Searched refs:glVertexAttribPointer (Results 1 - 25 of 104) sorted by relevance

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/external/autotest/client/deps/glbench/src/
H A Dwindowmanagercompositingtest.cc141 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
147 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
191 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
197 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
202 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
257 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
263 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
268 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
273 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
H A Dfillratetest.cc94 glVertexAttribPointer(position_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL);
108 glVertexAttribPointer(position_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL);
114 glVertexAttribPointer(texcoord_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL);
172 glVertexAttribPointer(position_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL);
177 glVertexAttribPointer(texcoord_attribute, 2, GL_FLOAT, GL_FALSE, 0, NULL);
H A Dtexturetest.cc50 glVertexAttribPointer(attr1, 2, GL_FLOAT, GL_FALSE, 0, kVertices);
54 glVertexAttribPointer(attr2, 2, GL_FLOAT, GL_FALSE, 0, kTexCoords);
H A Dvaryingsandddxytest.cc130 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
158 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
H A Dglinterfacetest.cc42 glVertexAttribPointer(attribute_index_, 2, GL_FLOAT, GL_FALSE, 0, NULL);
H A Dmain.h47 F(glVertexAttribPointer, PFNGLVERTEXATTRIBPOINTERPROC) \
87 F(glVertexAttribPointer, PFNGLVERTEXATTRIBPOINTERPROC) \
H A Dattributefetchtest.cc84 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
H A Dtrianglesetuptest.cc57 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL);
H A Dwindowmanagertest.cc118 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, vertices);
/external/autotest/client/site_tests/graphics_SanAngeles/src/
H A Dimportgl.c86 IMPORT_FUNC_GL(glVertexAttribPointer);
H A Dimportgl.h99 FNDEF(void, glVertexAttribPointer, (GLuint indx, GLint size, GLenum type,
145 #define glVertexAttribPointer FNPTR(glVertexAttribPointer) macro
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
H A DOGLES2ChameleonMan.cpp738 glVertexAttribPointer(DEFAULT_VERTEX_ARRAY, 3, GL_FLOAT, GL_FALSE, Mesh.sVertex.nStride, Mesh.sVertex.pData);
739 glVertexAttribPointer(DEFAULT_TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, Mesh.psUVW[0].nStride, Mesh.psUVW[0].pData);
783 glVertexAttribPointer(VERTEX_ARRAY, 3, GL_FLOAT, GL_FALSE, Mesh.sVertex.nStride, Mesh.sVertex.pData);
784 glVertexAttribPointer(NORMAL_ARRAY, 3, GL_FLOAT, GL_FALSE, Mesh.sNormals.nStride, Mesh.sNormals.pData);
785 glVertexAttribPointer(TANGENT_ARRAY, 3, GL_FLOAT, GL_FALSE, Mesh.sTangents.nStride, Mesh.sTangents.pData);
786 glVertexAttribPointer(BINORMAL_ARRAY, 3, GL_FLOAT, GL_FALSE, Mesh.sBinormals.nStride, Mesh.sBinormals.pData);
787 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, Mesh.psUVW[0].nStride, Mesh.psUVW[0].pData);
788 glVertexAttribPointer(BONEINDEX_ARRAY, Mesh.sBoneIdx.n, GL_UNSIGNED_BYTE, GL_FALSE, Mesh.sBoneIdx.nStride, Mesh.sBoneIdx.pData);
789 glVertexAttribPointer(BONEWEIGHT_ARRAY, Mesh.sBoneWeight.n, GL_UNSIGNED_BYTE, GL_TRUE, Mesh.sBoneWeight.nStride, Mesh.sBoneWeight.pData);
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
H A DPVRTBackground.cpp240 glVertexAttribPointer(VERTEX_ARRAY, 2, GL_FLOAT, GL_FALSE, 0, (const void*) 0);
244 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, 0, (const void*) (8 * sizeof(float)));
H A DPVRTPrint3DAPI.cpp297 glVertexAttribPointer(VERTEX_ARRAY, 3, GL_FLOAT, GL_FALSE, sizeof(SPVRTPrint3DAPIVertex), (const void*)&m_pVtxCache[nVtxBase].sx);
298 glVertexAttribPointer(COLOR_ARRAY, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(SPVRTPrint3DAPIVertex), (const void*)&m_pVtxCache[nVtxBase].color);
299 glVertexAttribPointer(UV_ARRAY, 2, GL_FLOAT, GL_FALSE, sizeof(SPVRTPrint3DAPIVertex), (const void*)&m_pVtxCache[nVtxBase].tu);
624 glVertexAttribPointer(VERTEX_ARRAY, 3, GL_FLOAT, GL_FALSE, 0, (const void*)pVertices);
625 glVertexAttribPointer(UV_ARRAY, 2, GL_FLOAT, GL_FALSE, 0, (const void*)pUV);
/external/deqp/modules/gles2/functional/
H A Des2fNegativeVertexArrayApiTests.cpp87 ES2F_ADD_API_CASE(vertex_attrib_pointer, "Invalid glVertexAttribPointer() usage",
90 glVertexAttribPointer(0, 1, 0, GL_TRUE, 0, 0);
96 glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0);
101 glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0);
106 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0);
H A Des2fBufferTestUtil.cpp440 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, &positions[0]);
