Searched refs:loopTypeName (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fShaderLoopTests.cpp1158 const char* loopTypeName = getLoopTypeName((LoopType)loopType); local
1164 string groupName = string(loopTypeName) + "_" + string(loopCountName) + "_iterations";
1187 string desc = string(loopTypeName) + " loop with " + precisionName + dataTypeName + " " + loopCountName + " iteration count in " + shaderTypeName + " shader.";
1210 string desc = string(loopCaseName) + " loop with " + loopTypeName + " iteration count in " + shaderTypeName + " shader.";
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderLoopTests.cpp1297 const char* loopTypeName = getLoopTypeName((LoopType)loopType); local
1303 std::string groupName = std::string(loopTypeName) + "_" + std::string(loopCountName) + "_iterations";
1328 std::string testDesc = std::string(loopTypeName) + " loop with " + precisionName + dataTypeName + " " + loopCountName + " iteration count in " + shaderTypeName + " shader.";
1352 std::string desc = std::string(loopCaseName) + " loop with " + loopTypeName + " iteration count in " + shaderTypeName + " shader.";
/external/deqp/modules/gles2/functional/
H A Des2fShaderLoopTests.cpp1282 const char* loopTypeName = getLoopTypeName((LoopType)loopType); local
1288 string groupName = string(loopTypeName) + "_" + string(loopCountName) + "_iterations";
1311 string desc = string(loopTypeName) + " loop with " + precisionName + dataTypeName + " " + loopCountName + " iteration count in " + shaderTypeName + " shader.";
1334 string desc = string(loopCaseName) + " loop with " + loopTypeName + " iteration count in " + shaderTypeName + " shader.";
/external/deqp/modules/gles2/performance/
H A Des2pShaderCompilationCases.cpp2954 const char* loopTypeName = loopType == (int)LOOP_TYPE_STATIC ? "static"
2959 DE_ASSERT(loopTypeName != DE_NULL);
2961 TestCaseGroup* validLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2962 TestCaseGroup* invalidCharLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2963 TestCaseGroup* semanticErrorLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2964 TestCaseGroup* cacheLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
/external/deqp/modules/gles3/performance/
H A Des3pShaderCompilationCases.cpp2974 const char* loopTypeName = loopType == (int)LOOP_TYPE_STATIC ? "static"
2979 DE_ASSERT(loopTypeName != DE_NULL);
2981 TestCaseGroup* validLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2982 TestCaseGroup* invalidCharLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2983 TestCaseGroup* semanticErrorLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");
2984 TestCaseGroup* cacheLoopTypeGroup = new TestCaseGroup(context, loopTypeName, "");

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