/external/flatbuffers/tests/namespace_test/ |
H A D | namespace_test2_generated.h | 62 flatbuffers::FlatBufferBuilder &fbb_; member in struct:NamespaceA::TableInFirstNSBuilder 65 fbb_.AddOffset(TableInFirstNS::VT_FOO_TABLE, foo_table); 68 fbb_.AddElement<int8_t>(TableInFirstNS::VT_FOO_ENUM, static_cast<int8_t>(foo_enum), 0); 71 fbb_.AddStruct(TableInFirstNS::VT_FOO_STRUCT, foo_struct); 74 : fbb_(_fbb) { 75 start_ = fbb_.StartTable(); 79 const auto end = fbb_.EndTable(start_, 3); 129 flatbuffers::FlatBufferBuilder &fbb_; member in struct:NamespaceC::TableInCBuilder 132 fbb_.AddOffset(TableInC::VT_REFER_TO_A1, refer_to_a1); 135 fbb_ 182 flatbuffers::FlatBufferBuilder &fbb_; member in struct:NamespaceA::SecondTableInABuilder [all...] |
H A D | namespace_test1_generated.h | 88 flatbuffers::FlatBufferBuilder &fbb_; member in struct:NamespaceA::NamespaceB::TableInNestedNSBuilder 91 fbb_.AddElement<int32_t>(TableInNestedNS::VT_FOO, foo, 0); 94 : fbb_(_fbb) { 95 start_ = fbb_.StartTable(); 99 const auto end = fbb_.EndTable(start_, 1);
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/external/flatbuffers/tests/union_vector/ |
H A D | union_vector_generated.h | 76 flatbuffers::FlatBufferBuilder &fbb_; member in struct:MuLanBuilder 79 fbb_.AddElement<int32_t>(MuLan::VT_SWORD_ATTACK_DAMAGE, sword_attack_damage, 0); 82 : fbb_(_fbb) { 83 start_ = fbb_.StartTable(); 87 const auto end = fbb_.EndTable(start_, 1); 116 flatbuffers::FlatBufferBuilder &fbb_; member in struct:RapunzelBuilder 119 fbb_.AddElement<int32_t>(Rapunzel::VT_HAIR_LENGTH, hair_length, 0); 122 : fbb_(_fbb) { 123 start_ = fbb_.StartTable(); 127 const auto end = fbb_ 156 flatbuffers::FlatBufferBuilder &fbb_; member in struct:BelleBuilder 204 flatbuffers::FlatBufferBuilder &fbb_; member in struct:MovieBuilder [all...] |
/external/flatbuffers/grpc/tests/ |
H A D | grpctest.cpp | 34 fbb_.Clear(); 35 auto stat_offset = CreateStat(fbb_, fbb_.CreateString("Hello, " + 37 fbb_.Finish(stat_offset); 41 *response = flatbuffers::BufferRef<Stat>(fbb_.GetBufferPointer(), 42 fbb_.GetSize()); 54 flatbuffers::FlatBufferBuilder fbb_; member in class:final
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/external/flatbuffers/include/flatbuffers/ |
H A D | reflection_generated.h | 99 flatbuffers::FlatBufferBuilder &fbb_; member in struct:reflection::TypeBuilder 102 fbb_.AddElement<int8_t>(Type::VT_BASE_TYPE, static_cast<int8_t>(base_type), 0); 105 fbb_.AddElement<int8_t>(Type::VT_ELEMENT, static_cast<int8_t>(element), 0); 108 fbb_.AddElement<int32_t>(Type::VT_INDEX, index, -1); 111 : fbb_(_fbb) { 112 start_ = fbb_.StartTable(); 116 const auto end = fbb_.EndTable(start_, 3); 162 flatbuffers::FlatBufferBuilder &fbb_; member in struct:reflection::KeyValueBuilder 165 fbb_.AddOffset(KeyValue::VT_KEY, key); 168 fbb_ 243 flatbuffers::FlatBufferBuilder &fbb_; member in struct:reflection::EnumValBuilder 345 flatbuffers::FlatBufferBuilder &fbb_; member in struct:reflection::EnumBuilder 493 flatbuffers::FlatBufferBuilder &fbb_; member in struct:reflection::FieldBuilder 656 flatbuffers::FlatBufferBuilder &fbb_; member in struct:reflection::ObjectBuilder 775 flatbuffers::FlatBufferBuilder &fbb_; member in struct:reflection::SchemaBuilder [all...] |
/external/flatbuffers/tests/ |
H A D | monster_test_generated.h | 271 flatbuffers::FlatBufferBuilder &fbb_; member in struct:MyGame::Example2::MonsterBuilder 274 : fbb_(_fbb) { 275 start_ = fbb_.StartTable(); 279 const auto end = fbb_.EndTable(start_, 0); 327 flatbuffers::FlatBufferBuilder &fbb_; member in struct:MyGame::Example::TestSimpleTableWithEnumBuilder 330 fbb_.AddElement<int8_t>(TestSimpleTableWithEnum::VT_COLOR, static_cast<int8_t>(color), 2); 333 : fbb_(_fbb) { 334 start_ = fbb_.StartTable(); 338 const auto end = fbb_.EndTable(start_, 1); 404 flatbuffers::FlatBufferBuilder &fbb_; member in struct:MyGame::Example::StatBuilder 766 flatbuffers::FlatBufferBuilder &fbb_; member in struct:MyGame::Example::MonsterBuilder [all...] |
/external/flatbuffers/samples/ |
H A D | monster_generated.h | 253 flatbuffers::FlatBufferBuilder &fbb_; member in struct:MyGame::Sample::MonsterBuilder 256 fbb_.AddStruct(Monster::VT_POS, pos); 259 fbb_.AddElement<int16_t>(Monster::VT_MANA, mana, 150); 262 fbb_.AddElement<int16_t>(Monster::VT_HP, hp, 100); 265 fbb_.AddOffset(Monster::VT_NAME, name); 268 fbb_.AddOffset(Monster::VT_INVENTORY, inventory); 271 fbb_.AddElement<int8_t>(Monster::VT_COLOR, static_cast<int8_t>(color), 2); 274 fbb_.AddOffset(Monster::VT_WEAPONS, weapons); 277 fbb_.AddElement<uint8_t>(Monster::VT_EQUIPPED_TYPE, static_cast<uint8_t>(equipped_type), 0); 280 fbb_ 384 flatbuffers::FlatBufferBuilder &fbb_; member in struct:MyGame::Sample::WeaponBuilder [all...] |