Searched refs:i32NodeIndex (Results 1 - 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
H A DOGLES2ChameleonMan.cpp187 void DrawSkinnedMesh(int i32NodeIndex);
649 for(unsigned int i32NodeIndex = 0; i32NodeIndex < 3; ++i32NodeIndex)
652 switch(i32NodeIndex)
674 DrawSkinnedMesh(i32NodeIndex);
686 for(unsigned int i32NodeIndex = 3; i32NodeIndex < m_Scene.nNumMeshNode; ++i32NodeIndex)
688 SPODNode& Node = m_Scene.pNode[i32NodeIndex];
772 DrawSkinnedMesh(int i32NodeIndex) argument
[all...]
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
H A DOGLES2DisplacementMap.cpp108 void DrawMesh(int i32NodeIndex);
612 @Input i32NodeIndex Node index of the mesh to draw
616 void OGLES2DisplacementMap::DrawMesh(int i32NodeIndex) argument
618 int i32MeshIndex = m_Scene.pNode[i32NodeIndex].nIdx;
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
H A DOGLES3ColourGrading.cpp178 void DrawMesh(const int i32NodeIndex);
820 @Input i32NodeIndex Node index of the mesh to draw
824 void OGLES3ColourGrading::DrawMesh(const int i32NodeIndex) argument
826 int i32MeshIndex = m_Mask.pNode[i32NodeIndex].nIdx;

Completed in 58 milliseconds