Searched refs:ShaderOptimizationCase (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/performance/
H A Des2pShaderOptimizationTests.cpp165 class ShaderOptimizationCase : public TestCase class in namespace:deqp::gles2::Performance::__anon4469
168 ShaderOptimizationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType) function in class:deqp::gles2::Performance::__anon4469::ShaderOptimizationCase
180 virtual ~ShaderOptimizationCase (void) {}
217 void ShaderOptimizationCase::init (void)
248 ShaderOptimizationCase::IterateResult ShaderOptimizationCase::iterate (void)
300 class LoopUnrollCase : public ShaderOptimizationCase
312 : ShaderOptimizationCase (context, name, description, caseShaderType)
349 class LoopInvariantCodeMotionCase : public ShaderOptimizationCase
353 : ShaderOptimizationCase (contex
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/external/deqp/modules/gles3/performance/
H A Des3pShaderOptimizationTests.cpp168 class ShaderOptimizationCase : public TestCase class in namespace:deqp::gles3::Performance::__anon4754
171 ShaderOptimizationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType) function in class:deqp::gles3::Performance::__anon4754::ShaderOptimizationCase
183 virtual ~ShaderOptimizationCase (void) {}
220 void ShaderOptimizationCase::init (void)
251 ShaderOptimizationCase::IterateResult ShaderOptimizationCase::iterate (void)
303 class LoopUnrollCase : public ShaderOptimizationCase
315 : ShaderOptimizationCase (context, name, description, caseShaderType)
352 class LoopInvariantCodeMotionCase : public ShaderOptimizationCase
356 : ShaderOptimizationCase (contex
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