/frameworks/native/opengl/libagl/ |
H A D | texture.h | 27 #include <GLES/gl.h>
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H A D | vertex.h | 27 namespace gl { namespace in namespace:android
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H A D | TokenManager.h | 26 #include <GLES/gl.h>
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H A D | state.h | 27 #include <GLES/gl.h>
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H A D | BufferObjectManager.cpp | 26 #include <GLES/gl.h> 33 using namespace gl;
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H A D | egl.cpp | 40 #include <GLES/gl.h> 88 namespace gl { namespace in namespace:android 90 }; // namespace gl 152 ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx); local 153 return static_cast<egl_context_t*>(gl->rasterizer.base); 177 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0; 178 virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0; 247 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); 248 virtual EGLBoolean bindReadSurface(ogles_context_t* gl); 606 EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl) argument 621 bindReadSurface(ogles_context_t* gl) argument 704 bindDrawSurface(ogles_context_t* gl) argument 719 bindReadSurface(ogles_context_t* gl) argument 796 bindDrawSurface(ogles_context_t* gl) argument 803 bindReadSurface(ogles_context_t* gl) argument 1220 makeCurrent(ogles_context_t* gl) argument 1789 ogles_context_t* gl = (ogles_context_t*)ctx; local [all...] |
H A D | fp.cpp | 32 namespace gl { namespace in namespace:android
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/frameworks/rs/driver/ |
H A D | rsdCore.h | 45 RsdGL gl; member in struct:RsdHalRec
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H A D | rsdProgramRaster.cpp | 24 #include <GLES/gl.h>
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H A D | rsdSampler.cpp | 28 #include <GLES/gl.h>
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H A D | rsdType.cpp | 27 #include <GLES/gl.h>
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H A D | rsdProgram.cpp | 28 #include <GLES/gl.h> 67 dc->gl.shaderCache->setActiveVertex((RsdShader*)pv->mHal.drv); 80 dc->gl.shaderCache->cleanupVertex(drv); 101 dc->gl.shaderCache->setActiveFragment((RsdShader*)pf->mHal.drv); 114 dc->gl.shaderCache->cleanupFragment(drv);
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H A D | rsdVertexArray.cpp | 20 #include <GLES/gl.h> 84 RsdVertexArrayState *state = dc->gl.vertexArrayState; 85 RsdShaderCache *sc = dc->gl.shaderCache;
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H A D | rsdMesh.cpp | 44 if (!dc->gl.shaderCache->setup(rsc)) {
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/frameworks/native/opengl/tests/gl_jni/src/com/android/gljni/ |
H A D | GLJNIView.java | 71 public void onDrawFrame(GL10 gl) { argument 75 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 79 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLU.java | 60 * @param gl a GL10 interface 71 public static void gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, argument 79 gl.glMultMatrixf(scratch, 0); 86 * @param gl 92 public static void gluOrtho2D(GL10 gl, float left, float right, argument 94 gl.glOrthof(left, right, bottom, top, -1.0f, 1.0f); 100 * @param gl a GL10 interface 111 public static void gluPerspective(GL10 gl, float fovy, float aspect, argument 117 gl.glFrustumf(left, right, bottom, top, zNear, zFar);
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/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/ |
H A D | TestFramerateView.java | 72 public void onDrawFrame(GL10 gl) { argument 83 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 87 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/frameworks/native/opengl/libs/GLES_CM/ |
H A D | gl.cpp | 25 #include <GLES/gl.h> 102 gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ 125 [api] "J"(__builtin_offsetof(gl_hooks_t, gl._api)) \ 160 [api] "i" (__builtin_offsetof(gl_hooks_t, gl._api)) \ 194 [api] "i" (__builtin_offsetof(gl_hooks_t, gl._api)) \ 228 [api] "i" (__builtin_offsetof(gl_hooks_t, gl._api)) \ 276 [API] "I"(__builtin_offsetof(gl_hooks_t, gl._api)) \ 311 [API] "I"(__builtin_offsetof(gl_hooks_t, gl._api)) \ 352 gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20IdImpl.java | 25 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { argument 32 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) { argument
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/frameworks/native/opengl/libs/ |
H A D | hooks.h | 28 #include <GLES/gl.h> 69 } gl; member in struct:android::gl_hooks_t
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLExtensions.h | 29 #include <GLES/gl.h>
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/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/ |
H A D | GL2JavaView.java | 64 public void onDrawFrame(GL10 gl) { argument 79 public void onSurfaceChanged(GL10 gl, int width, int height) { argument 83 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
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/frameworks/base/tools/aapt2/configuration/ |
H A D | ConfigurationParser_test.cpp | 90 <gl-texture-group label="dxt1"> 91 <gl-texture name="GL_EXT_texture_compression_dxt1"> 93 </gl-texture> 94 </gl-texture-group> 101 ${base}.${abi}.${screen-density}.${locale}.${sdk}.${gl}.${feature}.release 109 gl-texture-group="dxt1" 117 gl-texture-group="dxt1" 144 "${base}.${abi}.${screen-density}.${locale}.${sdk}.${gl}.${feature}.release", 186 gl-texture-group="dxt1" 213 gl [all...] |
/frameworks/opt/net/wifi/tests/wifitests/ |
H A D | runtests.sh | 17 For more options, see https://goo.gl/JxYjIw
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/frameworks/native/libs/gui/tests/ |
H A D | GLTest.h | 25 #include <GLES/gl.h>
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