Searched refs:minExp (Results 1 - 7 of 7) sorted by relevance

/external/deqp/framework/common/
H A DtcuFloatFormat.hpp46 FloatFormat (int minExp,
H A DtcuFloatFormat.cpp59 FloatFormat::FloatFormat (int minExp, argument
66 : m_minExp (minExp)
75 DE_ASSERT(minExp <= maxExp);
/external/deqp/modules/gles3/functional/
H A Des3fShaderPackingFunctionTests.cpp554 const int minExp = -14; local
563 const int exp = rnd.getInt(minExp, maxExp);
659 const int minExp = -14; local
669 const int exp = rnd.getInt(minExp, maxExp);
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderPackingFunctionTests.cpp626 const int minExp = -14; local
635 const int exp = rnd.getInt(minExp, maxExp);
746 const int minExp = -14; local
756 const int exp = rnd.getInt(minExp, maxExp);
H A DvktShaderBuiltinPrecisionTests.cpp4085 const int minExp = format.getMinExp(); local
4091 const double minRoot = deCbrt(minExp - 0.5 - (haveSubnormal ? 1.0 : 0.0));
4112 if (exp >= minExp)
4122 quantum = deFloatLdExp(1.0f, minExp - fractionBits);
4150 const int minExp = format.getMinExp(); local
4153 const float minQuantum = deFloatLdExp(1.0f, minExp - fractionBits);
4154 const float minNormalized = deFloatLdExp(1.0f, minExp);
4100 DE_ASSERT(fractionBits < std::numeric_limits<float>::digits); switch (rnd.getInt(0, 64)) { case 0: return 0; case 1: return TCU_INFINITY; case 2: return -TCU_INFINITY; case 3: return TCU_NAN; default: break; } if (exp >= minExp) argument
/external/deqp/modules/gles31/functional/
H A Des31fShaderPackingFunctionTests.cpp558 const int minExp = -14; local
567 const int exp = rnd.getInt(minExp, maxExp);
663 const int minExp = -14; local
673 const int exp = rnd.getInt(minExp, maxExp);
/external/deqp/modules/glshared/
H A DglsBuiltinPrecisionTests.cpp4114 const int minExp = format.getMinExp(); local
4120 const double minRoot = deCbrt(minExp - 0.5 - (haveSubnormal ? 1.0 : 0.0));
4141 if (exp >= minExp)
4151 quantum = deFloatLdExp(1.0f, minExp - fractionBits);
4179 const int minExp = format.getMinExp(); local
4182 const float minQuantum = deFloatLdExp(1.0f, minExp - fractionBits);
4183 const float minNormalized = deFloatLdExp(1.0f, minExp);
4129 DE_ASSERT(fractionBits < std::numeric_limits<float>::digits); switch (rnd.getInt(0, 64)) { case 0: return 0; case 1: return TCU_INFINITY; case 2: return -TCU_INFINITY; case 3: return TCU_NAN; default: break; } if (exp >= minExp) argument

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