Searched refs:fVertexCount (Results 1 - 4 of 4) sorted by relevance
/external/skia/src/gpu/ |
H A D | GrMesh.h | 27 SkDEBUGCODE(fNonIndexNonInstanceData.fVertexCount = -1;) 90 int fVertexCount; member in struct:GrMesh::__anon18227::__anon18228 107 int fVertexCount; member in struct:GrMesh::__anon18227::__anon18229::__anon18231::__anon18233 121 int fVertexCount; member in struct:GrMesh::__anon18227::__anon18234::__anon18236::__anon18237 135 fNonIndexNonInstanceData.fVertexCount = vertexCount; 165 fPatternData.fVertexCount = vertexCount; 178 fInstanceNonIndexData.fVertexCount = vertexCount; 206 fInstanceNonIndexData.fVertexCount, fBaseVertex, 220 SkASSERT(fNonIndexNonInstanceData.fVertexCount > 0); 222 fNonIndexNonInstanceData.fVertexCount, fBaseVerte [all...] |
/external/skia/src/gpu/ops/ |
H A D | GrDrawVerticesOp.cpp | 39 fVertexCount = vertices->vertexCount(); 74 fMeshes.count(), fVertexCount, fIndexCount); 155 void* verts = target->makeVertexSpace(vertexStride, fVertexCount, &vertexBuffer, &firstVertex); 244 mesh.setNonIndexedNonInstanced(fVertexCount); 246 mesh.setIndexed(indexBuffer, fIndexCount, firstIndex, 0, fVertexCount - 1); 275 if (fVertexCount + that->fVertexCount > SK_MaxU16) { 297 fVertexCount += that->fVertexCount;
|
H A D | GrDrawVerticesOp.h | 120 int fVertexCount; member in class:final
|
H A D | GrTessellatingPathRenderer.cpp | 112 fVertexCount = vertexCount; 117 fTarget->putBackVertices(fVertexCount - actualCount, stride()); 125 int fVertexCount; member in class:__anon18323::DynamicVertexAllocator
|
Completed in 584 milliseconds