Searched refs:lower_clip_cull_distance (Results 1 - 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
H A Dir_optimization.h133 bool lower_clip_cull_distance(struct gl_shader_program *prog,
H A Dlower_distance.cpp657 lower_clip_cull_distance(struct gl_shader_program *prog, function
H A Dlinker.cpp5053 lower_clip_cull_distance(prog, prog->_LinkedShaders[i]);

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