Searched refs:gl (Results 26 - 50 of 105) sorted by relevance

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/frameworks/native/opengl/libagl/
H A Dtexture.h27 #include <GLES/gl.h>
H A Dvertex.h27 namespace gl { namespace in namespace:android
H A DTokenManager.h26 #include <GLES/gl.h>
H A Dstate.h27 #include <GLES/gl.h>
H A DBufferObjectManager.cpp26 #include <GLES/gl.h>
33 using namespace gl;
H A Degl.cpp40 #include <GLES/gl.h>
88 namespace gl { namespace in namespace:android
90 }; // namespace gl
152 ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx); local
153 return static_cast<egl_context_t*>(gl->rasterizer.base);
177 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl) = 0;
178 virtual EGLBoolean bindReadSurface(ogles_context_t* gl) = 0;
247 virtual EGLBoolean bindDrawSurface(ogles_context_t* gl);
248 virtual EGLBoolean bindReadSurface(ogles_context_t* gl);
606 EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl) argument
621 bindReadSurface(ogles_context_t* gl) argument
704 bindDrawSurface(ogles_context_t* gl) argument
719 bindReadSurface(ogles_context_t* gl) argument
796 bindDrawSurface(ogles_context_t* gl) argument
803 bindReadSurface(ogles_context_t* gl) argument
1220 makeCurrent(ogles_context_t* gl) argument
1789 ogles_context_t* gl = (ogles_context_t*)ctx; local
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H A Dfp.cpp32 namespace gl { namespace in namespace:android
/frameworks/rs/driver/
H A DrsdCore.h45 RsdGL gl; member in struct:RsdHalRec
H A DrsdProgramRaster.cpp24 #include <GLES/gl.h>
H A DrsdSampler.cpp28 #include <GLES/gl.h>
H A DrsdType.cpp27 #include <GLES/gl.h>
H A DrsdProgram.cpp28 #include <GLES/gl.h>
67 dc->gl.shaderCache->setActiveVertex((RsdShader*)pv->mHal.drv);
80 dc->gl.shaderCache->cleanupVertex(drv);
101 dc->gl.shaderCache->setActiveFragment((RsdShader*)pf->mHal.drv);
114 dc->gl.shaderCache->cleanupFragment(drv);
H A DrsdVertexArray.cpp20 #include <GLES/gl.h>
84 RsdVertexArrayState *state = dc->gl.vertexArrayState;
85 RsdShaderCache *sc = dc->gl.shaderCache;
H A DrsdMesh.cpp44 if (!dc->gl.shaderCache->setup(rsc)) {
/frameworks/native/opengl/tests/gl_jni/src/com/android/gljni/
H A DGLJNIView.java71 public void onDrawFrame(GL10 gl) { argument
75 public void onSurfaceChanged(GL10 gl, int width, int height) { argument
79 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
/frameworks/base/opengl/java/android/opengl/
H A DGLU.java60 * @param gl a GL10 interface
71 public static void gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, argument
79 gl.glMultMatrixf(scratch, 0);
86 * @param gl
92 public static void gluOrtho2D(GL10 gl, float left, float right, argument
94 gl.glOrthof(left, right, bottom, top, -1.0f, 1.0f);
100 * @param gl a GL10 interface
111 public static void gluPerspective(GL10 gl, float fovy, float aspect, argument
117 gl.glFrustumf(left, right, bottom, top, zNear, zFar);
/frameworks/native/opengl/tests/testFramerate/src/com/android/testframerate/
H A DTestFramerateView.java72 public void onDrawFrame(GL10 gl) { argument
83 public void onSurfaceChanged(GL10 gl, int width, int height) { argument
87 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
/frameworks/native/opengl/libs/GLES_CM/
H A Dgl.cpp25 #include <GLES/gl.h>
102 gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \
125 [api] "J"(__builtin_offsetof(gl_hooks_t, gl._api)) \
160 [api] "i" (__builtin_offsetof(gl_hooks_t, gl._api)) \
194 [api] "i" (__builtin_offsetof(gl_hooks_t, gl._api)) \
228 [api] "i" (__builtin_offsetof(gl_hooks_t, gl._api)) \
276 [API] "I"(__builtin_offsetof(gl_hooks_t, gl._api)) \
311 [API] "I"(__builtin_offsetof(gl_hooks_t, gl._api)) \
352 gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
H A DGLES20IdImpl.java25 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { argument
32 public void glDeleteBuffers(GL11 gl, int n, int[] buffers, int offset) { argument
/frameworks/native/opengl/libs/
H A Dhooks.h28 #include <GLES/gl.h>
69 } gl; member in struct:android::gl_hooks_t
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLExtensions.h29 #include <GLES/gl.h>
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java64 public void onDrawFrame(GL10 gl) { argument
79 public void onSurfaceChanged(GL10 gl, int width, int height) { argument
83 public void onSurfaceCreated(GL10 gl, EGLConfig config) { argument
/frameworks/base/tools/aapt2/configuration/
H A DConfigurationParser_test.cpp90 <gl-texture-group label="dxt1">
91 <gl-texture name="GL_EXT_texture_compression_dxt1">
93 </gl-texture>
94 </gl-texture-group>
101 ${base}.${abi}.${screen-density}.${locale}.${sdk}.${gl}.${feature}.release
109 gl-texture-group="dxt1"
117 gl-texture-group="dxt1"
144 "${base}.${abi}.${screen-density}.${locale}.${sdk}.${gl}.${feature}.release",
186 gl-texture-group="dxt1"
213 gl
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/frameworks/opt/net/wifi/tests/wifitests/
H A Druntests.sh17 For more options, see https://goo.gl/JxYjIw
/frameworks/native/libs/gui/tests/
H A DGLTest.h25 #include <GLES/gl.h>

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