Searched refs:getShaderInfo (Results 1 - 12 of 12) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fNegativeShaderFramebufferFetchTests.cpp95 testFailed = program.getShaderInfo(shaderType).compileOk;
101 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(shaderType).compileOk);
H A Des31fNegativeAtomicCounterTests.cpp165 if (program.getShaderInfo(s_shaders[ndx]).compileOk)
H A Des31fNegativeComputeTests.cpp110 testFailed = program.getShaderInfo(shaderType).compileOk;
688 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk);
788 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk);
H A Des31fLayoutBindingTests.cpp922 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk
923 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk)
924 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_CONTROL).compileOk)
925 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_EVALUATION)).compileOk)
930 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk
931 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk))
H A Des31fNegativeShaderImageLoadStoreTests.cpp381 if (program.getShaderInfo(s_shaders[ndx]).compileOk)
H A Des31fUniformLocationTests.cpp368 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk;
369 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk;
H A Des31fFboSRGBWriteControlTests.cpp793 glu::ShaderInfo shaderInfo = m_referenceSource->getShaderInfo(static_cast<glu::ShaderType>(static_cast<int>(glu::SHADERTYPE_VERTEX) + static_cast<int>(shaderIdx)), 0);
H A Des31fSRGBDecodeTests.cpp661 glu::ShaderInfo shaderInfo = m_program->getShaderInfo(static_cast<glu::ShaderType>(static_cast<int>(glu::SHADERTYPE_VERTEX) + static_cast<int>(shaderIdx)), 0);
/external/deqp/framework/opengl/
H A DgluShaderProgram.hpp195 const ShaderInfo& getShaderInfo (glu::ShaderType shaderType, int shaderNdx = 0) const { return m_shaders[shaderType][shaderNdx]->getInfo(); } function in class:glu::ShaderProgram
H A DgluShaderProgram.cpp514 shaderPtrs.push_back(&shaderProgram.getShaderInfo((ShaderType)shaderType, shaderNdx));
/external/deqp/modules/glshared/
H A DglsShaderLibraryCase.cpp985 if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk)
1010 if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk)
/external/deqp/modules/gles3/functional/
H A Des3fTransformFeedbackTests.cpp927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk &&
928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk &&

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