461 glVertexAttribPointer (m_byteVecLoc, 3, GL_UNSIGNED_BYTE, GL_TRUE, 0, (const glw::GLvoid*)(deUintptr)(offset + curOffset));
618 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, &positions[0]);
619 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, &colors[0]);
628 glVertexAttribPointer (m_posLoc, 2, GL_FLOAT, GL_FALSE, 0, &fetchedPos[0]);
629 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, &fetchedColor[0]);
H A Des2fDepthRangeTests.cpp197 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &constDepthCoord);
200 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &varyingDepthCoord);
220 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
340 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
366 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
H A DOGLES3ColourGrading.cpp716 glVertexAttribPointer(VERTEX_ARRAY, 4, GL_FLOAT, GL_FALSE, m_ui32VertexStride, 0);
717 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, m_ui32VertexStride, (void*) (4 * sizeof(GLfloat)));
785 glVertexAttribPointer(VERTEX_ARRAY, 4, GL_FLOAT, GL_FALSE, m_ui32VertexStride, 0);
786 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, m_ui32VertexStride, (void*) (4 * sizeof(GLfloat)));
840 glVertexAttribPointer(VERTEX_ARRAY, 3, GL_FLOAT, GL_FALSE, pMesh->sVertex.nStride, pMesh->sVertex.pData);
841 glVertexAttribPointer(NORMAL_ARRAY, 3, GL_FLOAT, GL_FALSE, pMesh->sNormals.nStride, pMesh->sNormals.pData);
842 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, pMesh->psUVW[0].nStride, pMesh->psUVW[0].pData);
/external/webrtc/talk/app/webrtc/java/android/org/webrtc/
H A DGlShader.java104 GLES20.glVertexAttribPointer(location, dimension, GLES20.GL_FLOAT, false, 0, buffer);
/external/webrtc/webrtc/modules/video_render/ios/
H A Dopen_gles20.mm95 glVertexAttribPointer(
103 glVertexAttribPointer(
/external/deqp/modules/gles3/stress/
H A Des3sOcclusionQueryTests.cpp225 glVertexAttribPointer (0, 4, GL_FLOAT, GL_FALSE, 0, &occluderVertices[drawIter * numOccluderIndicesPerDraw]);
240 glVertexAttribPointer (0, 4, GL_FLOAT, GL_FALSE, 0, &targetVertices[drawIter * numTargetIndicesPerDraw]);
/external/deqp/modules/gles31/functional/
H A Des31fVertexAttributeBindingTests.cpp920 gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), DE_NULL);
921 gl.glVertexAttribPointer(offsetLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), (deUint8*)DE_NULL + sizeof(tcu::Vec4));
936 gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
969 gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), DE_NULL);
970 gl.glVertexAttribPointer(offsetLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), (deUint8*)DE_NULL + sizeof(tcu::Vec4));
1149 gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4)), (const deUint8*)DE_NULL);
1150 gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4)), (const deUint8*)DE_NULL + sizeof(tcu::Vec4));
1166 gl.glVertexAttribPointer(positionLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4)), (const deUint8*)DE_NULL);
1167 gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(2 * sizeof(tcu::Vec4)), (const deUint8*)DE_NULL);
1183 gl.glVertexAttribPointer(positionLo
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/external/deqp/modules/gles3/functional/
H A Des3fNegativeVertexArrayApiTests.cpp123 ES3F_ADD_API_CASE(vertex_attrib_pointer, "Invalid glVertexAttribPointer() usage",
126 glVertexAttribPointer(0, 1, 0, GL_TRUE, 0, 0);
132 glVertexAttribPointer(maxVertexAttribs, 1, GL_BYTE, GL_TRUE, 0, 0);
137 glVertexAttribPointer(0, 0, GL_BYTE, GL_TRUE, 0, 0);
142 glVertexAttribPointer(0, 1, GL_BYTE, GL_TRUE, -1, 0);
147 glVertexAttribPointer(0, 2, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
149 glVertexAttribPointer(0, 2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
151 glVertexAttribPointer(0, 4, GL_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
153 glVertexAttribPointer(0, 4, GL_UNSIGNED_INT_2_10_10_10_REV, GL_TRUE, 0, 0);
165 glVertexAttribPointer(
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H A Des3fInstancedRenderingTests.cpp488 glVertexAttribPointer(curLoc, typeSize, GL_FLOAT, GL_FALSE, 0, attrPtr);
498 glVertexAttribPointer(curLoc, numRows, GL_FLOAT, GL_FALSE, numCols*numRows*(int)sizeof(float), attrPtr);
517 glVertexAttribPointer(positionLoc, 2, GL_FLOAT, GL_FALSE, 0, &m_gridVertexPositions[0]);
527 glVertexAttribPointer(offsetLoc, OFFSET_COMPONENTS, GL_FLOAT, GL_FALSE, 0, &m_instanceOffsets[0]);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
H A DOGLES2DisplacementMap.cpp627 glVertexAttribPointer(VERTEX_ARRAY, 3, GL_FLOAT, GL_FALSE, pMesh->sVertex.nStride, pMesh->sVertex.pData);
628 glVertexAttribPointer(NORMAL_ARRAY, 3, GL_FLOAT, GL_FALSE, pMesh->sNormals.nStride, pMesh->sNormals.pData);
629 glVertexAttribPointer(TEXCOORD_ARRAY, 2, GL_FLOAT, GL_FALSE, pMesh->psUVW[0].nStride, pMesh->psUVW[0].pData);

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