Searched refs:EGL_FRAMEBUFFER_TARGET_ANDROID (Results 1 - 8 of 8) sorted by relevance

/external/mesa3d/src/egl/main/
H A Deglconfig.h138 ATTRIB_MAP(EGL_FRAMEBUFFER_TARGET_ANDROID, FramebufferTargetAndroid);
H A Deglconfig.c250 { EGL_FRAMEBUFFER_TARGET_ANDROID, ATTRIB_TYPE_BOOLEAN,
498 case EGL_FRAMEBUFFER_TARGET_ANDROID:
/external/swiftshader/src/OpenGL/libEGL/
H A DConfig.cpp407 case EGL_FRAMEBUFFER_TARGET_ANDROID: match = config->mFramebufferTargetAndroid == (EGLBoolean)attribute[1]; break;
H A DDisplay.cpp281 case EGL_FRAMEBUFFER_TARGET_ANDROID: *value = configuration->mFramebufferTargetAndroid; break;
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/EGL/
H A Deglext.h494 #define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 macro
/external/mesa3d/src/egl/drivers/dri2/
H A Dplatform_android.c933 EGL_FRAMEBUFFER_TARGET_ANDROID, EGL_TRUE,
/external/mesa3d/include/EGL/
H A Deglext.h456 #define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 macro
/external/swiftshader/include/EGL/
H A Deglext.h490 #define EGL_FRAMEBUFFER_TARGET_ANDROID 0x3147 macro

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