Searched refs:CASETYPE_FRAGMENT (Results 1 - 13 of 13) sorted by relevance

/external/deqp/modules/glshared/
H A DglsShaderPerformanceMeasurer.hpp40 CASETYPE_FRAGMENT, enumerator in enum:deqp::gls::PerfCaseType
H A DglsShaderPerformanceMeasurer.cpp123 , m_gridSizeX (measureType == CASETYPE_FRAGMENT ? 1 : 255)
124 , m_gridSizeY (measureType == CASETYPE_FRAGMENT ? 1 : 255)
H A DglsShaderPerformanceCase.cpp211 case CASETYPE_FRAGMENT: result = mfragPerSecond; break;
/external/deqp/modules/gles2/performance/
H A Des2pBlendTests.cpp63 : ShaderPerformanceCase (context.getTestContext(), context.getRenderContext(), name, description, CASETYPE_FRAGMENT)
H A Des2pTextureCases.cpp65 : ShaderPerformanceCase (context.getTestContext(), context.getRenderContext(), name, description, CASETYPE_FRAGMENT)
H A Des2pShaderControlStatementTests.cpp157 : ControlStatementCase (context.getTestContext(), context.getRenderContext(), name, description, isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
428 : ControlStatementCase (context.getTestContext(), context.getRenderContext(), name, description, isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
686 : ControlStatementCase(context.getTestContext(), context.getRenderContext(), name, description, isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
H A Des2pShaderOperatorTests.cpp192 CASETYPE_FRAGMENT, enumerator in enum:deqp::gles2::Performance::__anon4468::OperatorPerformanceCase::CaseType
576 , m_gridSizeX (caseType == CASETYPE_FRAGMENT ? 1 : 100)
577 , m_gridSizeY (caseType == CASETYPE_FRAGMENT ? 1 : 100)
1130 isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT, NUM_WORKLOADS, initialCalibration)
1432 isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT, NUM_WORKLOADS, initialCalibration)
H A Des2pShaderOptimizationTests.cpp173 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT
/external/deqp/modules/gles3/performance/
H A Des3pBlendTests.cpp63 : ShaderPerformanceCase (context.getTestContext(), context.getRenderContext(), name, description, CASETYPE_FRAGMENT)
H A Des3pTextureCases.cpp65 : ShaderPerformanceCase (context.getTestContext(), context.getRenderContext(), name, description, CASETYPE_FRAGMENT)
H A Des3pShaderControlStatementTests.cpp157 : ControlStatementCase (context.getTestContext(), context.getRenderContext(), name, description, isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
432 : ControlStatementCase (context.getTestContext(), context.getRenderContext(), name, description, isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
694 : ControlStatementCase(context.getTestContext(), context.getRenderContext(), name, description, isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT)
H A Des3pShaderOperatorTests.cpp192 CASETYPE_FRAGMENT, enumerator in enum:deqp::gles3::Performance::__anon4753::OperatorPerformanceCase::CaseType
576 , m_gridSizeX (caseType == CASETYPE_FRAGMENT ? 1 : 100)
577 , m_gridSizeY (caseType == CASETYPE_FRAGMENT ? 1 : 100)
1130 isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT, NUM_WORKLOADS, initialCalibration)
1436 isVertex ? CASETYPE_VERTEX : CASETYPE_FRAGMENT, NUM_WORKLOADS, initialCalibration)
H A Des3pShaderOptimizationTests.cpp176 : caseShaderType == CASESHADERTYPE_FRAGMENT ? gls::CASETYPE_FRAGMENT

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