Searched refs:GL_UNIFORM (Results 1 - 23 of 23) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dshader_query.cpp378 case GL_UNIFORM:
412 case GL_UNIFORM:
533 case GL_UNIFORM:
649 case GL_UNIFORM:
789 case GL_UNIFORM:
950 _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname,
962 _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname,
1098 case GL_UNIFORM:
1114 case GL_UNIFORM:
1144 case GL_UNIFORM
[all...]
H A Dprogram_resource.c38 case GL_UNIFORM:
310 case GL_UNIFORM:
415 case GL_UNIFORM:
H A Duniform_query.cpp60 GL_UNIFORM, index);
68 _mesa_get_program_resource_name(shProg, GL_UNIFORM, index, maxLength,
141 if (!_mesa_program_resource_find_index(shProg, GL_UNIFORM,
149 res = _mesa_program_resource_find_index(shProg, GL_UNIFORM,
H A Duniforms.c923 return _mesa_program_resource_location(shProg, GL_UNIFORM, name);
980 _mesa_program_resource_find_name(shProg, GL_UNIFORM, uniformNames[i],
1245 _mesa_get_program_resource_name(shProg, GL_UNIFORM, uniformIndex, bufSize,
/external/deqp/framework/opengl/
H A DgluProgramInterfaceQuery.cpp98 if (programInterface == GL_UNIFORM)
H A DgluStrUtil.inl1505 case GL_UNIFORM: return "GL_UNIFORM";
/external/mesa3d/src/mesa/drivers/common/
H A Dmeta_blit.c111 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_width");
113 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_height");
240 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_width");
242 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_height");
/external/deqp/modules/gles31/functional/
H A Des31fBasicComputeShaderTests.cpp173 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input.values");
174 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_UNIFORM, valueIndex);
1492 const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_count");
1493 const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_ATOMIC_COUNTER_BUFFER_INDEX);
1525 const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_count");
1526 const deUint32 uniformOffset = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_OFFSET);
1527 const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_ATOMIC_COUNTER_BUFFER_INDEX);
H A Des31fProgramInterfaceQueryTests.cpp150 GL_UNIFORM, // PROGRAMINTERFACE_UNIFORM
1453 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniformWithALongName");
1505 gl.getProgramResourceName(program.getProgram(), GL_UNIFORM, uniformIndex, querySizes[ndx].querySize, (querySizes[ndx].returnLength) ? (&written) : (DE_NULL), buffer);
1579 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniform");
1620 gl.getProgramResourceiv(program.getProgram(), GL_UNIFORM, uniformIndex, querySizes[ndx].numProps, props, querySizes[ndx].bufferSize, (querySizes[ndx].returnLength) ? (&written) : (DE_NULL), params);
1789 const glw::GLenum programMemberInterfaceValue = (m_storage == glu::STORAGE_UNIFORM) ? (GL_UNIFORM) :
2445 gl.getProgramResourceiv(program.getProgram(), GL_UNIFORM, activeVariables[ndx], 1, &nameLengthProp, 1, &written, &nameLength);
2458 gl.getProgramResourceName(program.getProgram(), GL_UNIFORM, activeVariables[ndx], (int)nameBuf.size(), &written, &nameBuf[0]);
H A Des31fGeometryShaderTests.cpp5277 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_position");
5280 gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &referenced);
5302 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_offset");
5305 gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &referenced);
H A Des31fTessellationTests.cpp6983 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_unreferenced");
6990 gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &referenced);
7010 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_referenced");
7017 gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &referenced);
H A Des31fProgramInterfaceQueryTestCase.cpp62 return GL_UNIFORM;
1746 case PROGRAMINTERFACE_UNIFORM: return GL_UNIFORM;
H A Des31fSSBOLayoutCase.cpp2605 const deUint32 numPassedLoc = gl.getProgramResourceIndex(program, GL_UNIFORM, "ac_numPassed");
2606 const glu::InterfaceVariableInfo acVarInfo = numPassedLoc != GL_INVALID_INDEX ? glu::getProgramInterfaceVariableInfo(gl, program, GL_UNIFORM, numPassedLoc)
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl1518 #define GL_UNIFORM 0x92E1
/external/mesa3d/include/GLES3/
H A Dgl31.h1229 #define GL_UNIFORM 0x92E1 macro
H A Dgl32.h1229 #define GL_UNIFORM 0x92E1 macro
/external/mesa3d/src/compiler/glsl/
H A Dlinker.cpp4300 GLenum type = is_shader_storage ? GL_BUFFER_VARIABLE : GL_UNIFORM;
/external/swiftshader/include/GL/
H A Dglcorearb.h2413 #define GL_UNIFORM 0x92E1 macro
H A Dglext.h2360 #define GL_UNIFORM 0x92E1 macro
/external/mesa3d/include/GL/
H A Dglcorearb.h2437 #define GL_UNIFORM 0x92E1 macro
H A Dglext.h2384 #define GL_UNIFORM 0x92E1 macro
/external/robolectric/v3/runtime/
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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