Searched refs:coords (Results 1 - 25 of 214) sorted by relevance

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/external/mesa3d/src/mesa/main/
H A Ddrawtex.c65 _mesa_DrawTexfvOES(const GLfloat *coords) argument
68 draw_texture(ctx, coords[0], coords[1], coords[2], coords[3], coords[4]);
82 _mesa_DrawTexivOES(const GLint *coords) argument
85 draw_texture(ctx, (GLfloat) coords[0], (GLfloat) coords[1],
86 (GLfloat) coords[
100 _mesa_DrawTexsvOES(const GLshort *coords) argument
122 _mesa_DrawTexxv(const GLfixed *coords) argument
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H A Ddrawtex.h35 _mesa_DrawTexfvOES(const GLfloat *coords);
41 _mesa_DrawTexivOES(const GLint *coords);
47 _mesa_DrawTexsvOES(const GLshort *coords);
53 _mesa_DrawTexxv(const GLfixed *coords);
/external/ltp/tools/pounder21/src/randacoords/
H A DMakefile22 bins = coords
/external/eigen/bench/
H A Dsparse_setter.cpp47 EIGEN_DONT_INLINE Scalar* setinnerrand_eigen(const Coordinates& coords, const Values& vals);
48 EIGEN_DONT_INLINE Scalar* setrand_eigen_dynamic(const Coordinates& coords, const Values& vals);
49 EIGEN_DONT_INLINE Scalar* setrand_eigen_compact(const Coordinates& coords, const Values& vals);
50 EIGEN_DONT_INLINE Scalar* setrand_eigen_sumeq(const Coordinates& coords, const Values& vals);
51 EIGEN_DONT_INLINE Scalar* setrand_eigen_gnu_hash(const Coordinates& coords, const Values& vals);
52 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_dense(const Coordinates& coords, const Values& vals);
53 EIGEN_DONT_INLINE Scalar* setrand_eigen_google_sparse(const Coordinates& coords, const Values& vals);
54 EIGEN_DONT_INLINE Scalar* setrand_scipy(const Coordinates& coords, const Values& vals);
55 EIGEN_DONT_INLINE Scalar* setrand_ublas_mapped(const Coordinates& coords, const Values& vals);
56 EIGEN_DONT_INLINE Scalar* setrand_ublas_coord(const Coordinates& coords, cons
68 Coordinates coords; local
194 setinnerrand_eigen(const Coordinates& coords, const Values& vals) argument
208 setrand_eigen_dynamic(const Coordinates& coords, const Values& vals) argument
222 setrand_eigen_sumeq(const Coordinates& coords, const Values& vals) argument
241 setrand_eigen_compact(const Coordinates& coords, const Values& vals) argument
255 setrand_eigen_gnu_hash(const Coordinates& coords, const Values& vals) argument
271 setrand_eigen_google_dense(const Coordinates& coords, const Values& vals) argument
284 setrand_eigen_google_sparse(const Coordinates& coords, const Values& vals) argument
405 setrand_scipy(const Coordinates& coords, const Values& vals) argument
425 setrand_ublas_mapped(const Coordinates& coords, const Values& vals) argument
464 setrand_ublas_genvec(const Coordinates& coords, const Values& vals) argument
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/external/freetype/include/freetype/
H A Dftmm.h175 /* coords :: The design coordinates for this style. */
185 FT_Fixed* coords; member in struct:FT_Var_Named_Style_
318 /* coords :: An array of design coordinates. */
326 FT_Long* coords );
348 /* coords :: An array of design coordinates. */
356 FT_Fixed* coords );
378 /* coords :: The design coordinates array. */
386 FT_Fixed* coords );
409 /* coords :: The design coordinates array (each element must be */
420 FT_Fixed* coords );
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/external/harfbuzz_ng/src/
H A Dhb-shape-plan-private.hh50 int *coords; member in struct:hb_shape_plan_t
59 , const int *coords \
H A Dhb-shape-plan.cc49 const int *coords,
67 coords, num_coords); \
147 int *coords = NULL; local
155 if (num_coords && !(coords = (int *) calloc (num_coords, sizeof (int))))
162 free (coords);
178 shape_plan->coords = coords;
180 memcpy (coords, orig_coords, num_coords * sizeof (int));
184 coords, num_coords,
215 NULL, /* coords */
46 hb_shape_plan_plan(hb_shape_plan_t *shape_plan, const hb_feature_t *user_features, unsigned int num_user_features, const int *coords, unsigned int num_coords, const char * const *shaper_list) argument
394 const int *coords; member in struct:hb_shape_plan_proposal_t
450 hb_coords_present(const int *coords, unsigned int num_coords) argument
484 hb_shape_plan_create_cached2(hb_face_t *face, const hb_segment_properties_t *props, const hb_feature_t *user_features, unsigned int num_user_features, const int *coords, unsigned int num_coords, const char * const *shaper_list) argument
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/external/freetype/src/base/
H A Dftmm.c153 FT_Long* coords )
161 if ( !coords )
169 error = service->set_mm_design( face, num_coords, coords );
188 FT_Fixed* coords )
197 if ( !coords )
205 error = service_mm->set_var_design( face, num_coords, coords );
233 FT_Fixed* coords )
241 if ( !coords )
249 error = service->get_var_design( face, num_coords, coords );
261 FT_Fixed* coords )
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/external/pdfium/third_party/freetype/include/freetype/
H A Dftmm.h165 /* coords :: The design coordinates for this style. */
