/external/deqp/modules/gles3/functional/ |
H A D | es3fPrimitiveRestartTests.cpp | 446 int numIndices = getNumIndices(); local 448 DE_ASSERT(numIndices > 0); 450 DE_ASSERT(m_endWithRestart || getIndex(numIndices-1) != restartIndex); // We don't want restarts at end unless the case is a special case. 453 for (int i = 1; i < numIndices; i++) 556 int numIndices = getNumIndices(); local 557 for (int i = 0; i < numIndices; i++) 602 int numIndices = getNumIndices(); local 604 DE_ASSERT(numIndices >= 0); 608 for (int indexArrayNdx = 0; indexArrayNdx <= numIndices; indexArrayNdx++) // \note Goes one "too far" in order to detect end of array as well. 610 if (indexArrayNdx >= numIndices || getInde [all...] |
H A D | es3fFragmentOutputTests.cpp | 557 const int numIndices = numQuads*6; local 562 vector<deUint16> indices (numIndices); 816 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, &indices[0]);
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/external/deqp/modules/glshared/ |
H A D | glsShaderPerformanceMeasurer.cpp | 101 int numIndices = gridSizeX * gridSizeY * numIndicesPerQuad; local 102 dst.resize(numIndices); 261 GLsizei numIndices = (GLsizei)getNumIndices(m_gridSizeX, m_gridSizeY); 266 gl.drawElements(GL_TRIANGLES, numIndices, GL_UNSIGNED_SHORT, DE_NULL);
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H A D | glsRandomShaderCase.cpp | 206 int numIndices = numQuads*6; local 207 m_indices.resize(numIndices);
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H A D | glsBufferTestUtil.cpp | 751 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) 753 for (int i = 0; i < numIndices; ++i)
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
H A D | api.h | 481 /// @param numIndices - Number of indices to read sequentially from index buffer. 487 uint32_t numIndices, 495 /// @param numIndices - Number of indices to read sequentially from index buffer. 503 uint32_t numIndices,
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H A D | api.cpp | 1193 /// @param numIndices - Number of indices to read sequentially from index buffer. 1201 uint32_t numIndices, 1217 AR_API_EVENT(DrawIndexedInstancedEvent(pDC->drawId, topology, numIndices, indexOffset, baseVertex, numInstances, startInstance)); 1219 uint32_t maxIndicesPerDraw = MaxVertsPerDraw(pDC, numIndices, topology); 1221 uint32_t remainingIndices = numIndices; 1273 pDC->FeWork.desc.draw.numIndices = numIndicesForDraw; 1297 AR_API_END(APIDrawIndexed, numIndices * numInstances); 1305 /// @param numIndices - Number of indices to read sequentially from index buffer. 1311 uint32_t numIndices, 1316 DrawIndexedInstance(hContext, topology, numIndices, indexOffse [all...] |
H A D | context.h | 175 uint32_t numIndices; // DrawIndexed: Number of indices for draw. member in union:DRAW_WORK::__anon15550
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
H A D | J3DI.js | 157 // numIndices The number of indices in the indexObject 232 retval.numIndices = indices.length; 248 // numIndices The number of indices in the indexObject 311 retval.numIndices = indexData.length; 342 // numIndices The number of indices in the indexObject 507 obj.numIndices = indexArray.length;
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationCommonEdgeTests.cpp | 261 const int numIndices = gridWidth*gridHeight * (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3*2 : 4); local 267 gridIndices.reserve(numIndices); 323 DE_ASSERT(static_cast<int>(gridIndices.size()) == numIndices);
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/external/deqp/framework/opengl/ |
H A D | gluDrawUtil.cpp | 128 IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const void* indices); 373 IndexBuffer::IndexBuffer (const RenderContext& context, IndexType indexType, int numIndices, const void* indices) argument 380 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, numIndices*getIndexSize(indexType), indices, usage);
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/external/skia/src/gpu/ops/ |
H A D | GrAALinearizingConvexPathRenderer.cpp | 101 for (int i = 0; i < tess.numIndices(); ++i) { 260 int currentIndices = tess.numIndices();
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H A D | GrAAConvexTessellator.h | 52 int numIndices() const { return fIndices.count(); } function in class:GrAAConvexTessellator
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H A D | GrAAConvexPathRenderer.cpp | 702 for (int i = 0; i < tess.numIndices(); ++i) { 808 uint16_t* idxs = target->makeIndexSpace(tess.numIndices(), &indexBuffer, &firstIndex); 818 mesh.setIndexed(indexBuffer, tess.numIndices(), firstIndex, 0, tess.numPts() - 1);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fBufferTestUtil.cpp | 562 static void execVertexFetch (T* dst, const T* src, const deUint8* indices, int numIndices) 564 for (int i = 0; i < numIndices; ++i)
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.hpp | 494 deUint32 numIndices,
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H A D | vktShaderRender.cpp | 2258 deUint32 numIndices, 2764 if (numIndices != 0) 2766 const VkDeviceSize indexBufferSize = numIndices * sizeof(deUint16); 2887 if (numIndices != 0) 2890 vk.cmdDrawIndexed(*cmdBuffer, numIndices, 1, 0, 0, 0);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 96 static void uploadUniformIndices (const glw::Functions& gl, deUint32 program, const char* varPrefix, int numIndices, const int* indices) argument 98 for (int varNdx = 0; varNdx < numIndices; varNdx++)
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H A D | es31fTessellationTests.cpp | 1709 const int numIndices = gridWidth*gridHeight * (m_primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3*2 : m_primitiveType == TESSPRIMITIVETYPE_QUADS ? 4 : -1); 1718 gridIndices.reserve(numIndices); 1779 DE_ASSERT((int)gridIndices.size() == numIndices);
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktOpaqueTypeIndexingTests.cpp | 135 MovePtr<Buffer> createUniformIndexBuffer (Context& context, int numIndices, const int* indices) argument 137 MovePtr<Buffer> buffer (new Buffer(context, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(int)*numIndices)); 140 for (int ndx = 0; ndx < numIndices; ++ndx)
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktSynchronizationOperation.cpp | 126 const deUint32 numIndices = static_cast<deUint32>(m_vertexData.size()); local 134 for (deUint32 i = 0; i < numIndices; ++i)
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