Searched refs:dwdx (Results 1 - 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/swrast/
H A Ds_span.c185 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; local
206 w += dwdx;
528 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; local
529 GLfloat w = span->attrStart[VARYING_SLOT_POS][3] + span->leftClip * dwdx;
543 w += dwdx;
569 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; local
570 GLfloat w = span->attrStart[VARYING_SLOT_POS][3] + span->leftClip * dwdx;
582 w += dwdx;
/external/deqp/framework/common/
H A DtcuTexLookupVerifier.hpp108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
H A DtcuTexLookupVerifier.cpp2120 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec) argument
2124 const float mwx = deFloatAbs(dwdx);
/external/deqp/framework/opengl/
H A DgluTextureTestUtil.hpp168 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
H A DgluTextureTestUtil.cpp250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument
256 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy));
264 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy));
336 float dwdx = triDerivateX(w, projection, wx, width, wy/height); local
341 return computeLodFromDerivates(mode, dudx, dvdx, dwdx, dudy, dvdy, dwdy);
/external/deqp/modules/gles3/functional/
H A Des3fTextureUnitTests.cpp306 float dwdx = derivateParts[2].x() * (float)textureSize.z() * screenDerivate.x(); local
311 const float mw = de::max(de::abs(dwdx), de::abs(dwdy));
322 float dwdx = derivateParts[2].x() * (float)textureSize.z() * screenDerivate.x(); local
327 const float mw = de::max(de::abs(dwdx), de::abs(dwdy));
H A Des3fVertexTextureTests.cpp1645 const float dwdx = (trans10.z() - trans00.z()) * (float)srcDepth / dstSize.x(); local
1648 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + dwdy*dwdy)));
H A Des3fShaderTextureFunctionTests.cpp724 float dwdx = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.depth / (float)viewportSize[0]; local
726 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp298 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument
304 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy));
312 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy));
816 float dwdx = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.depth / (float)viewportSize[0]; local
818 lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy);
2133 const float dwdx = (m_maxCoord[2]-m_minCoord[2])*0.5f*(float)m_textureSpec.depth / (float)viewportSize[0];
2136 m_lodBounds[0] = computeLodFromDerivates(LODMODE_MIN_BOUND, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy)-lodEps;
2137 m_lodBounds[1] = computeLodFromDerivates(LODMODE_MAX_BOUND, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy)+lodEps;

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