Searched refs:D3DRS_STENCILWRITEMASK (Results 1 - 8 of 8) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
H A Dnine_pipe.c50 dsa.stencil[0].writemask = rs[D3DRS_STENCILWRITEMASK];
H A Dnine_state.c2877 [D3DRS_STENCILWRITEMASK] = 0xFFFFFFFF,
3554 D3DRS_STENCILWRITEMASK,
3673 [D3DRS_STENCILWRITEMASK] = NINE_STATE_DSA,
/external/swiftshader/src/D3D8/
H A DDirect3DStateBlock8.cpp516 captureRenderState(D3DRS_STENCILWRITEMASK);
H A DDirect3DDevice8.cpp1969 SetRenderState(D3DRS_STENCILWRITEMASK, 0xFFFFFFFF);
2757 case D3DRS_STENCILWRITEMASK:
/external/swiftshader/include/Direct3D/
H A Dd3d8types.h359 D3DRS_STENCILWRITEMASK = 59, /* Write mask applied to values written to stencil buffer */ enumerator in enum:_D3DRENDERSTATETYPE
/external/swiftshader/src/D3D9/
H A DDirect3DStateBlock9.cpp1022 captureRenderState(D3DRS_STENCILWRITEMASK);
H A DDirect3DDevice9.cpp2428 SetRenderState(D3DRS_STENCILWRITEMASK, 0xFFFFFFFF);
3467 case D3DRS_STENCILWRITEMASK:
/external/mesa3d/include/D3D9/
H A Dd3d9types.h778 D3DRS_STENCILWRITEMASK = 59, enumerator in enum:_D3DRENDERSTATETYPE

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