172 FT_Fixed* coords; member in struct:FT_Var_Named_Style_
288 /* coords :: An array of design coordinates. */
296 FT_Long* coords );
317 /* coords :: An array of design coordinates. */
325 FT_Fixed* coords );
346 /* coords :: The design coordinates array (each element must be */
355 FT_Fixed* coords );
369 FT_Fixed* coords );
/external/pdfium/third_party/freetype/src/base/
H A Dftmm.c124 FT_Long* coords )
132 if ( !coords )
140 error = service->set_mm_design( face, num_coords, coords );
152 FT_Fixed* coords )
160 if ( !coords )
168 error = service->set_var_design( face, num_coords, coords );
180 FT_Fixed* coords )
188 if ( !coords )
196 error = service->set_mm_blend( face, num_coords, coords );
211 FT_Fixed* coords )
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/external/freetype/include/freetype/internal/services/
H A Dsvmm.h49 FT_Long* coords );
54 FT_Fixed* coords );
59 FT_Long* coords );
64 FT_Fixed* coords );
69 FT_Long* coords );
74 FT_Fixed* *coords,
/external/deqp/modules/gles2/functional/
H A Des2fShaderReturnTests.cpp63 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
64 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
65 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
171 const char* coords = isVertex ? "a_coords" : "v_coords"; local
178 params["COORDS"] = coords;
186 case RETURNMODE_DYNAMIC: params["RETURNCOND"] = string(coords) + ".x+" + coords
226 const char* coords = isVertex ? "a_coords" : "v_coords"; local
271 const char* coords = isVertex ? "a_coords" : "v_coords"; local
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H A Des2fShaderStructTests.cpp238 c.color.xyz() = c.coords.swizzle(0,1,2);
265 c.color.xyz() = c.coords.swizzle(0,1,2);
291 c.color.xyz() = c.coords.swizzle(3,2,1);
319 c.color.xyz() = c.coords.swizzle(1,2,0);
345 c.color.xyz() = c.coords.swizzle(2,1,0);
371 c.color.xyz() = c.coords.swizzle(2,1,0);
435 c.color.xyz() = c.coords.swizzle(2,0,3);
499 c.color.xyz() = c.coords.swizzle(2,0,3);
526 c.color.xyz() = c.coords.swizzle(0,1,2);
558 c.color.xyz() = c.coords
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/external/deqp/modules/gles3/functional/
H A Des3fShaderReturnTests.cpp58 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
59 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
60 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
145 const char* coords = isVertex ? "a_coords" : "v_coords"; local
151 params["COORDS"] = coords;
159 case RETURNMODE_DYNAMIC: params["RETURNCOND"] = string(coords) + ".x+" + coords
201 const char* coords = isVertex ? "a_coords" : "v_coords"; local
247 const char* coords = isVertex ? "a_coords" : "v_coords"; local
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H A Des3fShaderSwitchTests.cpp75 static void evalSwitchStatic (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); }
76 static void evalSwitchUniform (ShaderEvalContext& evalCtx) { evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); }
79 switch (int(deFloatFloor(evalCtx.coords.z()*1.5f + 2.0f)))
81 case 0: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,1,2); break;
82 case 1: evalCtx.color.xyz() = evalCtx.coords.swizzle(3,2,1); break;
83 case 2: evalCtx.color.xyz() = evalCtx.coords.swizzle(1,2,3); break;
84 case 3: evalCtx.color.xyz() = evalCtx.coords.swizzle(2,1,0); break;
85 default: evalCtx.color.xyz() = evalCtx.coords.swizzle(0,0,0); break;
124 op << " highp vec4 coords = " << (isVertex ? "a_coords" : "v_coords") << ";\n";
131 type == SWITCHTYPE_DYNAMIC ? "int(floor(coords
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H A Des3fShaderStructTests.cpp212 c.color.xyz() = c.coords.swizzle(0,1,2);
239 c.color.xyz() = c.coords.swizzle(0,1,2);
265 c.color.xyz() = c.coords.swizzle(3,2,1);
293 c.color.xyz() = c.coords.swizzle(1,2,0);
319 c.color.xyz() = c.coords.swizzle(2,1,0);
345 c.color.xyz() = c.coords.swizzle(2,1,0);
409 c.color.xyz() = c.coords.swizzle(2,0,3);
473 c.color.xyz() = c.coords.swizzle(2,0,3);
500 c.color.xyz() = c.coords.swizzle(0,1,2);
532 c.color.xyz() = c.coords
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H A Des3fShaderIndexingTests.cpp101 void evalArrayCoordsFloat (ShaderEvalContext& c) { c.color.x() = 1.875f * c.coords.x(); }
102 void evalArrayCoordsVec2 (ShaderEvalContext& c) { c.color.xy() = 1.875f * c.coords.swizzle(0,1); }
103 void evalArrayCoordsVec3 (ShaderEvalContext& c) { c.color.xyz() = 1.875f * c.coords.swizzle(0,1,2); }
104 void evalArrayCoordsVec4 (ShaderEvalContext& c) { c.color = 1.875f * c.coords; }
252 vtx << " ${PRECISION} ${VAR_TYPE} coords = ${VAR_TYPE}(a_coords);\n";
255 vtx << " var[i] = ${VAR_TYPE}(coords);\n";
256 vtx << " coords = coords * 0.5;\n";
262 vtx << " ${PRECISION} ${VAR_TYPE} coords = ${VAR_TYPE}(a_coords);\n";
265 vtx << " var[i] = ${VAR_TYPE}(coords);\
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/external/skia/src/gpu/
H A DGrPrimitiveProcessor.cpp14 * the source of the input coords.
