Searched refs:llvmpipe_resource_is_texture (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_texture.h135 llvmpipe_resource_is_texture(const struct pipe_resource *resource) function
H A Dlp_texture.c255 if (llvmpipe_resource_is_texture(&lpr->base)) {
325 else if (llvmpipe_resource_is_texture(pt)) {
389 else if (llvmpipe_resource_is_texture(resource)) {
428 assert(!llvmpipe_resource_is_texture(resource));
736 assert(llvmpipe_resource_is_texture(&lpr->base));
756 if (llvmpipe_resource_is_texture(resource)) {
H A Dlp_scene.c167 if (llvmpipe_resource_is_texture(cbuf->texture)) {
218 if (llvmpipe_resource_is_texture(cbuf->texture)) {
535 if (llvmpipe_resource_is_texture(cbuf->texture)) {
H A Dlp_surface.c150 if (llvmpipe_resource_is_texture(pt)) {
H A Dlp_state_sampler.c273 if (llvmpipe_resource_is_texture(res)) {
H A Dlp_setup.c824 if (llvmpipe_resource_is_texture(res)) {
854 if (llvmpipe_resource_is_texture(res)) {

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