Searched refs:ShaderGenerator (Results 1 - 3 of 3) sorted by relevance

/external/deqp/framework/randomshaders/
H A DrsgShaderGenerator.hpp36 class ShaderGenerator class in namespace:rsg
39 ShaderGenerator (GeneratorState& state);
40 ~ShaderGenerator (void);
45 ShaderGenerator (const ShaderGenerator& other);
46 ShaderGenerator& operator= (const ShaderGenerator& other);
H A DrsgProgramGenerator.cpp53 ShaderGenerator shaderGen(state);
54 vector<ShaderInput*> emptyOutputs; // \note [pyry] gl_FragColor is added in ShaderGenerator
60 ShaderGenerator shaderGen(state);
63 const vector<ShaderInput*>& fragmentInputs = fragmentShader.getInputs(); // \note gl_Position and dEQP_Position are handled in ShaderGenerator
H A DrsgShaderGenerator.cpp39 ShaderGenerator::ShaderGenerator (GeneratorState& state) function in class:rsg::ShaderGenerator
46 ShaderGenerator::~ShaderGenerator (void)
173 void ShaderGenerator::generate (const ShaderParameters& shaderParams, Shader& shader, const vector<ShaderInput*>& outputs)

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