Searched refs:HasFallThrough (Results 1 - 2 of 2) sorted by relevance

/external/llvm/lib/CodeGen/
H A DIfConversion.cpp100 /// HasFallThrough - True if BB may fallthrough to the following BB.
117 bool HasFallThrough : 1; member in struct:__anon12671::IfConverter::BBInfo
131 HasFallThrough(false), IsUnpredicable(false),
659 BBI.HasFallThrough = BBI.IsBrAnalyzable && BBI.FalseBB == nullptr;
1169 BBI.HasFallThrough = false;
1315 NextBBI->BB->pred_size() == 1 && !NextBBI->HasFallThrough &&
1321 BBI.HasFallThrough = false;
1548 bool CanMergeTail = !TailBBI.HasFallThrough &&
1572 BBI.HasFallThrough = false;
1697 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough
[all...]
/external/swiftshader/third_party/LLVM/lib/CodeGen/
H A DIfConversion.cpp91 /// HasFallThrough - True if BB may fallthrough to the following BB.
108 bool HasFallThrough : 1; member in struct:__anon19814::IfConverter::BBInfo
122 HasFallThrough(false), IsUnpredicable(false),
630 BBI.HasFallThrough = BBI.IsBrAnalyzable && BBI.FalseBB == NULL;
1062 BBI.HasFallThrough = false;
1173 NextBBI->BB->pred_size() == 1 && !NextBBI->HasFallThrough) {
1178 BBI.HasFallThrough = false;
1323 bool CanMergeTail = !TailBBI.HasFallThrough;
1340 BBI.HasFallThrough = false;
1430 MachineBasicBlock *FallThrough = FromBBI.HasFallThrough
[all...]

Completed in 57 milliseconds