Searched refs:getEpsFromBits (Results 1 - 3 of 3) sorted by relevance
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderCommonFunctionTests.cpp | 144 inline float getEpsFromBits (float value, int numAccurateBits) function in namespace:deqp::gles3::Functional 685 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1137 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1245 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1373 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1471 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1588 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderCommonFunctionTests.cpp | 148 inline float getEpsFromBits (float value, int numAccurateBits) function in namespace:deqp::gles31::Functional 763 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1220 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1328 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1456 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1554 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1671 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderCommonFunctionTests.cpp | 152 inline float getEpsFromBits (float value, int numAccurateBits) function in namespace:vkt::shaderexecutor::__anon3951 866 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1426 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1548 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1690 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1802 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds 1933 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
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