/external/deqp/modules/glshared/ |
H A D | glsFragmentOpUtil.cpp | 140 , m_colorLoc (-1) 160 m_colorLoc = gl.getAttribLocation(m_program->getProgram(), "a_color"); 165 if (m_positionLoc < 0 || m_colorLoc < 0 || (m_blendFuncExt && m_color1Loc < 0)) 195 vertexArrays.push_back(glu::va::Float(m_colorLoc, 4, 4, 0, (const float*)&quad.color[0]));
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H A D | glsFragmentOpUtil.hpp | 80 int m_colorLoc; member in class:deqp::gls::FragmentOpUtil::QuadRenderer
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H A D | glsBufferTestUtil.cpp | 659 , m_colorLoc (0) 695 m_colorLoc = gl.getAttribLocation(m_program->getProgram(), "a_color"); 793 glEnableVertexAttribArray (m_colorLoc); 815 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, DE_NULL); 832 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, DE_NULL);
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H A D | glsBufferTestUtil.hpp | 276 deUint32 m_colorLoc; member in class:deqp::gls::BufferTestUtil::IndexArrayVerifier
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/external/deqp/modules/egl/ |
H A D | teglPreservingSwapTests.cpp | 117 glw::GLuint m_colorLoc; member in class:deqp::egl::__anon4340::GLES2Program 149 , m_colorLoc ((glw::GLuint)-1) 151 m_colorLoc = m_gl.getAttribLocation(m_glProgram.getProgram(), "a_color"); 190 m_gl.enableVertexAttribArray(m_colorLoc); 194 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors); 201 m_gl.disableVertexAttribArray(m_colorLoc);
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H A D | teglBufferAgeTests.cpp | 217 glw::GLuint m_colorLoc; member in class:deqp::egl::__anon4310::GLES2Renderer 247 , m_colorLoc ((glw::GLuint)-1) 249 m_colorLoc = m_gl.getAttribLocation(m_glProgram.getProgram(), "a_color"); 296 m_gl.enableVertexAttribArray(m_colorLoc); 300 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors); 307 m_gl.disableVertexAttribArray(m_colorLoc);
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H A D | teglPartialUpdateTests.cpp | 205 glw::GLuint m_colorLoc; member in class:deqp::egl::__anon4339::GLES2Renderer 235 , m_colorLoc ((glw::GLuint)-1) 237 m_colorLoc = m_gl.getAttribLocation(m_glProgram.getProgram(), "a_color"); 285 m_gl.enableVertexAttribArray(m_colorLoc); 289 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors); 296 m_gl.disableVertexAttribArray(m_colorLoc);
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H A D | teglSwapBuffersWithDamageTests.cpp | 147 glw::GLuint m_colorLoc; member in class:deqp::egl::__anon4353::GLES2Renderer 177 , m_colorLoc ((glw::GLuint)-1) 179 m_colorLoc = m_gl.getAttribLocation(m_glProgram.getProgram(), "a_color"); 227 m_gl.enableVertexAttribArray(m_colorLoc); 231 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_UNSIGNED_BYTE, GL_TRUE, 0, colors); 238 m_gl.disableVertexAttribArray(m_colorLoc);
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H A D | teglWideColorTests.cpp | 160 glw::GLuint m_colorLoc; member in class:deqp::egl::__anon4356::GLES2Renderer 192 , m_colorLoc ((glw::GLuint)-1) 196 m_colorLoc = m_gl.getAttribLocation(m_glProgram.getProgram(), "a_color"); 238 m_gl.enableVertexAttribArray(m_colorLoc); 242 m_gl.vertexAttribPointer(m_colorLoc, 4, GL_FLOAT, GL_TRUE, 0, colors); 249 m_gl.disableVertexAttribArray(m_colorLoc);
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H A D | teglRenderTests.cpp | 491 , m_colorLoc (0) 495 m_colorLoc = m_gl.getAttribLocation(m_program.getProgram(), "a_color"); 506 m_gl.enableVertexAttribArray(m_colorLoc); 511 int getColorLoc (void) const { return m_colorLoc; } 517 int m_colorLoc; member in class:deqp::egl::__anon4344::GLES2Program
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/external/deqp/modules/gles2/functional/ |
H A D | es2fBufferTestUtil.hpp | 170 deUint32 m_colorLoc; member in class:deqp::gles2::Functional::BufferTestUtil::IndexArrayVerifier
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H A D | es2fBufferTestUtil.cpp | 490 , m_colorLoc (0) 517 m_colorLoc = funcs.getAttribLocation(m_program->getProgram(), "a_color"); 603 glEnableVertexAttribArray (m_colorLoc); 619 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, &colors[0]); 629 glVertexAttribPointer (m_colorLoc, 3, GL_FLOAT, GL_FALSE, 0, &fetchedColor[0]);
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/external/deqp/modules/gles3/performance/ |
H A D | es3pBufferDataUploadTests.cpp | 3948 int m_colorLoc; 3955 , m_colorLoc (0) 3976 m_colorLoc = gl.getAttribLocation(m_renderProgram->getProgram(), "a_color"); 3979 if (m_colorLoc == -1) 3997 gl.enableVertexAttribArray(m_colorLoc); 4000 gl.vertexAttribPointer(m_colorLoc, 4, GL_FLOAT, GL_FALSE, (glw::GLsizei)(8 * sizeof(float)), (const tcu::Vec4*)DE_NULL + 0);
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