Searched refs:destY (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dcopyimage.h42 GLint destX, GLint destY, GLint destZ,
H A Dimage.c598 * If Pixel.ZoomY is -1, *destY will be changed to be the first row which
599 * we'll actually write. Beforehand, *destY-1 is the first drawing row.
606 GLint *destX, GLint *destY,
634 if (*destY < buffer->_Ymin) {
635 unpack->SkipRows += (buffer->_Ymin - *destY);
636 *height -= (buffer->_Ymin - *destY);
637 *destY = buffer->_Ymin;
640 if (*destY + *height > buffer->_Ymax)
641 *height -= (*destY + *height - buffer->_Ymax);
645 if (*destY > buffe
605 _mesa_clip_drawpixels(const struct gl_context *ctx, GLint *destX, GLint *destY, GLsizei *width, GLsizei *height, struct gl_pixelstore_attrib *unpack) argument
738 _mesa_clip_copytexsubimage(const struct gl_context *ctx, GLint *destX, GLint *destY, GLint *srcX, GLint *srcY, GLsizei *width, GLsizei *height) argument
[all...]
H A Dimage.h108 GLint *destX, GLint *destY,
121 GLint *destX, GLint *destY,
/external/mesa3d/src/gallium/drivers/svga/include/
H A Dsvga_reg.h1356 uint32 destY; member in struct:__anon15495
1379 uint32 destY; member in struct:__anon15496
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_texture.c2123 GLint destX, GLint destY, GLint slice,
2161 destX, destY, slice,
2274 GLint destX, GLint destY, GLint slice,
2362 blit.dst.box.y = destY;
2376 destX, destY, slice,
2119 fallback_copy_texsubimage(struct gl_context *ctx, struct st_renderbuffer *strb, struct st_texture_image *stImage, GLenum baseFormat, GLint destX, GLint destY, GLint slice, GLint srcX, GLint srcY, GLsizei width, GLsizei height) argument
2272 st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLint destX, GLint destY, GLint slice, struct gl_renderbuffer *rb, GLint srcX, GLint srcY, GLsizei width, GLsizei height) argument
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
H A Dbackend.cpp372 int32_t destY = KNOB_MACROTILE_Y_DIM * y; local
375 attachment, destX, destY, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer); local

Completed in 141 milliseconds