740 _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) argument 5352 texture_image_multisample(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations, GLboolean immutable, const char *func) argument 5537 _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) argument 5556 valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei depth, GLsizei samples, unsigned dims) argument 5592 _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) argument 5637 _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) argument [all...] |
/external/brotli/enc/ |
H A D | compress_fragment_two_pass.c | 65 /* Builds a command and distance prefix code (each 64 symbols) into "depth" and 69 uint8_t depth[128], uint16_t bits[128], 75 BrotliCreateHuffmanTree(histogram, 64, 15, tree, depth); 76 BrotliCreateHuffmanTree(&histogram[64], 64, 14, tree, &depth[64]); 82 memcpy(cmd_depth, depth + 24, 24); 83 memcpy(cmd_depth + 24, depth, 8); 84 memcpy(cmd_depth + 32, depth + 48, 8); 85 memcpy(cmd_depth + 40, depth + 8, 8); 86 memcpy(cmd_depth + 48, depth + 56, 8); 87 memcpy(cmd_depth + 56, depth 67 BuildAndStoreCommandPrefixCode( const uint32_t histogram[128], uint8_t depth[128], uint16_t bits[128], size_t* storage_ix, uint8_t* storage) argument [all...] |
/external/libpng/contrib/pngminus/ |
H A D | pnm2png.c | 57 png_uint_32 get_data (FILE *pnm_file, int depth); 58 png_uint_32 get_value (FILE *pnm_file, int depth); 373 /* row_bytes is the width x number of channels x (bit-depth / 8) */ 553 * taking as much bits as defined by bit-depth and 554 * using the bit-depth to fill up a byte (0Ah -> AAh) 557 png_uint_32 get_data (FILE *pnm_file, int depth) argument 566 for (i = 0; i < depth; i++) 576 for (i = 1; i < (8 / depth); i++) 577 ret_value = ret_value || (ret_value >> depth); 579 old_value = (old_value << depth) 590 get_value(FILE *pnm_file, int depth) argument [all...] |
/external/tinyxml2/ |
H A D | tinyxml2.cpp | 1663 depth( 0 ),
1721 void XMLPrinter::PrintSpace( int depth )
1723 for( int i=0; i<depth; ++i ) {
1788 PrintSpace( depth );
1794 ++depth;
1841 --depth;
1850 PrintSpace( depth );
1855 if ( textDepth == depth )
1857 if ( depth == 0 && !compactMode)
1872 textDepth = depth [all...] |
/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
H A D | vktSparseResourcesImageSparseResidency.cpp | 88 result.z() = extent.depth / divisor.depth + ((extent.depth % divisor.depth) ? 1u : 0u); 304 mipExtent.depth % imageGranularity.depth ? mipExtent.depth % imageGranularity.depth : imageGranularity.depth); 319 offset.z = z*imageGranularity.depth; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawImageObjectUtil.cpp | 46 int depth, 61 const vk::VkDeviceSize size = depthPitch * depth; 79 for (int d = 0; d < depth; d++) 98 int depth, 113 const vk::VkDeviceSize size = depthPitch * depth; 130 for (size_t d = 0; d < (size_t)depth; d++) 194 int depth, 199 m_pixelAccessData.resize(width * height * depth * vk::mapVkFormat(m_format).getPixelSize()); 203 read(queue, allocator, layout, offset, width, height, depth, mipLevel, arrayElement, aspect, vk::VK_IMAGE_TYPE_3D, 208 readUsingBuffer(queue, allocator, layout, offset, width, height, depth, mipLeve 43 pack(int pixelSize, int width, int height, int depth, vk::VkDeviceSize rowPitchOrZero, vk::VkDeviceSize depthPitchOrZero, const void * srcBuffer, void * destBuffer) argument 95 unpack(int pixelSize, int width, int height, int depth, vk::VkDeviceSize rowPitchOrZero, vk::VkDeviceSize depthPitchOrZero, const void * srcBuffer, void * destBuffer) argument 188 readVolume(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel, unsigned int arrayElement) argument 237 read(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, vk::VkImageType type, void * data) argument 258 readUsingBuffer(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, void * data) argument 374 readSurfaceLinear(vk::VkOffset3D offset, int width, int height, int depth, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel, unsigned int arrayElement) argument 387 readLinear(vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, void * data) argument 539 uploadSurfaceLinear(const tcu::ConstPixelBufferAccess& access, vk::VkOffset3D offset, int width, int height, int depth, vk::VkImageAspectFlagBits aspect, unsigned int mipLevel, unsigned int arrayElement) argument 551 upload(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, vk::VkImageType type, const void * data) argument 645 uploadUsingBuffer(vk::VkQueue queue, vk::Allocator& allocator, vk::VkImageLayout layout, vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, const void * data) argument 756 uploadLinear(vk::VkOffset3D offset, int width, int height, int depth, unsigned int mipLevel, unsigned int arrayElement, vk::VkImageAspectFlagBits aspect, const void * data) argument [all...] |
