Searched refs:D3DRS_DIFFUSEMATERIALSOURCE (Results 1 - 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
H A DDirect3DStateBlock8.cpp591 captureRenderState(D3DRS_DIFFUSEMATERIALSOURCE);
H A DDirect3DDevice8.cpp1986 SetRenderState(D3DRS_DIFFUSEMATERIALSOURCE, D3DMCS_COLOR1);
2825 case D3DRS_DIFFUSEMATERIALSOURCE:
/external/swiftshader/include/Direct3D/
H A Dd3d8types.h376 D3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_D3DRENDERSTATETYPE
/external/swiftshader/src/D3D9/
H A DDirect3DStateBlock9.cpp1138 captureRenderState(D3DRS_DIFFUSEMATERIALSOURCE);
H A DDirect3DDevice9.cpp2445 SetRenderState(D3DRS_DIFFUSEMATERIALSOURCE, D3DMCS_COLOR1);
3535 case D3DRS_DIFFUSEMATERIALSOURCE:
/external/mesa3d/include/D3D9/
H A Dd3d9types.h795 D3DRS_DIFFUSEMATERIALSOURCE = 145, enumerator in enum:_D3DRENDERSTATETYPE
/external/mesa3d/src/gallium/state_trackers/nine/
H A Dnine_state.c2894 [D3DRS_DIFFUSEMATERIALSOURCE] = D3DMCS_COLOR1,
3598 D3DRS_DIFFUSEMATERIALSOURCE,
3690 [D3DRS_DIFFUSEMATERIALSOURCE] = NINE_STATE_FF_LIGHTING,
H A Dnine_ff.c1629 key.mtl_diffuse = context->rs[D3DRS_DIFFUSEMATERIALSOURCE] & mask;

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