Searched refs:CubeFaceFloatCoords (Results 1 - 7 of 7) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp394 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
395 tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
396 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
/external/deqp/framework/common/
H A DtcuTexCompareVerifier.cpp880 const CubeFaceFloatCoords& coords,
984 const CubeFaceFloatCoords& coords,
1008 const CubeFaceFloatCoords& coords,
1068 const CubeFaceFloatCoords& coords,
1097 const CubeFaceFloatCoords faceCoords (possibleFaces[tryFaceNdx], projectToFace(possibleFaces[tryFaceNdx], coord));
1322 const CubeFaceFloatCoords& coords,
1399 const CubeFaceFloatCoords faceCoords(possibleFaces[tryFaceNdx], projectToFace(possibleFaces[tryFaceNdx], coord));
H A DtcuTexLookupVerifier.cpp1446 const CubeFaceFloatCoords& coords,
1510 const CubeFaceFloatCoords& coords,
1625 const CubeFaceFloatCoords& coords,
1644 const CubeFaceFloatCoords& coords,
1679 const CubeFaceFloatCoords faceCoords (possibleFaces[tryFaceNdx], projectToFace(possibleFaces[tryFaceNdx], coord));
2031 const CubeFaceFloatCoords faceCoords (possibleFaces[tryFaceNdx], projectToFace(possibleFaces[tryFaceNdx], layerCoord));
2476 const CubeFaceFloatCoords& coords,
2547 const CubeFaceFloatCoords faceCoords(possibleFaces[tryFaceNdx], projectToFace(possibleFaces[tryFaceNdx], coord));
H A DtcuTexture.cpp2513 CubeFaceFloatCoords getCubeFaceCoords (const Vec3& coords)
2516 return CubeFaceFloatCoords(face, projectToFace(face, coords));
3290 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r));
3302 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r));
3317 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r));
3714 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r));
3728 const CubeFaceFloatCoords coords = getCubeFaceCoords(Vec3(s, t, r));
H A DtcuTexture.hpp480 typedef CubeFaceCoords<float> CubeFaceFloatCoords; typedef in namespace:tcu
485 CubeFaceFloatCoords getCubeFaceCoords (const Vec3& coords);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp743 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
744 tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
745 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
2118 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_minCoord[1], m_minCoord[2]));
2119 tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_maxCoord[0], m_minCoord[1], m_minCoord[2]));
2120 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_minCoord[0], m_maxCoord[1], m_minCoord[2]));
/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp653 tcu::CubeFaceFloatCoords c00 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
654 tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));
655 tcu::CubeFaceFloatCoords c01 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.minCoord[0]*proj, m_lookupSpec.maxCoord[1]*proj, m_lookupSpec.minCoord[2]*proj));

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