/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
H A D | importgl.c | 79 IMPORT_FUNC_GL(glShaderSource);
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H A D | importgl.h | 89 FNDEF(void, glShaderSource, (GLuint shader, GLsizei count, 137 #define glShaderSource FNPTR(glShaderSource) macro
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H A D | shader.c | 45 glShaderSource(shader, 1, &src, NULL);
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/external/autotest/client/deps/glbench/src/ |
H A D | main.h | 41 F(glShaderSource, PFNGLSHADERSOURCEPROC) \ 81 F(glShaderSource, PFNGLSHADERSOURCEPROC) \
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H A D | utils.cc | 316 glShaderSource(vertex_shader, count + 1, header_and_body, NULL); 318 glShaderSource(fragment_shader, count + 1, header_and_body, NULL);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fIndexedStateQueryTests.cpp | 95 glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL); 96 glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL); 272 glShaderSource(shaderVert, 1, &testVertSource, DE_NULL); 273 glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
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H A D | es3fShaderStateQueryTests.cpp | 697 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); 698 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); 729 glShaderSource(shader, 1, &brokenShader, DE_NULL); 822 glShaderSource(shader, 1, &brokenShader, DE_NULL); 842 glShaderSource(shader, 2, shaders, DE_NULL); 925 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); 926 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); 1235 glShaderSource(shaderVert, 1, &vtxSource, DE_NULL); 1236 glShaderSource(shaderFrag, 1, &frgSource, DE_NULL); 1336 glShaderSource(shaderVer [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeSSBOBlockTests.cpp | 389 ctx.glShaderSource(shaderVertexGL, 1, &shaderVertexCharPtr, DE_NULL); 418 ctx.glShaderSource(shaderFragmentGL, 1, &shaderFragmentCharPtr, DE_NULL); 493 ctx.glShaderSource(shaderVertexGL, 1, &shaderVertexCharPtr, DE_NULL); 522 ctx.glShaderSource(shaderFragmentGL, 1, &shaderFragmentCharPtr, DE_NULL);
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H A D | es31fShaderStateQueryTests.cpp | 426 gl.glShaderSource(shader, 1, &brokenSource, DE_NULL);
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
H A D | GlShader.java | 45 GLES20.glShaderSource(shader, source);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderStateQueryTests.cpp | 531 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); 532 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); 565 glShaderSource(shader, 1, &brokenShader, DE_NULL); 660 glShaderSource(shader, 1, &brokenShader, DE_NULL); 680 glShaderSource(shader, 2, shaders, DE_NULL); 763 glShaderSource(shaderVert, 1, &commonTestVertSource, DE_NULL); 764 glShaderSource(shaderFrag, 1, &commonTestFragSource, DE_NULL); 978 glShaderSource(shaderVert, 1, &brokenShader, DE_NULL); 979 glShaderSource(shaderFrag, 1, &brokenShader, DE_NULL); 1046 glShaderSource(shaderVer [all...] |
H A D | es2fNegativeShaderApiTests.cpp | 80 ES2F_ADD_API_CASE(shader_source, "Invalid glShaderSource() usage", 90 glShaderSource(1, 0, 0, 0); 96 glShaderSource(shader, -1, 0, 0); 102 glShaderSource(program, 0, 0, 0);
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H A D | es2fShaderApiTests.cpp | 374 glShaderSource(shaderObject, 1, &shaderSource, 0); 414 glShaderSource(vertShader, 1, &vertSource, 0); 417 glShaderSource(fragShader, 1, &fragSource, 0); 625 // glShaderSource() split source case 1053 TestCaseGroup* shaderSourceGroup = new TestCaseGroup(m_context, "shader_source", "glShaderSource() tests");
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/ |
H A D | OGLES2HelloAPI_Windows.cpp | 334 glShaderSource(uiFragShader, 1, (const char**)&pszFragShader, NULL);
363 glShaderSource(uiVertShader, 1, (const char**)&pszVertShader, NULL);
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H A D | OGLES2HelloAPI_OSX.mm | 363 glShaderSource(fragmentShader, 1, (const char**)&fragmentShaderSource, NULL); 407 glShaderSource(vertexShader, 1, (const char**)&vertexShaderSource, NULL);
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H A D | OGLES2HelloAPI_LinuxX11.cpp | 461 glShaderSource(fragmentShader, 1, (const char**)&fragmentShaderSource, NULL);
505 glShaderSource(vertexShader, 1, (const char**)&vertexShaderSource, NULL);
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
H A D | PVRTShader.cpp | 90 glShaderSource(*pObject, 1, &pszString, NULL);
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/external/deqp/framework/egl/ |
H A D | egluStaticES20Library.inl | 104 { "glShaderSource", (deFunctionPtr)glShaderSource },
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H A D | egluStaticES30Library.inl | 180 { "glShaderSource", (deFunctionPtr)glShaderSource },
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/external/mesa3d/src/mapi/es2api/ |
H A D | ABI-check | 188 glShaderSource
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 104 gl->shaderSource = (glShaderSourceFunc)&glShaderSource;
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/external/eigen/unsupported/test/ |
H A D | openglsupport.cpp | 79 glShaderSource(vtx_id, 1, &vtx, 0); 87 glShaderSource(frg_id, 1, &frg, 0);
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/external/webrtc/webrtc/modules/video_render/ios/ |
H A D | open_gles20.mm | 169 glShaderSource(shader, 1, &shader_source, NULL);
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/external/skia/src/gpu/gl/android/ |
H A D | GrGLCreateNativeInterface_android.cpp | 129 } else if (0 == strcmp("glShaderSource", name)) { 130 return (GrGLFuncPtr) glShaderSource;
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/external/webrtc/webrtc/modules/video_render/android/ |
H A D | video_render_opengles20.cc | 244 glShaderSource(shader, 1, &pSource, NULL);
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