Searched refs:m_numLevels (Results 1 - 4 of 4) sorted by relevance

/external/deqp/framework/common/
H A DtcuTexture.hpp496 int getNumLevels (void) const { return m_numLevels; }
497 int getWidth (void) const { return m_numLevels > 0 ? m_levels[0].getWidth() : 0; }
498 const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLevels)); return m_levels[ndx]; }
507 int m_numLevels; member in class:tcu::Texture1DView
512 : m_numLevels (numLevels)
515 DE_ASSERT(m_numLevels >= 0 && ((m_numLevels == 0) == !m_levels));
520 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod);
525 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0));
530 return sampleLevelArray1DCompare(m_levels, m_numLevels, sample
561 int m_numLevels; member in class:tcu::Texture2DView
783 int m_numLevels; member in class:tcu::TextureCubeView
870 int m_numLevels; member in class:tcu::Texture1DArrayView
900 int m_numLevels; member in class:tcu::Texture2DArrayView
1050 int m_numLevels; member in class:tcu::Texture3DView
1133 int m_numLevels; member in class:tcu::TextureCubeArrayView
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H A DtcuTexture.cpp3272 : m_numLevels(0)
3279 : m_numLevels(numLevels)
3292 return sampleLevelArrayCubeSeamless(m_levels, m_numLevels, coords.face, sampler, coords.s, coords.t, 0 /* depth */, lod);
3294 return sampleLevelArray2D(m_levels[coords.face], m_numLevels, sampler, coords.s, coords.t, 0 /* depth */, lod);
3304 return sampleLevelArrayCubeSeamlessCompare(m_levels, m_numLevels, coords.face, sampler, ref, coords.s, coords.t, lod);
3306 return sampleLevelArray2DCompare(m_levels[coords.face], m_numLevels, sampler, ref, coords.s, coords.t, lod, IVec3(0, 0, 0));
3469 : m_numLevels (numLevels)
3476 DE_ASSERT(m_numLevels > 0 && m_levels);
3482 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, selectLayer(t), lod);
3487 return sampleLevelArray1DOffset(m_levels, m_numLevels, sample
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/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp262 int m_numLevels; member in class:deqp::gles3::Functional::Texture2DSpecCase
271 , m_numLevels (numLevels)
298 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, m_numLevels-1);
301 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++)
346 int m_numLevels; member in class:deqp::gles3::Functional::TextureCubeSpecCase
354 , m_numLevels (numLevels)
381 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAX_LEVEL, m_numLevels-1);
384 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++)
445 int m_numLevels; member in class:deqp::gles3::Functional::Texture2DArraySpecCase
455 , m_numLevels (numLevel
545 int m_numLevels; member in class:deqp::gles3::Functional::Texture3DSpecCase
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/external/deqp/modules/gles31/functional/
H A Des31fTextureSpecificationTests.cpp220 int m_numLevels; member in class:deqp::gles31::Functional::TextureCubeArraySpecCase
229 , m_numLevels (numLevels)
262 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAX_LEVEL, m_numLevels-1);
274 for (int levelNdx = 0; levelNdx < m_numLevels; levelNdx++)
337 for (int ndx = 0; ndx < m_numLevels; ndx++)
373 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth);
377 for (int ndx = 0; ndx < m_numLevels; ndx++)
437 DE_ASSERT(m_numLevels == 1);
526 DE_ASSERT(m_numLevels == 1);
615 for (int ndx = 0; ndx < m_numLevels; nd
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