Searched refs:lightingEnable (Results 1 - 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
H A DContext.cpp250 lightingEnable = true;
334 void Context::setLightingEnable(bool lightingEnable) argument
336 this->lightingEnable = lightingEnable;
543 return lightingEnable && !preTransformed;
657 return lightingEnable && lightEnable[i];
1268 vertexDiffuse = input[Color0] || lightingEnable;
1327 vertexSpecular = input[Color1] || (lightingEnable && specularEnable);
H A DContext.hpp303 void setLightingEnable(bool lightingEnable);
490 bool lightingEnable; member in class:sw::Context
H A DVertexProcessor.hpp210 void setLightingEnable(bool lightingEnable);
H A DVertexProcessor.cpp255 void VertexProcessor::setLightingEnable(bool lightingEnable) argument
257 context->setLightingEnable(lightingEnable);
1008 if(context->diffuseActive() && (context->lightingEnable || context->input[Color0]))

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