Searched refs:depthStencilState (Results 1 - 15 of 15) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/
H A Dswr_state.cpp1317 SWR_DEPTH_STENCIL_STATE depthStencilState = {{0}};
1327 depthStencilState.stencilWriteEnable = 1;
1328 depthStencilState.stencilTestEnable = 1;
1329 depthStencilState.stencilTestFunc =
1332 depthStencilState.stencilPassDepthPassOp =
1334 depthStencilState.stencilPassDepthFailOp =
1336 depthStencilState.stencilFailOp =
1338 depthStencilState.stencilWriteMask = stencil[0].writemask;
1339 depthStencilState.stencilTestMask = stencil[0].valuemask;
1340 depthStencilState
[all...]
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
H A DvktSynchronizationSmokeTests.cpp654 VkPipelineDepthStencilStateCreateInfo depthStencilState; local
800 deMemset(&depthStencilState, 0xcd, sizeof(depthStencilState));
801 depthStencilState.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
802 depthStencilState.pNext = DE_NULL;
803 depthStencilState.flags = 0;
804 depthStencilState.depthTestEnable = VK_FALSE;
805 depthStencilState.depthWriteEnable = VK_FALSE;
806 depthStencilState.depthCompareOp = VK_COMPARE_OP_ALWAYS;
807 depthStencilState
[all...]
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
H A Dapi.cpp632 pState->depthStencilState = *pDSState;
869 (pState->state.depthStencilState.depthTestEnable == FALSE) &&
870 (pState->state.depthStencilState.depthWriteEnable == FALSE) &&
871 (pState->state.depthStencilState.stencilTestEnable == FALSE) &&
872 (pState->state.depthStencilState.stencilWriteEnable == FALSE) &&
917 pState->state.depthHottileEnable = ((!(pState->state.depthStencilState.depthTestEnable &&
918 !pState->state.depthStencilState.depthWriteEnable &&
920 pState->state.depthStencilState.depthTestFunc == ZFUNC_ALWAYS)) &&
921 (pState->state.depthStencilState.depthTestEnable ||
922 pState->state.depthStencilState
[all...]
H A Dbackend.cpp550 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
583 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
604 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
761 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
795 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
818 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
1014 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, PixelRateZTest.vZ[coverageSampleNum],
1152 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, psContext.vZ,
H A Dcontext.h286 SWR_DEPTH_STENCIL_STATE depthStencilState; variable
H A Ddepthstencil.h126 const SWR_DEPTH_STENCIL_STATE* pDSState = &pState->depthStencilState;
H A Dbackend.h632 DepthStencilWrite(&state.vp[work.triFlags.viewportIndex], &state.depthStencilState, work.triFlags.frontFacing, vZ[sample],
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassMultisampleTests.cpp838 const VkPipelineDepthStencilStateCreateInfo depthStencilState = local
898 &depthStencilState,
1103 const VkPipelineDepthStencilStateCreateInfo depthStencilState = local
1165 &depthStencilState,
H A DvktRenderPassMultisampleResolveTests.cpp697 const VkPipelineDepthStencilStateCreateInfo depthStencilState = local
757 &depthStencilState,
H A DvktRenderPassTests.cpp1835 const VkPipelineDepthStencilStateCreateInfo depthStencilState = local
1893 &depthStencilState, // pDepthStencilState
/external/deqp/external/vulkancts/modules/vulkan/wsi/
H A DvktWsiSharedPresentableImageTests.cpp608 const vk::VkPipelineDepthStencilStateCreateInfo depthStencilState = local
691 &depthStencilState,
H A DvktWsiDisplayTimingTests.cpp647 const vk::VkPipelineDepthStencilStateCreateInfo depthStencilState = local
726 &depthStencilState,
H A DvktWsiIncrementalPresentTests.cpp760 const vk::VkPipelineDepthStencilStateCreateInfo depthStencilState = local
843 &depthStencilState,
/external/deqp/external/vulkancts/modules/vulkan/api/
H A DvktApiObjectManagementTests.cpp1648 const VkPipelineDepthStencilStateCreateInfo depthStencilState = local
1700 &depthStencilState,
/external/deqp/external/vulkancts/modules/vulkan/memory/
H A DvktMemoryPipelineBarrierTests.cpp4691 const vk::VkPipelineDepthStencilStateCreateInfo depthStencilState =
4834 &depthStencilState,

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