Searched refs:is_lossless_compressed (Results 1 - 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_mipmap_tree.h684 bool is_lossless_compressed);
H A Dintel_mipmap_tree.c747 const bool is_lossless_compressed = local
752 if (is_lossless_compressed) {
753 intel_miptree_alloc_non_msrt_mcs(brw, mt, is_lossless_compressed);
1583 bool is_lossless_compressed)
1615 is_lossless_compressed ? 0 : BO_ALLOC_FOR_RENDER;
1640 if (is_lossless_compressed) {
2218 const bool is_lossless_compressed = local
2229 if (is_lossless_compressed ||
2246 const bool is_lossless_compressed = local
2253 if ((flags & INTEL_MIPTREE_IGNORE_CCS_E) && is_lossless_compressed)
1581 intel_miptree_alloc_non_msrt_mcs(struct brw_context *brw, struct intel_mipmap_tree *mt, bool is_lossless_compressed) argument
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