Searched refs:DecodePixelGamma (Results 1 - 8 of 8) sorted by relevance

/external/ImageMagick/MagickCore/
H A Dcolorspace-private.h59 red=QuantumScale*DecodePixelGamma(pixel->red);
60 green=QuantumScale*DecodePixelGamma(pixel->green);
61 blue=QuantumScale*DecodePixelGamma(pixel->blue);
H A Dgem-private.h138 r=QuantumScale*DecodePixelGamma(red);
139 g=QuantumScale*DecodePixelGamma(green);
140 b=QuantumScale*DecodePixelGamma(blue);
H A Dpixel.h249 DecodePixelGamma(const MagickRealType) magick_hot_spot,
H A Dpixel-accessor.h258 intensity=(MagickRealType) (0.212656f*DecodePixelGamma(pixel->red)+
259 0.715158f*DecodePixelGamma(pixel->green)+
260 0.072186f*DecodePixelGamma(pixel->blue));
303 intensity=(MagickRealType) (0.212656f*DecodePixelGamma((MagickRealType)
305 DecodePixelGamma((MagickRealType)
307 DecodePixelGamma((MagickRealType)
H A Dpixel.c256 % DecodePixelGamma() applies the expansive power-law nonlinearity to the pixel.
258 % The format of the DecodePixelGamma method is:
260 % double DecodePixelGamma(const MagickRealType pixel)
326 MagickExport MagickRealType DecodePixelGamma(const MagickRealType pixel)
2291 red=DecodePixelGamma(red);
2292 green=DecodePixelGamma(green);
2293 blue=DecodePixelGamma(blue);
2314 red=DecodePixelGamma(red);
2315 green=DecodePixelGamma(green);
2316 blue=DecodePixelGamma(blu
320 MagickExport MagickRealType DecodePixelGamma(const MagickRealType pixel) function
[all...]
H A Dcolorspace.c666 red=(double) DecodePixelGamma((MagickRealType)
668 green=(double) DecodePixelGamma((MagickRealType)
670 blue=(double) DecodePixelGamma((MagickRealType)
733 red=DecodePixelGamma((MagickRealType) GetPixelRed(image,q));
734 green=DecodePixelGamma((MagickRealType) GetPixelGreen(image,q));
735 blue=DecodePixelGamma((MagickRealType) GetPixelBlue(image,q));
H A Denhance.c2087 red=DecodePixelGamma(red);
2088 green=DecodePixelGamma(green);
2089 blue=DecodePixelGamma(blue);
2110 red=DecodePixelGamma(red);
2111 green=DecodePixelGamma(green);
2112 blue=DecodePixelGamma(blue);
/external/ImageMagick/tests/
H A Dvalidate.c234 r=QuantumScale*DecodePixelGamma(red);
235 g=QuantumScale*DecodePixelGamma(green);
236 b=QuantumScale*DecodePixelGamma(blue);

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