/external/boringssl/src/crypto/fipsmodule/bn/ |
H A D | ctx.c | 82 /* Stack depth and allocation size */ 100 unsigned int depth, size; member in struct:bignum_ctx_stack 206 st->depth = st->size = 0; 214 if (st->depth == st->size) { 222 if (st->depth) { 223 OPENSSL_memcpy(newitems, st->indexes, st->depth * sizeof(unsigned int)); 230 st->indexes[(st->depth)++] = idx; 235 return st->indexes[--(st->depth)];
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/external/eigen/Eigen/src/Core/products/ |
H A D | GeneralMatrixMatrixTriangular_BLAS.h | 52 static EIGEN_STRONG_INLINE void run(Index size, Index depth,const Scalar* lhs, Index lhsStride, \ 57 ::run(size,depth,lhs,lhsStride,rhs,rhsStride,res,resStride,alpha,blocking); \ 63 ::run(size,depth,lhs,lhsStride,rhs,rhsStride,res,resStride,alpha,blocking); \ 83 static EIGEN_STRONG_INLINE void run(Index size, Index depth,const EIGTYPE* lhs, Index lhsStride, \ 88 BlasIndex lda=convert_index<BlasIndex>(lhsStride), ldc=convert_index<BlasIndex>(resStride), n=convert_index<BlasIndex>(size), k=convert_index<BlasIndex>(depth); \ 104 static EIGEN_STRONG_INLINE void run(Index size, Index depth,const EIGTYPE* lhs, Index lhsStride, \ 109 BlasIndex lda=convert_index<BlasIndex>(lhsStride), ldc=convert_index<BlasIndex>(resStride), n=convert_index<BlasIndex>(size), k=convert_index<BlasIndex>(depth); \
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/external/libvpx/libvpx/vp9/encoder/ |
H A D | vp9_lookahead.c | 51 unsigned int depth) { 54 // Clamp the lookahead queue depth 55 depth = clamp(depth, 1, MAX_LAG_BUFFERS); 58 depth += MAX_PRE_FRAMES; 65 ctx->max_sz = depth; 66 ctx->buf = calloc(depth, sizeof(*ctx->buf)); 68 for (i = 0; i < depth; i++) 44 vp9_lookahead_init(unsigned int width, unsigned int height, unsigned int subsampling_x, unsigned int subsampling_y, int use_highbitdepth, unsigned int depth) argument
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
H A D | xm_api.c | 298 img = XCreateImage( dpy, visinfo->visual, visinfo->depth, 354 unsigned int w, h, bw, depth; local 355 stat = XGetGeometry(dpy, d, &root, &xpos, &ypos, &w, &h, &bw, &depth); 452 * Choose a depth/stencil format that satisfies the given depth and 456 choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil) argument 466 if (depth <= 16 && stencil == 0) { 469 if (depth <= 24 && stencil == 0) { 473 if (depth <= 24 && stencil <= 8) { 477 if (depth < 822 int depth; local 1066 int depth; local [all...] |
/external/mesa3d/src/mapi/glapi/gen/ |
H A D | glX_server_table.py | 93 children, and the depth of the subtree rooted at the node.""" 134 depth = 1 145 if n[3] >= depth: 146 depth = n[3] + 1 154 return [M, children, count, depth] 166 def dump_tree(self, node, base_opcode, remaining_bits, base_entry, depth): 176 print ' /* [%u] -> opcode range [%u, %u], node depth %u */' % (base_entry, base_opcode, base_opcode + (1 << remaining_bits), depth) 232 self.dump_tree(child, base_opcode, remaining_bits - M, child_index, depth + 1) 283 print '/* tree depth [all...] |
/external/opencv/otherlibs/highgui/ |
H A D | grfmt_png.cpp | 261 bool GrFmtPngWriter::IsFormatSupported( int depth ) 263 return depth == IPL_DEPTH_8U || depth == IPL_DEPTH_16U; 267 int width, int height, int depth, int channels ) 276 if( depth != IPL_DEPTH_8U && depth != IPL_DEPTH_16U ) 295 png_set_IHDR( png_ptr, info_ptr, width, height, depth, 266 WriteImage( const uchar* data, int step, int width, int height, int depth, int channels ) argument
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/external/swiftshader/src/D3D9/ |
H A D | Direct3DVolumeTexture9.cpp | 26 Direct3DVolumeTexture9::Direct3DVolumeTexture9(Direct3DDevice9 *device, unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool) : Direct3DBaseTexture9(device, D3DRTYPE_VOLUMETEXTURE, format, pool, levels, usage), width(width), height(height), depth(depth) argument 30 this->levels = sw::log2(sw::max((int)width, (int)height, (int)depth, 1)) + 1; 37 volumeLevel[level] = new Direct3DVolume9(device, this, width, height, depth, format, pool, usage); 47 depth = sw::max(1, (int)depth / 2);
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/external/chromium-trace/catapult/devil/devil/utils/ |
H A D | lsusb.py | 34 # depth of the new node. 102 # Determine the indentation depth. 103 depth = 1 + len(indent_match.group(1)) / 2 104 if depth > len(depth_stack): 109 # Pop everything off the depth stack that isn't a parent of 111 while depth < len(depth_stack):
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