31 GrPrimitiveProcessor::getTransformKey(const SkTArray<const GrCoordTransform*, true>& coords, argument
36 const GrCoordTransform* coordTransform = coords[t];
/external/deqp/modules/gles2/accuracy/
H A Des2aVaryingInterpolationTests.cpp64 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias) argument
69 Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2*3+0], coords[1*3+0]) };
70 Vec3 triG[2] = { Vec3(coords[0*3+1], coords[1*3+1], coords[
214 float coords[] = local
264 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); local
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/external/deqp/modules/gles3/accuracy/
H A Des3aVaryingInterpolationTests.cpp66 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias) argument
71 Vec3 triR[2] = { Vec3(coords[0*3+0], coords[1*3+0], coords[2*3+0]), Vec3(coords[3*3+0], coords[2*3+0], coords[1*3+0]) };
72 Vec3 triG[2] = { Vec3(coords[0*3+1], coords[1*3+1], coords[
220 float coords[] = local
270 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias); local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderReturnTests.cpp50 inline void evalReturnAlways (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(0,1,2); }
51 inline void evalReturnNever (ShaderEvalContext& c) { c.color.xyz() = c.coords.swizzle(3,2,1); }
52 inline void evalReturnDynamic (ShaderEvalContext& c) { c.color.xyz() = (c.coords.x()+c.coords.y() >= 0.0f) ? c.coords.swizzle(0,1,2) : c.coords.swizzle(3,2,1); }
156 const char* coords = isVertex ? "a_coords" : "v_coords"; local
163 params["COORDS"] = coords;
171 case RETURNMODE_DYNAMIC: params["RETURNCOND"] = std::string(coords) + ".x+" + coords
211 const char* coords = isVertex ? "a_coords" : "v_coords"; local
257 const char* coords = isVertex ? "a_coords" : "v_coords"; local
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/external/pdfium/third_party/freetype/include/freetype/internal/services/
H A Dsvmm.h49 FT_Long* coords );
54 FT_Fixed* coords );
59 FT_Long* coords );
/external/pdfium/third_party/freetype/src/type1/
H A Dt1load.h79 FT_Fixed* coords );
84 FT_Long* coords );
89 FT_Fixed* coords );
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
H A DGlUtil.java50 public static FloatBuffer createFloatBuffer(float[] coords) { argument
51 // Allocate a direct ByteBuffer, using 4 bytes per float, and copy coords into it.
52 ByteBuffer bb = ByteBuffer.allocateDirect(coords.length * 4);
55 fb.put(coords);
/external/mesa3d/src/amd/common/
H A Dac_llvm_util.c371 * vec3 \p coords, for the face implied by \p selcoords.
374 * selcoords.ma; i.e., a positive out_ma means that coords is pointed towards
379 const LLVMValueRef *coords,
383 LLVMTypeRef f32 = LLVMTypeOf(coords[0]);
404 tmp = LLVMBuildSelect(builder, is_ma_z, coords[2], coords[0], "");
411 tmp = LLVMBuildSelect(builder, is_ma_y, coords[2], coords[1], "");
417 tmp = LLVMBuildSelect(builder, is_ma_z, coords[2],
418 LLVMBuildSelect(builder, is_ma_y, coords[
377 build_cube_select(LLVMBuilderRef builder, const struct cube_selection_coords *selcoords, const LLVMValueRef *coords, LLVMValueRef *out_st, LLVMValueRef *out_ma) argument
433 LLVMValueRef coords[3]; local
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