/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.hpp | 234 inline bool isDataTypeVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT_VEC2, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE_VEC2, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT_VEC2, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT_VEC2, TYPE_UINT_VEC4) || deInRange32(dataType, TYPE_BOOL_VEC2, TYPE_BOOL_VEC4); } 235 inline bool isDataTypeScalarOrVector (DataType dataType) { return deInRange32(dataType, TYPE_FLOAT, TYPE_FLOAT_VEC4) || deInRange32(dataType, TYPE_DOUBLE, TYPE_DOUBLE_VEC4) || deInRange32(dataType, TYPE_INT, TYPE_INT_VEC4) || deInRange32(dataType, TYPE_UINT, TYPE_UINT_VEC4) || deInRange32(dataTyp [all...] |
H A D | gluShaderLibrary.cpp | 252 return deInRange32(c, '0', '9'); 257 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z'); 262 return deInRange32(c, 'a', 'z') || deInRange32(c, 'A', 'Z') || deInRange32(c, '0', '9') || (c == '_') || (c == '-') || (c == '.');
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H A D | gluShaderUtil.cpp | 704 DE_ASSERT(deInRange32(size, 1, 4));
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/external/deqp/framework/common/ |
H A D | tcuRGBA.hpp | 61 DE_ASSERT(deInRange32(r, 0, 255)); 62 DE_ASSERT(deInRange32(g, 0, 255)); 63 DE_ASSERT(deInRange32(b, 0, 255)); 64 DE_ASSERT(deInRange32(a, 0, 255)); 75 void setRed (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << RED_SHIFT)) | ((deUint32)v << RED_SHIFT); } 76 void setGreen (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << GREEN_SHIFT)) | ((deUint32)v << GREEN_SHIFT); } 77 void setBlue (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << BLUE_SHIFT)) | ((deUint32)v << BLUE_SHIFT); } 78 void setAlpha (int v) { DE_ASSERT(deInRange32(v, 0, 255)); m_value = (m_value & ~((deUint32)0xFFu << ALPHA_SHIFT)) | ((deUint32)v << ALPHA_SHIFT); }
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H A D | tcuPixelFormat.hpp | 79 DE_ASSERT(deInRange32(bits, 4, 8));
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H A D | tcuTextureUtil.cpp | 448 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 449 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 450 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 451 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); 575 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 576 deInRange32(map[1], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 577 deInRange32(map[2], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 578 deInRange32(map[3], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE); 646 const BVec4 chnMask = BVec4(deInRange32(map[0], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3) == DE_TRUE, 647 deInRange32(ma [all...] |
H A D | tcuTexture.cpp | 1380 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3)); 1490 DE_ASSERT(deInRange32(map[c], TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_3));
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/external/deqp/framework/delibs/deimage/ |
H A D | deARGB.h | 51 DE_ASSERT(deInRange32(f, 0, 256));
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/external/deqp/framework/delibs/debase/ |
H A D | deInt32.h | 110 DE_INLINE deBool deInRange32 (int a, int mn, int mx) function 122 * \see deInRange32() 642 DE_ASSERT(deInRange32(leastSignificantBitNdx, 0, 32)); 643 DE_ASSERT(deInRange32(numBits, 0, 32)); 644 DE_ASSERT(deInRange32(leastSignificantBitNdx+numBits, 0, 32)); 659 DE_ASSERT(deInRange32(numBits, 1, 32)); 668 DE_ASSERT(deInRange32(numBits, 1, 32)); 680 DE_ASSERT(deInRange32(numBits, 1, 32)); 692 DE_ASSERT(deInRange32(numBits, 1, 32));
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageTestsUtil.cpp | 128 DE_ASSERT(deInRange32(formatNdx, 0, DE_LENGTH_OF_ARRAY(compressedFormatParameters))); 138 DE_ASSERT(deInRange32(formatNdx, 0, DE_LENGTH_OF_ARRAY(compressedFormatParameters))); 148 DE_ASSERT(deInRange32(formatNdx, 0, DE_LENGTH_OF_ARRAY(compressedFormatParameters)));
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H A D | vktImageCompressionTranscodingSupport.cpp | 2595 if (deInRange32(m_parameters.formatCompressed, VK_FORMAT_BC1_RGB_UNORM_BLOCK, VK_FORMAT_BC7_SRGB_BLOCK) && 2599 if (deInRange32(m_parameters.formatCompressed, VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK, VK_FORMAT_EAC_R11G11_SNORM_BLOCK) && 2603 if (deInRange32(m_parameters.formatCompressed, VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_12x12_SRGB_BLOCK) && 2871 if (shaderType != SHADER_TYPE_FRAGMENT && deInRange32(operationNdx, OPERATION_ATTACHMENT_READ, OPERATION_TEXTURE_WRITE)) 2874 if (shaderType != SHADER_TYPE_COMPUTE && deInRange32(operationNdx, OPERATION_IMAGE_LOAD, OPERATION_IMAGE_STORE))
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/external/deqp/framework/qphelper/ |
H A D | qpTestLog.c | 856 DE_ASSERT(deInRange32(width, 1, 16384)); 857 DE_ASSERT(deInRange32(height, 1, 16384));
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/external/deqp/modules/gles31/functional/ |
H A D | es31fAtomicCounterTests.cpp | 654 if (!deInRange32(values[valueNdx], min[valueNdx], max[valueNdx]))
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 2008 if (!deInRange32(fboTexTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X, Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Z)) 2191 else if (deInRange32(attachment.texTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X, 2314 RC_IF_ERROR(!deInRange32(width, 0, m_limits.maxRenderbufferSize) || 2315 !deInRange32(height, 0, m_limits.maxRenderbufferSize),
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