/external/deqp/modules/gles31/functional/ |
H A D | es31fProgramPipelineStateQueryTests.cpp | 269 verifyStatePipelineInteger(result, gl, pipeline.getPipeline(), GL_VALIDATE_STATUS, 0, m_verifier); 277 verifyStatePipelineInteger(result, gl, pipeline.getPipeline(), GL_VALIDATE_STATUS, GL_TRUE, m_verifier);
|
/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 134 case GL_VALIDATE_STATUS: return "GL_VALIDATE_STATUS"; 1634 case GL_VALIDATE_STATUS: return "GL_VALIDATE_STATUS";
|
H A D | gluShaderProgram.cpp | 302 m_gl.getProgramPipelineiv(m_pipeline, GL_VALIDATE_STATUS, &status);
|
/external/mesa3d/src/mesa/main/ |
H A D | pipelineobj.c | 651 case GL_VALIDATE_STATUS:
|
H A D | shaderapi.c | 641 case GL_VALIDATE_STATUS:
|
/external/deqp/modules/glshared/ |
H A D | glsShaderLibraryCase.cpp | 661 m_gl.getProgramiv(m_target, GL_VALIDATE_STATUS, &m_validateStatus); 663 m_gl.getProgramPipelineiv(m_target, GL_VALIDATE_STATUS, &m_validateStatus);
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2.h | 271 #define GL_VALIDATE_STATUS 0x8B83
macro
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderStateQueryTests.cpp | 1064 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_TRUE); 1095 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_FALSE);
|
/external/mesa3d/include/GLES2/ |
H A D | gl2.h | 229 #define GL_VALIDATE_STATUS 0x8B83 macro
|
/external/swiftshader/include/GLES2/ |
H A D | gl2.h | 229 #define GL_VALIDATE_STATUS 0x8B83 macro
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 295 #define GL_VALIDATE_STATUS 0x8B83
macro
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 1354 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_TRUE); 1385 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_FALSE);
|
/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 867 #define GL_VALIDATE_STATUS 0x8B83
|
/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 229 #define GL_VALIDATE_STATUS 0x8B83 macro
|
H A D | gl31.h | 229 #define GL_VALIDATE_STATUS 0x8B83 macro
|
H A D | gl32.h | 229 #define GL_VALIDATE_STATUS 0x8B83 macro
|
/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 229 #define GL_VALIDATE_STATUS 0x8B83 macro
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv2.cpp | 3177 case GL_VALIDATE_STATUS:
|
/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 758 #define GL_VALIDATE_STATUS 0x8B83 macro
|
H A D | glext.h | 628 #define GL_VALIDATE_STATUS 0x8B83 macro
|
/external/swiftshader/src/OpenGL/libGL/ |
H A D | libGL.cpp | 2758 case GL_VALIDATE_STATUS:
|
/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 758 #define GL_VALIDATE_STATUS 0x8B83 macro
|
H A D | glext.h | 628 #define GL_VALIDATE_STATUS 0x8B83 macro
|
/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.1.2_r1-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |