Searched refs:getEpsFromBits (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fShaderCommonFunctionTests.cpp144 inline float getEpsFromBits (float value, int numAccurateBits) function in namespace:deqp::gles3::Functional
685 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1137 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1245 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1373 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1471 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1588 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
/external/deqp/modules/gles31/functional/
H A Des31fShaderCommonFunctionTests.cpp148 inline float getEpsFromBits (float value, int numAccurateBits) function in namespace:deqp::gles31::Functional
763 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1220 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1328 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1456 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1554 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1671 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderCommonFunctionTests.cpp152 inline float getEpsFromBits (float value, int numAccurateBits) function in namespace:vkt::shaderexecutor::__anon3951
866 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1426 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1548 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1690 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1802 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds
1933 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds

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